<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Zildjian Artist" info_author="Zildjian" info_name="Thierry Arpino - 02 - TFunk" info_authurl="platinumsamples" info_photo="Zildjian.tga" info_rating="3" bpm="96" genre="Funk" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="34">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 01.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 01" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3645" len="104" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="503020" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="511562" len="104" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="762812" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1003750" len="104" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1238645" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="1480104" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="1749791" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1991770" len="208" kpslot="2" kpartic="8" vel="0.590551" />
                            <BFD2GrooveHit pos="2247916" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2526250" len="104" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="2742500" len="104" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2985416" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2995520" len="104" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="3266354" len="208" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="3482395" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3505000" len="104" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="3729791" len="104" kpslot="1" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="3985729" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="4001458" len="208" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4274479" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="4507291" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4515729" len="104" kpslot="2" kpartic="8" vel="0.724409" />
                            <BFD2GrooveHit pos="4747083" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5261250" len="104" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="5504791" len="104" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="5762395" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5995312" len="104" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="6250520" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="6251875" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6500729" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="6745833" len="104" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="6988645" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7000729" len="104" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="7244479" len="104" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="7261770" len="104" kpslot="1" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="7485104" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="7766354" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 02.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 02" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="241354" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="495520" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="499270" len="104" kpslot="2" kpartic="8" vel="0.732283" />
                            <BFD2GrooveHit pos="752291" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="989166" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="1256041" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="1506458" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1756875" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2021145" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="2254375" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2513645" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="2751875" len="104" kpslot="2" kpartic="8" vel="0.354331" />
                            <BFD2GrooveHit pos="2757187" len="104" kpslot="0" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="3002187" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3016145" len="104" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="3268437" len="208" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3478229" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="3758750" len="104" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="3984062" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="4011354" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4254166" len="104" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="4499375" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4501145" len="104" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="4763229" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5017291" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="5260000" len="208" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5503333" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="5771875" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="6002708" len="104" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="6263229" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6507500" len="104" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="6748333" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="7005625" len="104" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="7244791" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="7248750" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7498333" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7518229" len="104" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="7756875" len="104" kpslot="1" kpartic="0" vel="0.535433" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 03.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 03" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="493020" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="512604" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="748854" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="997500" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="1264270" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1526145" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="1752500" len="208" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="2012083" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="2259583" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2264270" len="104" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="2505000" len="104" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2761979" len="104" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="2999583" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="3002916" len="208" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3261979" len="104" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="3495937" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="3503229" len="104" kpslot="2" kpartic="6" vel="0.866142" />
                            <BFD2GrooveHit pos="3757500" len="104" kpslot="1" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="4002708" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4009583" len="104" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="4268333" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="4502291" len="104" kpslot="2" kpartic="8" vel="0.748031" />
                            <BFD2GrooveHit pos="4508333" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="4752708" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4998541" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="5252500" len="104" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="5517500" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="5747500" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="6003020" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="6245937" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6492187" len="104" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="6754895" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6980833" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="7263437" len="104" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="7502604" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="7764791" len="104" kpslot="1" kpartic="0" vel="0.543307" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 04.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 04" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="238645" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="489583" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="503229" len="104" kpslot="2" kpartic="8" vel="0.732283" />
                            <BFD2GrooveHit pos="756562" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1015416" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="1249062" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1486875" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="1747916" len="104" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="2005416" len="104" kpslot="1" kpartic="3" vel="0.417323" />
                            <BFD2GrooveHit pos="2250000" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2257187" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="2519583" len="104" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="2744687" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="2995520" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="3246145" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="3505625" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3751979" len="104" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4001250" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="4006458" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4270208" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="4503645" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="4516250" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4759270" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5010104" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="5247916" len="104" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5507708" len="104" kpslot="1" kpartic="3" vel="0.401575" />
                            <BFD2GrooveHit pos="5749687" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="5750625" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6000312" len="104" kpslot="2" kpartic="10" vel="0.645669" />
                            <BFD2GrooveHit pos="6249583" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6506979" len="104" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="6744166" len="104" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="6997604" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="7246979" len="104" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="7506041" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7506354" len="208" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="7739583" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="7752604" len="104" kpslot="1" kpartic="0" vel="0.456693" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 05.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 05" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="14479" len="104" kpslot="2" kpartic="8" vel="0.818898" />
                            <BFD2GrooveHit pos="278750" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="498229" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="522395" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="741770" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1003229" len="104" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1262083" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="1507500" len="104" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="1768958" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1998020" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="2251770" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2267395" len="104" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="2505520" len="104" kpslot="2" kpartic="8" vel="0.76378" />
                            <BFD2GrooveHit pos="2753750" len="104" kpslot="0" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="3002500" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3020312" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="3258645" len="208" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="3490520" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="3514583" len="104" kpslot="2" kpartic="6" vel="0.826772" />
