<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Zildjian Artist" info_author="Zildjian" info_name="Alex Acuna - 03 - Clave" info_authurl="platinumsamples" info_photo="Zildjian.tga" info_rating="3" bpm="118" genre="Latin" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="28">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 01.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 01" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5208" len="3125" kpslot="2" kpartic="9" vel="0.716535" />
                            <BFD2GrooveHit pos="256770" len="3125" kpslot="2" kpartic="8" vel="0.330709" />
                            <BFD2GrooveHit pos="504479" len="3125" kpslot="2" kpartic="9" vel="0.496063" />
                            <BFD2GrooveHit pos="752291" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="756770" len="3125" kpslot="2" kpartic="8" vel="0.307087" />
                            <BFD2GrooveHit pos="1004479" len="3125" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="1246875" len="3125" kpslot="2" kpartic="8" vel="0.385827" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1504479" len="3125" kpslot="2" kpartic="9" vel="0.464567" />
                            <BFD2GrooveHit pos="1751875" len="3125" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2000937" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="2257291" len="3125" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="2748333" len="3125" kpslot="2" kpartic="9" vel="0.622047" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="3495833" len="3125" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="3635312" len="3125" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="3755104" len="3125" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="3879895" len="3125" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="8" vel="0.566929" />
                            <BFD2GrooveHit pos="4008958" len="3125" kpslot="0" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="4256250" len="3125" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="8" vel="0.677165" />
                            <BFD2GrooveHit pos="4752291" len="3125" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5251354" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="5747812" len="3125" kpslot="2" kpartic="9" vel="0.409449" />
                            <BFD2GrooveHit pos="5995520" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="6247812" len="3125" kpslot="2" kpartic="9" vel="0.527559" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="2" kpartic="8" vel="0.480315" />
                            <BFD2GrooveHit pos="6751354" len="3125" kpslot="2" kpartic="9" vel="0.559055" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="7496666" len="3125" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="7740625" len="3125" kpslot="2" kpartic="8" vel="0.614173" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 02.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 02" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="8958" len="3125" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="267083" len="3125" kpslot="2" kpartic="9" vel="0.574803" />
                            <BFD2GrooveHit pos="508958" len="3125" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="752291" len="3125" kpslot="0" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="761145" len="3125" kpslot="2" kpartic="9" vel="0.472441" />
                            <BFD2GrooveHit pos="1008958" len="3125" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="1251354" len="3125" kpslot="2" kpartic="9" vel="0.582677" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="2" kpartic="8" vel="0.511811" />
                            <BFD2GrooveHit pos="1747812" len="3125" kpslot="2" kpartic="9" vel="0.551181" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="2257708" len="3125" kpslot="2" kpartic="9" vel="0.527559" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2504479" len="3125" kpslot="2" kpartic="8" vel="0.76378" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="3504479" len="3125" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="3748333" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="3991041" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4251875" len="3125" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="4504479" len="3125" kpslot="2" kpartic="8" vel="0.543307" />
                            <BFD2GrooveHit pos="4738541" len="3125" kpslot="2" kpartic="9" vel="0.496063" />
                            <BFD2GrooveHit pos="4747395" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4991145" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5268125" len="3125" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="5508958" len="3125" kpslot="2" kpartic="8" vel="0.488189" />
                            <BFD2GrooveHit pos="5756250" len="3125" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="5995520" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="6256770" len="3125" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="2" kpartic="9" vel="0.748031" />
                            <BFD2GrooveHit pos="7752291" len="3125" kpslot="2" kpartic="8" vel="0.464567" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 03.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 03" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="6041" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="267083" len="3125" kpslot="2" kpartic="8" vel="0.377953" />
                            <BFD2GrooveHit pos="508958" len="3125" kpslot="2" kpartic="9" vel="0.425197" />
                            <BFD2GrooveHit pos="757187" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="766145" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="2" kpartic="8" vel="0.448819" />
                            <BFD2GrooveHit pos="1252708" len="3125" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1508958" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="1766145" len="3125" kpslot="2" kpartic="9" vel="0.582677" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="2266145" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="2508958" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="3501979" len="3125" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="3616041" len="3125" kpslot="2" kpartic="9" vel="0.559055" />
                            <BFD2GrooveHit pos="3729062" len="3125" kpslot="2" kpartic="8" vel="0.826772" />
                            <BFD2GrooveHit pos="3866562" len="3125" kpslot="2" kpartic="8" vel="0.708661" />
                            <BFD2GrooveHit pos="3991041" len="3125" kpslot="2" kpartic="9" vel="0.614173" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4256666" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="8" vel="0.755906" />
                            <BFD2GrooveHit pos="4752291" len="3125" kpslot="0" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="4991041" len="3125" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="5268020" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="5761666" len="3125" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="5991041" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6268020" len="3125" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="6504479" len="3125" kpslot="2" kpartic="9" vel="0.76378" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7510312" len="3125" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="7739583" len="3125" kpslot="2" kpartic="8" vel="0.417323" />
                            <BFD2GrooveHit pos="7853125" len="3125" kpslot="2" kpartic="9" vel="0.645669" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 04.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 04" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="8958" len="3125" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="261145" len="3125" kpslot="2" kpartic="9" vel="0.551181" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="8" vel="0.653543" />
                            <BFD2GrooveHit pos="752291" len="3125" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="756770" len="3125" kpslot="2" kpartic="9" vel="0.866142" />
                            <BFD2GrooveHit pos="1004479" len="3125" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="1252708" len="3125" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="1495520" len="3125" kpslot="2" kpartic="8" vel="0.582677" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="1757708" len="3125" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="2008958" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="2253229" len="3125" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="2491041" len="3125" kpslot="2" kpartic="8" vel="0.795276" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="3762187" len="3125" kpslot="2" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="4013437" len="3125" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="4257291" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="4752291" len="3125" kpslot="2" kpartic="9" vel="0.496063" />