                            <BFD2GrooveHit pos="3762604" len="104" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="3988125" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3993020" len="104" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="4260000" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="4501979" len="104" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="4516770" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="4744479" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="5009583" len="104" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="5276875" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5520416" len="104" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="5756979" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="5984270" len="104" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="6255208" len="208" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6274895" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="6508541" len="104" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="6738854" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7013958" len="104" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="7016666" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="7242604" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="7246979" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7486145" len="104" kpslot="2" kpartic="10" vel="0.669291" />
                            <BFD2GrooveHit pos="7503958" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7754166" len="104" kpslot="1" kpartic="0" vel="0.700787" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 06.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 06" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="8125" len="104" kpslot="2" kpartic="8" vel="0.614173" />
                            <BFD2GrooveHit pos="274479" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="499166" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="513125" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="753854" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1008125" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="1249791" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="1496666" len="104" kpslot="1" kpartic="3" vel="0.543307" />
                            <BFD2GrooveHit pos="1750729" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1769166" len="104" kpslot="2" kpartic="9" vel="0.771654" />
                            <BFD2GrooveHit pos="2007187" len="104" kpslot="2" kpartic="10" vel="0.84252" />
                            <BFD2GrooveHit pos="2251666" len="208" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2496458" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="2755416" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="3009791" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3248437" len="104" kpslot="0" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="3501875" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3520937" len="104" kpslot="2" kpartic="5" vel="0.795276" />
                            <BFD2GrooveHit pos="4006562" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4023958" len="104" kpslot="2" kpartic="10" vel="0.708661" />
                            <BFD2GrooveHit pos="4247812" len="104" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="4484583" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="4499375" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="4751458" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5013229" len="104" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="5252500" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5497395" len="208" kpslot="1" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5754791" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5759375" len="104" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="5996979" len="104" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="6258125" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6515937" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="6764687" len="104" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="7001458" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="7247812" len="104" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7492291" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7510312" len="104" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="7755000" len="104" kpslot="1" kpartic="0" vel="0.448819" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 07.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 07" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.370079" />
                            <BFD2GrooveHit pos="255833" len="104" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="496562" len="208" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="518229" len="104" kpslot="2" kpartic="9" vel="0.574803" />
                            <BFD2GrooveHit pos="748437" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1001770" len="104" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="1253125" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1253645" len="104" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="1507812" len="104" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="1753020" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="2002916" len="104" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="2002916" len="104" kpslot="1" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="2257708" len="104" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="2278125" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="2512708" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2522500" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="2755833" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2998854" len="104" kpslot="2" kpartic="10" vel="0.346457" />
                            <BFD2GrooveHit pos="3243750" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="3502083" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3760104" len="104" kpslot="1" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="3992708" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="4000104" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4261875" len="104" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="4495833" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="4501562" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="4751250" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5010312" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="5240520" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="5497812" len="209" kpslot="1" kpartic="3" vel="0.425197" />
                            <BFD2GrooveHit pos="5744270" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="5752291" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6004687" len="104" kpslot="2" kpartic="10" vel="0.582677" />
                            <BFD2GrooveHit pos="6245729" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6493958" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="6757187" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="6996145" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="7254062" len="104" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="7493854" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7523541" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 08.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 08" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="21770" len="104" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="265104" len="104" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="486770" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="498645" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="762500" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1014895" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="1261458" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1492291" len="104" kpslot="1" kpartic="3" vel="0.409449" />
                            <BFD2GrooveHit pos="1757500" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1758854" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="2000833" len="104" kpslot="2" kpartic="10" vel="0.622047" />
                            <BFD2GrooveHit pos="2266666" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2498229" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="2750937" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2770937" len="104" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="3002187" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="3010416" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3248125" len="104" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="3517083" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3757604" len="104" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="3999375" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4004062" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="4283229" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="4498229" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="4510104" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="4754583" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5002916" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="5248229" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5508020" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="5763958" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="5995520" len="104" kpslot="2" kpartic="9" vel="0.629921" />
                            <BFD2GrooveHit pos="6255000" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6257500" len="104" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="6497916" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="6755416" len="104" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="7008854" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7013229" len="104" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="7258750" len="104" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="7501770" len="104" kpslot="2" kpartic="10" vel="0.637795" />
                            <BFD2GrooveHit pos="7503645" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="7758645" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 09.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 09" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="47">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="253541" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="482604" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="496041" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="743958" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="982083" len="104" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1233333" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1498854" len="104" kpslot="2" kpartic="9" vel="0.653543" />
                            <BFD2GrooveHit pos="1768854" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="1991458" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="2225729" len="104" kpslot="1" kpartic="3" vel="0.338583" />
                            <BFD2GrooveHit pos="2243020" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="2249583" len="104" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="2488854" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="2498541" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2746979" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2996458" len="104" kpslot="2" kpartic="7" vel="0.795276" />
                            <BFD2GrooveHit pos="3000312" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="3263229" len="104" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="3465000" len="104" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="3503437" len="104" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="3507708" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3754479" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3999895" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="4003958" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4252500" len="104" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="4485104" len="104" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="4498958" len="104" kpslot="1" kpartic="3" vel="0.480315" />
                            <BFD2GrooveHit pos="4738541" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="4758750" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5004375" len="104" kpslot="2" kpartic="9" vel="0.559055" />
                            <BFD2GrooveHit pos="5263541" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="5487916" len="104" kpslot="2" kpartic="9" vel="0.472441" />
                            <BFD2GrooveHit pos="5733750" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="5752500" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6011979" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="6256666" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="6489062" len="104" kpslot="2" kpartic="9" vel="0.464567" />
                            <BFD2GrooveHit pos="6512500" len="104" kpslot="1" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="6714791" len="104" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="6745000" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6982083" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="6989375" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7256145" len="104" kpslot="1" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="7500104" len="209" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7737916" len="104" kpslot="2" kpartic="9" vel="0.685039" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 10.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 10" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.606299" />
                            <BFD2GrooveHit pos="258125" len="104" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="512187" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="756145" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="765000" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="1014166" len="104" kpslot="1" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="1238437" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1500312" len="104" kpslot="1" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="1739895" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2006875" len="104" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="2239687" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="2254166" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2499270" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="2747395" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3000833" len="104" kpslot="0" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="3248645" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3275520" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3513229" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="3746354" len="104" kpslot="0" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="3998020" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4001562" len="104" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="4253645" len="104" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="4481041" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4512395" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4752916" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4993333" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="5245937" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5502291" len="104" kpslot="1" kpartic="3" vel="0.519685" />
                            <BFD2GrooveHit pos="5745625" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="5753125" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6007083" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="6254479" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="6507500" len="104" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="6760312" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="6999479" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7251354" len="104" kpslot="0" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7503958" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7511562" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 11.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 11" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.76378" />
                            <BFD2GrooveHit pos="250729" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="492604" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="499687" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="755416" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1000208" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="1252604" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="1491979" len="104" kpslot="1" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="1740937" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1762187" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="2009375" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="2262604" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2500000" len="104" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="2760104" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3011562" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3250000" len="104" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="3498437" len="104" kpslot="2" kpartic="5" vel="0.811024" />
                            <BFD2GrooveHit pos="3499479" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4001041" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4010729" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="4255520" len="104" kpslot="2" kpartic="8" vel="0.362205" />
                            <BFD2GrooveHit pos="4481770" len="104" kpslot="2" kpartic="9" vel="0.771654" />
                            <BFD2GrooveHit pos="4498958" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="4753854" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5015104" len="104" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="5266770" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5496458" len="104" kpslot="1" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="5733125" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="5748229" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6004166" len="104" kpslot="2" kpartic="10" vel="0.748031" />
                            <BFD2GrooveHit pos="6244791" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6504687" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="6757500" len="104" kpslot="2" kpartic="9" vel="0.724409" />
                            <BFD2GrooveHit pos="7007812" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="7249375" len="104" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="7503125" len="104" kpslot="2" kpartic="5" vel="0.811024" />
                            <BFD2GrooveHit pos="7504166" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 12.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 12" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="9" vel="0.637795" />
                            <BFD2GrooveHit pos="245208" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="502083" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="515000" len="104" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="757708" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1000937" len="104" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="1253125" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1500000" len="104" kpslot="2" kpartic="8" vel="0.76378" />
                            <BFD2GrooveHit pos="1736145" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1994062" len="208" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="1996145" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2093020" len="208" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2226458" len="208" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="2367083" len="208" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="2498645" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="2752395" len="104" kpslot="2" kpartic="9" vel="0.559055" />
                            <BFD2GrooveHit pos="3009062" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3235520" len="104" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="3506979" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3768645" len="104" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3997187" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4006250" len="104" kpslot="6" kpartic="2" vel="0.984252" />
                            <BFD2GrooveHit pos="4500729" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4528750" len="104" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="4749583" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="5009166" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="5266666" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5501145" len="104" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="5752083" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="6005104" len="104" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="6246354" len="104" kpslot="1" kpartic="3" vel="0.338583" />
                            <BFD2GrooveHit pos="6255312" len="104" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6503125" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6506770" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="6763125" len="104" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="6979687" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="7004375" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7258958" len="104" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7493854" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7519687" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="7758645" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="7759270" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 13.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 13" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5416" len="104" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="237083" len="104" kpslot="2" kpartic="8" vel="0.818898" />
                            <BFD2GrooveHit pos="510520" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="514895" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="763958" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1024375" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="1270312" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1501770" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="1763333" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2000625" len="104" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="2238125" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2265104" len="208" kpslot="2" kpartic="8" vel="0.677165" />
                            <BFD2GrooveHit pos="2496354" len="104" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="2750833" len="104" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="3002083" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3002291" len="104" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="3496979" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3742812" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="3996354" len="104" kpslot="2" kpartic="10" vel="0.700787" />
                            <BFD2GrooveHit pos="4007291" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4266770" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="4494375" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4496250" len="104" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="4748333" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5026145" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="5262395" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5515729" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="5750312" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5993125" len="104" kpslot="2" kpartic="9" vel="0.543307" />
                            <BFD2GrooveHit pos="6250520" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="6252812" len="104" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="6487500" len="104" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="6506041" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6764791" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7004479" len="104" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="7005208" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="7233333" len="104" kpslot="2" kpartic="8" vel="0.393701" />
                            <BFD2GrooveHit pos="7249895" len="208" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7493437" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="7514062" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="7762604" len="104" kpslot="1" kpartic="0" vel="0.732283" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 14.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 14" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="6" vel="0.511811" />
                            <BFD2GrooveHit pos="236562" len="104" kpslot="2" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="485000" len="104" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="497291" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="756041" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1014583" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="1263958" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="1507604" len="104" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="1753854" len="104" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="1992083" len="104" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="2253645" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2261875" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="2500833" len="104" kpslot="2" kpartic="10" vel="0.559055" />
                            <BFD2GrooveHit pos="2761666" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3012604" len="104" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="3247187" len="104" kpslot="2" kpartic="7" vel="0.826772" />
                            <BFD2GrooveHit pos="3249687" len="208" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="3508854" len="104" kpslot="2" kpartic="10" vel="0.818898" />
                            <BFD2GrooveHit pos="3754375" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3996979" len="104" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="4000833" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4247291" len="104" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="4497708" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="4515729" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4748020" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5000729" len="104" kpslot="2" kpartic="8" vel="0.818898" />
                            <BFD2GrooveHit pos="5266666" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5494375" len="208" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="5747291" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5995312" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="6254687" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6255000" len="104" kpslot="2" kpartic="9" vel="0.370079" />
                            <BFD2GrooveHit pos="6508229" len="104" kpslot="2" kpartic="8" vel="0.677165" />
                            <BFD2GrooveHit pos="6767187" len="104" kpslot="2" kpartic="9" vel="0.677165" />
                            <BFD2GrooveHit pos="6992500" len="104" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="7250312" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7507291" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="7760625" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 15.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 15" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="265520" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="485000" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="748645" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="767291" len="104" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="1010729" len="104" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="1260312" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1745208" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="1996562" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2256562" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2496458" len="104" kpslot="4" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2744479" len="104" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="3002083" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3248854" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="3504687" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3747604" len="104" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4003229" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="4006770" len="104" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4262083" len="104" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="4476145" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="4481458" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4758541" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4996979" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="5238020" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5483541" len="104" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="5750312" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="6011250" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="6241770" len="104" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="6273854" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6492395" len="104" kpslot="2" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="6773020" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="6998541" len="104" kpslot="2" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="7262604" len="104" kpslot="2" kpartic="10" vel="0.645669" />
                            <BFD2GrooveHit pos="7265208" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7490416" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="7506875" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7762812" len="104" kpslot="1" kpartic="0" vel="0.96063" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 16.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 16" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="236562" len="104" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="503750" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="509895" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="766770" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1007604" len="104" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="1274687" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1496354" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="1766875" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2009895" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="2260208" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2491562" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="2493333" len="208" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2748229" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2995312" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="3005000" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3262187" len="104" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="3485000" len="104" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="3502291" len="104" kpslot="1" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="3747916" len="104" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="3829583" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3991145" len="104" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="4002812" len="208" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4483750" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="4495000" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="4739687" len="104" kpslot="2" kpartic="6" vel="0.771654" />
                            <BFD2GrooveHit pos="4745104" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5002916" len="104" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="5249687" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5494479" len="104" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5753854" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="5755208" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5993958" len="104" kpslot="2" kpartic="10" vel="0.755906" />
                            <BFD2GrooveHit pos="6255312" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="6505729" len="208" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="6754687" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="6999166" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7242083" len="104" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="7497395" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7507604" len="104" kpslot="2" kpartic="3" vel="0.818898" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 17.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 17" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="44">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="242500" len="104" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="485000" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="491562" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="753125" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1006770" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="1251041" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="1501666" len="104" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="1737291" len="104" kpslot="2" kpartic="7" vel="0.669291" />
                            <BFD2GrooveHit pos="1753958" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1984479" len="104" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="2003229" len="104" kpslot="1" kpartic="0" vel="0.385827" />
                            <BFD2GrooveHit pos="2244166" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="2503229" len="104" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2750729" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2751354" len="208" kpslot="2" kpartic="9" vel="0.637795" />
                            <BFD2GrooveHit pos="3000625" len="104" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="3012604" len="104" kpslot="1" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="3242500" len="104" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="3246979" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3505312" len="104" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="3754166" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="3988020" len="104" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="4000104" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4234895" len="104" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="4494479" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="4496458" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4754270" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5011458" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="5248958" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5504895" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="5759791" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="5988229" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="6254166" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6264479" len="104" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="6477395" len="104" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="6753750" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6989166" len="104" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="7243645" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="7250208" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7490208" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="7507916" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7756666" len="104" kpslot="1" kpartic="0" vel="0.724409" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 18.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 18" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="483229" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="505312" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="746145" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="996041" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="1255208" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="1499062" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="1751979" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1988750" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="2268958" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2499895" len="104" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="2764895" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="3000000" len="104" kpslot="2" kpartic="10" vel="0.76378" />
                            <BFD2GrooveHit pos="3011770" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3250937" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3251562" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="3511250" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3746770" len="104" kpslot="2" kpartic="9" vel="0.653543" />
                            <BFD2GrooveHit pos="4007083" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4020416" len="104" kpslot="2" kpartic="10" vel="0.425197" />
                            <BFD2GrooveHit pos="4493125" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="4511666" len="104" kpslot="8" kpartic="1" vel="0.976378" />
                            <BFD2GrooveHit pos="4753750" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5249895" len="104" kpslot="1" kpartic="3" vel="0.787402" />
                            <BFD2GrooveHit pos="5503020" len="104" kpslot="8" kpartic="1" vel="0.976378" />
                            <BFD2GrooveHit pos="5738229" len="208" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5995833" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="6237604" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="6245104" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6495104" len="104" kpslot="8" kpartic="0" vel="0.464567" />
                            <BFD2GrooveHit pos="6753958" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7009270" len="104" kpslot="0" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="7255312" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7271041" len="104" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="7505000" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="7508541" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="7756979" len="209" kpslot="1" kpartic="0" vel="0.566929" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 19.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 19" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="18125" len="104" kpslot="2" kpartic="10" vel="0.433071" />
                            <BFD2GrooveHit pos="495833" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="511041" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="757395" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1239583" len="104" kpslot="1" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="1507604" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="1743541" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2023854" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="2248333" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="2257291" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2528437" len="104" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="2746875" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3005416" len="104" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="3253541" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3275625" len="104" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="3505520" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3509583" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="3748854" len="104" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="3985833" len="104" kpslot="8" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="3997916" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4490520" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4502395" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4760000" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5002291" len="104" kpslot="8" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="5259062" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5520208" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5759791" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5997187" len="104" kpslot="8" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="6253333" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6264270" len="104" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="6500729" len="104" kpslot="8" kpartic="1" vel="0.952756" />
                            <BFD2GrooveHit pos="6749583" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7000416" len="104" kpslot="2" kpartic="10" vel="0.496063" />
                            <BFD2GrooveHit pos="7007083" len="104" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="7255000" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7290000" len="104" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="7499166" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7500729" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7759791" len="104" kpslot="1" kpartic="0" vel="0.606299" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 20.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 20" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="8" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="490729" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="495520" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="753854" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="996354" len="104" kpslot="8" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="1249687" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="1509895" len="104" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="1758437" len="104" kpslot="1" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="1996875" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2004895" len="104" kpslot="8" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="2261979" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2508541" len="104" kpslot="8" kpartic="1" vel="0.811024" />
                            <BFD2GrooveHit pos="2754583" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2997604" len="104" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="3009687" len="104" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="3252187" len="104" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="3258333" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3489166" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="3503333" len="104" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="3756770" len="208" kpslot="1" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="4009062" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4015416" len="104" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4254479" len="104" kpslot="8" kpartic="0" vel="0.448819" />
                            <BFD2GrooveHit pos="4494479" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4509270" len="104" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="4749166" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5004583" len="104" kpslot="8" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="5249895" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5490104" len="104" kpslot="8" kpartic="1" vel="0.700787" />
                            <BFD2GrooveHit pos="5753854" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5990312" len="104" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="6261666" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6501145" len="104" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="6748333" len="104" kpslot="0" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="7010000" len="104" kpslot="8" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="7014583" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7263750" len="104" kpslot="8" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="7497916" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7516770" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="7763333" len="104" kpslot="1" kpartic="0" vel="0.645669" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="80" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 21.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 21" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="43">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="8" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="270625" len="104" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="477916" len="104" kpslot="8" kpartic="1" vel="0.755906" />
                            <BFD2GrooveHit pos="496250" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="749270" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1000000" len="104" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1259375" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1510833" len="104" kpslot="8" kpartic="1" vel="0.732283" />
                            <BFD2GrooveHit pos="1763020" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="2005208" len="104" kpslot="8" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="2258125" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2496979" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2517708" len="104" kpslot="8" kpartic="1" vel="0.637795" />
                            <BFD2GrooveHit pos="2753541" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2997187" len="104" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="3003645" len="104" kpslot="8" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="3245729" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3265312" len="104" kpslot="8" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="3501979" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3520104" len="104" kpslot="8" kpartic="1" vel="0.748031" />
                            <BFD2GrooveHit pos="3737500" len="104" kpslot="1" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="4003437" len="104" kpslot="8" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4011458" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4261979" len="104" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="4502812" len="104" kpslot="8" kpartic="1" vel="0.724409" />
                            <BFD2GrooveHit pos="4513750" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4749479" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5005000" len="104" kpslot="8" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="5248750" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5488125" len="104" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5757395" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="6019375" len="104" kpslot="8" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="6253645" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6509687" len="208" kpslot="8" kpartic="1" vel="0.80315" />
                            <BFD2GrooveHit pos="6744687" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="7001875" len="104" kpslot="0" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="7021145" len="104" kpslot="8" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="7247708" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7275000" len="104" kpslot="8" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="7499166" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="7516562" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="7749270" len="104" kpslot="1" kpartic="0" vel="0.645669" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="81" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 22.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 22" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="45">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="508020" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="523958" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="748958" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1008020" len="104" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="1240208" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1511250" len="104" kpslot="8" kpartic="1" vel="0.76378" />
                            <BFD2GrooveHit pos="1740833" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1991250" len="104" kpslot="8" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="2254479" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2501458" len="104" kpslot="8" kpartic="1" vel="0.795276" />
                            <BFD2GrooveHit pos="2507708" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="2745208" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="2991770" len="208" kpslot="8" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="3006041" len="104" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="3250520" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="3265208" len="104" kpslot="8" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="3501666" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3517083" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="3747500" len="104" kpslot="1" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="3995625" len="104" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4000520" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4023125" len="104" kpslot="2" kpartic="2" vel="0.952756" />
                            <BFD2GrooveHit pos="4258541" len="104" kpslot="2" kpartic="4" vel="0.716535" />
                            <BFD2GrooveHit pos="4489687" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="4513229" len="104" kpslot="8" kpartic="1" vel="0.582677" />
                            <BFD2GrooveHit pos="4751562" len="104" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="4755416" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4999583" len="104" kpslot="8" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="5270625" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5500104" len="104" kpslot="8" kpartic="1" vel="0.622047" />
                            <BFD2GrooveHit pos="5523645" len="104" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="5770520" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6003125" len="104" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6255000" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6519166" len="209" kpslot="8" kpartic="1" vel="0.787402" />
                            <BFD2GrooveHit pos="6768229" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7000833" len="104" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="7006041" len="104" kpslot="8" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7255729" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7271145" len="104" kpslot="8" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="7499479" len="104" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="7505312" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7748333" len="104" kpslot="1" kpartic="0" vel="0.677165" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="82" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 23.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 23" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="49">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7291" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="2" vel="0.984252" />
                            <BFD2GrooveHit pos="273020" len="104" kpslot="2" kpartic="4" vel="0.708661" />
                            <BFD2GrooveHit pos="494791" len="104" kpslot="2" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="499791" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="524895" len="104" kpslot="8" kpartic="1" vel="0.598425" />
                            <BFD2GrooveHit pos="744791" len="104" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="756562" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="980833" len="104" kpslot="8" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1251979" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1497812" len="104" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="1514687" len="104" kpslot="8" kpartic="1" vel="0.637795" />
                            <BFD2GrooveHit pos="1754375" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1998437" len="104" kpslot="8" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="2255208" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2496875" len="104" kpslot="8" kpartic="1" vel="0.779528" />
                            <BFD2GrooveHit pos="2743958" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3000937" len="104" kpslot="8" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="3014479" len="104" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="3255520" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3272291" len="104" kpslot="8" kpartic="0" vel="0.401575" />
                            <BFD2GrooveHit pos="3504062" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3520729" len="104" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="3734166" len="104" kpslot="1" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="3995625" len="104" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4004583" len="104" kpslot="2" kpartic="2" vel="0.913386" />
                            <BFD2GrooveHit pos="4005312" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4259583" len="104" kpslot="2" kpartic="2" vel="0.338583" />
                            <BFD2GrooveHit pos="4494895" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4497083" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="4762812" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5027604" len="104" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5248958" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5286875" len="104" kpslot="2" kpartic="10" vel="0.496063" />
                            <BFD2GrooveHit pos="5508645" len="104" kpslot="8" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="5746145" len="208" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5988958" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6008125" len="104" kpslot="1" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="6254895" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6488854" len="104" kpslot="8" kpartic="1" vel="0.692913" />
                            <BFD2GrooveHit pos="6488854" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="6768125" len="104" kpslot="1" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="7004791" len="104" kpslot="8" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="7007291" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7256770" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="7264583" len="104" kpslot="8" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="7486041" len="104" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="7501666" len="104" kpslot="1" kpartic="3" vel="0.905512" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="83" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 24.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 24" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="6" kpartic="2" vel="0.968504" />
                            <BFD2GrooveHit pos="489062" len="104" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="506041" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="753437" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="995625" len="104" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="1243125" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="1506145" len="104" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="1764270" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2000208" len="104" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2244062" len="104" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="2250937" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2510312" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2514062" len="104" kpslot="8" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2768541" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2991354" len="104" kpslot="8" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="3010416" len="104" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="3257395" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3494479" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3500312" len="104" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3747916" len="104" kpslot="1" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="4004062" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4008437" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4256145" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="4484583" len="104" kpslot="8" kpartic="1" vel="0.96063" />
                            <BFD2GrooveHit pos="4761250" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4993437" len="104" kpslot="8" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5247604" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5480000" len="104" kpslot="8" kpartic="1" vel="0.96063" />
                            <BFD2GrooveHit pos="5766770" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="6014583" len="104" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="6016354" len="104" kpslot="2" kpartic="10" vel="0.811024" />
                            <BFD2GrooveHit pos="6244583" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6485729" len="104" kpslot="8" kpartic="1" vel="0.984252" />
                            <BFD2GrooveHit pos="6505625" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6753333" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="6995937" len="104" kpslot="8" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6998854" len="104" kpslot="2" kpartic="10" vel="0.818898" />
                            <BFD2GrooveHit pos="7231458" len="104" kpslot="8" kpartic="0" vel="0.401575" />
                            <BFD2GrooveHit pos="7503125" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7512604" len="104" kpslot="8" kpartic="1" vel="0.976378" />
                            <BFD2GrooveHit pos="7761041" len="104" kpslot="1" kpartic="0" vel="0.622047" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 25.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 25" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="276979" len="104" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="489270" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="499166" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="755416" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1007708" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="1258645" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1528333" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="1745208" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="2012812" len="104" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="2250000" len="104" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="2258750" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2495312" len="104" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="2755104" len="104" kpslot="0" kpartic="0" vel="0.464567" />
                            <BFD2GrooveHit pos="2996458" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3267395" len="104" kpslot="2" kpartic="4" vel="0.80315" />
                            <BFD2GrooveHit pos="3493125" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3515208" len="104" kpslot="2" kpartic="10" vel="0.80315" />
                            <BFD2GrooveHit pos="3763020" len="104" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="3986145" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="4000000" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4260833" len="104" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="4497395" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="4517291" len="104" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="4751770" len="208" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5003437" len="104" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="5255104" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="5490833" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="5771354" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="6009270" len="104" kpslot="2" kpartic="8" vel="0.771654" />
                            <BFD2GrooveHit pos="6256145" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6502083" len="104" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="6750312" len="104" kpslot="0" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="6987083" len="208" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="7007708" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7011562" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7261250" len="104" kpslot="1" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="7502395" len="104" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="7759895" len="104" kpslot="1" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="7762083" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 26.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 26" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="507604" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="515312" len="104" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="750312" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="758020" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1016458" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="1250833" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="1488541" len="104" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1749687" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1753645" len="104" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="1989479" len="104" kpslot="2" kpartic="10" vel="0.795276" />
                            <BFD2GrooveHit pos="2252708" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="2490104" len="104" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2765208" len="104" kpslot="2" kpartic="8" vel="0.818898" />
                            <BFD2GrooveHit pos="3003645" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3243020" len="104" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="3504687" len="104" kpslot="2" kpartic="6" vel="0.818898" />
                            <BFD2GrooveHit pos="3507604" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3770937" len="104" kpslot="1" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="3994062" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3994062" len="208" kpslot="2" kpartic="10" vel="0.440945" />
                            <BFD2GrooveHit pos="4262395" len="104" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="4485520" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="4502187" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="4753229" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5015625" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="5273333" len="104" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="5491979" len="104" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="5747916" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5760729" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="6003229" len="104" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="6267604" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="6507604" len="104" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="6749895" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6755833" len="104" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="6997604" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="6999166" len="209" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="7253437" len="104" kpslot="1" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="7514166" len="104" kpslot="5" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7761354" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="88" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 27.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 27" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="46">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="44166" len="104" kpslot="2" kpartic="10" vel="0.629921" />
                            <BFD2GrooveHit pos="487187" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="503229" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="751145" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="996041" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="1258750" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1502187" len="104" kpslot="1" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1749166" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1756458" len="104" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="2019270" len="104" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="2258541" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="2497395" len="104" kpslot="2" kpartic="8" vel="0.614173" />
                            <BFD2GrooveHit pos="2756979" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2778854" len="104" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="3011354" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3014062" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3261666" len="104" kpslot="1" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3491562" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="3501041" len="104" kpslot="0" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="3510937" len="104" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="3514062" len="104" kpslot="4" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="3611875" len="104" kpslot="4" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3730625" len="104" kpslot="3" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="3853541" len="104" kpslot="3" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3997083" len="104" kpslot="7" kpartic="2" vel="0.984252" />
                            <BFD2GrooveHit pos="4002395" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4495208" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4521458" len="104" kpslot="2" kpartic="9" vel="0.574803" />
                            <BFD2GrooveHit pos="4755104" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4776770" len="104" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="5023645" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="5257083" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5509166" len="104" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="5754375" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="5997187" len="104" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="6251875" len="104" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="6259479" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6513020" len="104" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="6754479" len="104" kpslot="0" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="6998750" len="104" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="7000833" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7258229" len="104" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="7493020" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7508125" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="7760208" len="104" kpslot="1" kpartic="0" vel="0.653543" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="89" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 28.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 28" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="268125" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="499687" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="500000" len="104" kpslot="2" kpartic="9" vel="0.700787" />
                            <BFD2GrooveHit pos="755520" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1023541" len="104" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="1252500" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="1499583" len="104" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1748125" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1755000" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="2001250" len="104" kpslot="2" kpartic="8" vel="0.606299" />
                            <BFD2GrooveHit pos="2280208" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="2489166" len="104" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="2746979" len="104" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="2762083" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="3008333" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="3010312" len="208" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="3243437" len="104" kpslot="1" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="3493958" len="104" kpslot="4" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3748020" len="104" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="4001041" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4024062" len="104" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="4269687" len="104" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="4497187" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="4505625" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="4752395" len="209" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5001250" len="104" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="5254687" len="104" kpslot="1" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="5498645" len="104" kpslot="2" kpartic="8" vel="0.661417" />
                            <BFD2GrooveHit pos="5758541" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5998020" len="104" kpslot="2" kpartic="9" vel="0.598425" />
                            <BFD2GrooveHit pos="6253020" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6510833" len="208" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="6624270" len="208" kpslot="2" kpartic="8" vel="0.811024" />
                            <BFD2GrooveHit pos="6746145" len="208" kpslot="2" kpartic="8" vel="0.677165" />
                            <BFD2GrooveHit pos="6887812" len="208" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="7002604" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7015937" len="209" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="7257291" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7507812" len="104" kpslot="5" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="7749375" len="104" kpslot="2" kpartic="9" vel="0.724409" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="90" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 29.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 29" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="18645" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="256354" len="104" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="496979" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="511458" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="756666" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1007083" len="104" kpslot="2" kpartic="9" vel="0.614173" />
                            <BFD2GrooveHit pos="1258437" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="1510416" len="104" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="1755208" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2000312" len="208" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="2255208" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2499375" len="104" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="2755937" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2996562" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3238854" len="104" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="3366979" len="104" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3518854" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="3995312" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4004791" len="104" kpslot="7" kpartic="2" vel="0.834646" />
                            <BFD2GrooveHit pos="4492187" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4499270" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4750520" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="4774791" len="104" kpslot="2" kpartic="8" vel="0.464567" />
                            <BFD2GrooveHit pos="5015937" len="104" kpslot="2" kpartic="9" vel="0.519685" />
                            <BFD2GrooveHit pos="5244479" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5509583" len="104" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="5749791" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5997604" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="6256770" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="6512604" len="104" kpslot="4" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="6762812" len="104" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="7005625" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7258333" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7504687" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7756979" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="91" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 30.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 30" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="259375" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="472708" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="500729" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="755729" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1018854" len="104" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="1238958" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1504270" len="104" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="1747708" len="104" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1990937" len="104" kpslot="1" kpartic="3" vel="0.653543" />
                            <BFD2GrooveHit pos="2250000" len="104" kpslot="4" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2499479" len="104" kpslot="4" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="2779791" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="2991875" len="104" kpslot="5" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3250208" len="208" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3497083" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="3783541" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="3996770" len="104" kpslot="2" kpartic="9" vel="0.480315" />
                            <BFD2GrooveHit pos="3999687" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4258125" len="104" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="4491770" len="104" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="4510208" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="4755208" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4999062" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="5271145" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="5515000" len="104" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="5757500" len="104" kpslot="3" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6021979" len="104" kpslot="2" kpartic="9" vel="0.519685" />
                            <BFD2GrooveHit pos="6257708" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6492083" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="6757708" len="104" kpslot="2" kpartic="5" vel="0.826772" />
                            <BFD2GrooveHit pos="6996458" len="104" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="6999895" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7253645" len="104" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="7493020" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="7743125" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="92" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 31.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 31" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="6" kpartic="2" vel="0.968504" />
                            <BFD2GrooveHit pos="495416" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="503125" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="753645" len="104" kpslot="2" kpartic="8" vel="0.354331" />
                            <BFD2GrooveHit pos="756979" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1008750" len="104" kpslot="2" kpartic="9" vel="0.818898" />
                            <BFD2GrooveHit pos="1248125" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="1490000" len="208" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="1750833" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="2001458" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="2251145" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2485416" len="104" kpslot="4" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2759583" len="104" kpslot="2" kpartic="9" vel="0.771654" />
                            <BFD2GrooveHit pos="3000312" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="3001979" len="104" kpslot="2" kpartic="9" vel="0.582677" />
                            <BFD2GrooveHit pos="3260729" len="104" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="3511562" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3764270" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3996041" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4258333" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="4485833" len="104" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="4761562" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4987708" len="104" kpslot="2" kpartic="8" vel="0.76378" />
                            <BFD2GrooveHit pos="5245833" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5509687" len="104" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="5757604" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="6002812" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="6254166" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="6482708" len="208" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="6598333" len="208" kpslot="2" kpartic="8" vel="0.748031" />
                            <BFD2GrooveHit pos="6704583" len="208" kpslot="2" kpartic="8" vel="0.80315" />
                            <BFD2GrooveHit pos="6849270" len="208" kpslot="2" kpartic="8" vel="0.598425" />
                            <BFD2GrooveHit pos="7009791" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7249895" len="104" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="7498958" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="7768229" len="104" kpslot="2" kpartic="9" vel="0.795276" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="93" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 32.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 32" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="41">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="263125" len="104" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="488854" len="208" kpslot="2" kpartic="9" vel="0.795276" />
                            <BFD2GrooveHit pos="496770" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="750520" len="104" kpslot="1" kpartic="3" vel="0.590551" />
                            <BFD2GrooveHit pos="750833" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1000208" len="104" kpslot="2" kpartic="5" vel="0.732283" />
                            <BFD2GrooveHit pos="1256145" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="1500208" len="104" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1749791" len="104" kpslot="4" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1989062" len="104" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2251770" len="208" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2493750" len="104" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="2497916" len="104" kpslot="1" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="2778541" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="3009166" len="104" kpslot="1" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="3277291" len="104" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3500104" len="104" kpslot="0" kpartic="0" vel="0.456693" />
                            <BFD2GrooveHit pos="3524375" len="104" kpslot="3" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3788958" len="104" kpslot="4" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3997083" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="3999687" len="104" kpslot="1" kpartic="0" vel="0.354331" />
                            <BFD2GrooveHit pos="4015729" len="104" kpslot="7" kpartic="2" vel="0.968504" />
                            <BFD2GrooveHit pos="4491458" len="104" kpslot="2" kpartic="9" vel="0.590551" />
                            <BFD2GrooveHit pos="4513333" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="4751666" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="4765416" len="104" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="4985937" len="104" kpslot="2" kpartic="9" vel="0.716535" />
                            <BFD2GrooveHit pos="5268437" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="5500416" len="208" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="5744479" len="104" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="5757291" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6015104" len="104" kpslot="2" kpartic="10" vel="0.818898" />
                            <BFD2GrooveHit pos="6256666" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="6520520" len="104" kpslot="2" kpartic="8" vel="0.535433" />
                            <BFD2GrooveHit pos="6758854" len="104" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="7012187" len="104" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="7257812" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7485312" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7513958" len="104" kpslot="6" kpartic="2" vel="0.968504" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="94" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 33.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 33" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="50">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="10833" len="208" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="11770" len="208" kpslot="2" kpartic="2" vel="0.866142" />
                            <BFD2GrooveHit pos="275208" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="492083" len="208" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="501666" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="749791" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="785104" len="104" kpslot="1" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="1028541" len="208" kpslot="8" kpartic="1" vel="0.543307" />
                            <BFD2GrooveHit pos="1255833" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="1494062" len="104" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="1500937" len="104" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="1747500" len="104" kpslot="8" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="1748020" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1990312" len="104" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2009166" len="104" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="2262083" len="208" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="2496458" len="104" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="2505937" len="104" kpslot="8" kpartic="0" vel="0.354331" />
                            <BFD2GrooveHit pos="2750729" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2755520" len="104" kpslot="8" kpartic="0" vel="0.425197" />
                            <BFD2GrooveHit pos="3007083" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="3263125" len="104" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3493333" len="104" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="3527812" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="3740833" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3767395" len="104" kpslot="8" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3992500" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4000625" len="104" kpslot="7" kpartic="2" vel="0.984252" />
                            <BFD2GrooveHit pos="4505312" len="104" kpslot="5" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4526666" len="104" kpslot="8" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4758645" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4762187" len="104" kpslot="8" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="5002291" len="104" kpslot="8" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="5285000" len="104" kpslot="4" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5504479" len="104" kpslot="8" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="5770208" len="104" kpslot="3" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="6003854" len="208" kpslot="8" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="6260729" len="104" kpslot="8" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="6260937" len="104" kpslot="1" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="6264062" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6508437" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6524375" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6751250" len="104" kpslot="4" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="6988958" len="104" kpslot="8" kpartic="1" vel="0.551181" />
                            <BFD2GrooveHit pos="7252500" len="104" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="7257500" len="104" kpslot="8" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="7500312" len="104" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="7505625" len="104" kpslot="1" kpartic="3" vel="0.976378" />
                            <BFD2GrooveHit pos="7764166" len="208" kpslot="1" kpartic="0" vel="0.645669" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="95" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Thierry Arpino/02 Thierry Arpino TFunk_96bpm/ZTA - 02 - Var. 34.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZTA - 02 - Var. 34" info_rating="3" bpm="96" genre="Funk" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="49">
                            <BFD2GrooveHit pos="0" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7291" len="104" kpslot="8" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="262500" len="104" kpslot="8" kpartic="0" vel="0.393701" />
                            <BFD2GrooveHit pos="500000" len="104" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="500000" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="762500" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1000000" len="104" kpslot="8" kpartic="1" vel="0.519685" />
                            <BFD2GrooveHit pos="1262500" len="104" kpslot="3" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1500000" len="104" kpslot="1" kpartic="0" vel="0.338583" />
                            <BFD2GrooveHit pos="1500000" len="104" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="1500000" len="104" kpslot="8" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1762500" len="104" kpslot="4" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2000000" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2252604" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2252604" len="104" kpslot="8" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="2500000" len="104" kpslot="8" kpartic="1" vel="0.787402" />
                            <BFD2GrooveHit pos="2762500" len="104" kpslot="1" kpartic="3" vel="0.984252" />
                            <BFD2GrooveHit pos="3000000" len="104" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="3000000" len="104" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3000000" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="3252604" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="3252604" len="104" kpslot="8" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="3500000" len="104" kpslot="8" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3500000" len="104" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="3762500" len="104" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="4000000" len="104" kpslot="8" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4000000" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4262500" len="104" kpslot="8" kpartic="0" vel="0.417323" />
                            <BFD2GrooveHit pos="4500000" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="4500000" len="104" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="4500000" len="104" kpslot="8" kpartic="1" vel="0.629921" />
                            <BFD2GrooveHit pos="4762500" len="104" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5000000" len="104" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="5262500" len="104" kpslot="3" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="5500000" len="104" kpslot="8" kpartic="1" vel="0.543307" />
                            <BFD2GrooveHit pos="5762500" len="104" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="6000000" len="104" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="6000000" len="104" kpslot="0" kpartic="0" vel="0.377953" />
                            <BFD2GrooveHit pos="6000000" len="104" kpslot="8" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6262500" len="104" kpslot="8" kpartic="0" vel="0.401575" />
                            <BFD2GrooveHit pos="6262500" len="104" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6500000" len="104" kpslot="8" kpartic="1" vel="0.755906" />
                            <BFD2GrooveHit pos="6500000" len="104" kpslot="4" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6762500" len="104" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7000000" len="104" kpslot="8" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="7000000" len="104" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="7242812" len="104" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7500000" len="104" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="7762500" len="104" kpslot="2" kpartic="9" vel="0.80315" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="1" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