                            <BFD2GrooveHit pos="4752291" len="3125" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="4995520" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5252708" len="3125" kpslot="2" kpartic="9" vel="0.858268" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="2" kpartic="8" vel="0.370079" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="5752708" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6004479" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6257187" len="3125" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="6504479" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="7008958" len="3125" kpslot="2" kpartic="9" vel="0.952756" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 05.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 05" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="4375" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="21354" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="262187" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="757187" len="3125" kpslot="2" kpartic="9" vel="0.527559" />
                            <BFD2GrooveHit pos="757187" len="3125" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="1008958" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="1256250" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1762187" len="3125" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="2262187" len="3125" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="8" vel="0.614173" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="3578125" len="3125" kpslot="2" kpartic="8" vel="0.338583" />
                            <BFD2GrooveHit pos="3655104" len="3125" kpslot="2" kpartic="8" vel="0.968504" />
                            <BFD2GrooveHit pos="3784375" len="3125" kpslot="2" kpartic="8" vel="0.834646" />
                            <BFD2GrooveHit pos="3941562" len="3125" kpslot="2" kpartic="8" vel="0.905512" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="4262187" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="4757187" len="3125" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="4757187" len="3125" kpslot="2" kpartic="9" vel="0.472441" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5266145" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="5508958" len="3125" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="5757708" len="3125" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="5995520" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="6491041" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="6986666" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="7504479" len="3125" kpslot="2" kpartic="9" vel="0.472441" />
                            <BFD2GrooveHit pos="7757291" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 06.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 06" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="5208" len="3125" kpslot="2" kpartic="9" vel="0.629921" />
                            <BFD2GrooveHit pos="262187" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.700787" />
                            <BFD2GrooveHit pos="762187" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="1256250" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1757187" len="3125" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="2008958" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="2995520" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3495520" len="3125" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="3762187" len="3125" kpslot="2" kpartic="9" vel="0.834646" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="4253229" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="4495520" len="3125" kpslot="2" kpartic="9" vel="0.511811" />
                            <BFD2GrooveHit pos="4752291" len="3125" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="4761250" len="3125" kpslot="2" kpartic="8" vel="0.401575" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="5261250" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="5508958" len="3125" kpslot="2" kpartic="8" vel="0.440945" />
                            <BFD2GrooveHit pos="5757708" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="6008958" len="3125" kpslot="2" kpartic="9" vel="0.913386" />
                            <BFD2GrooveHit pos="6508958" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="7531250" len="3125" kpslot="2" kpartic="8" vel="0.637795" />
                            <BFD2GrooveHit pos="7682187" len="3125" kpslot="2" kpartic="8" vel="0.645669" />
                            <BFD2GrooveHit pos="7772812" len="3125" kpslot="2" kpartic="8" vel="0.527559" />
                            <BFD2GrooveHit pos="7892604" len="3125" kpslot="2" kpartic="8" vel="0.559055" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 07.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 07" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="17812" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="254791" len="3125" kpslot="2" kpartic="9" vel="0.614173" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="995104" len="3125" kpslot="2" kpartic="9" vel="0.889764" />
                            <BFD2GrooveHit pos="1251354" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="1259687" len="3125" kpslot="2" kpartic="8" vel="0.740157" />
                            <BFD2GrooveHit pos="1759687" len="3125" kpslot="8" kpartic="1" vel="0.811024" />
                            <BFD2GrooveHit pos="2004479" len="3125" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2504479" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="2770520" len="3125" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2995520" len="3125" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="4008958" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="4247812" len="3125" kpslot="2" kpartic="7" vel="0.645669" />
                            <BFD2GrooveHit pos="4487083" len="3125" kpslot="2" kpartic="9" vel="0.661417" />
                            <BFD2GrooveHit pos="4760208" len="3125" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="4769166" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="5256250" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5766041" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="6760208" len="3125" kpslot="2" kpartic="8" vel="0.433071" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="7250312" len="3125" kpslot="2" kpartic="7" vel="0.393701" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="8" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="1" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 08.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 08" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="2604" len="3125" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="250312" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="759270" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="1008958" len="3125" kpslot="8" kpartic="1" vel="0.716535" />
                            <BFD2GrooveHit pos="1255312" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="1764166" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="3255208" len="3125" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="3995520" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="4255729" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="4495520" len="3125" kpslot="2" kpartic="9" vel="0.574803" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="4761562" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="5754791" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="6504479" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="6759166" len="3125" kpslot="2" kpartic="9" vel="0.417323" />
                            <BFD2GrooveHit pos="6991041" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="7008958" len="3125" kpslot="2" kpartic="9" vel="0.677165" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="1" kpartic="0" vel="0.897638" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 09.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 09" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="32">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="6041" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="250312" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.700787" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="0" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="8" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="1260208" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="1755208" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="2755312" len="3125" kpslot="5" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="3255208" len="3125" kpslot="2" kpartic="8" vel="0.322835" />
                            <BFD2GrooveHit pos="3508958" len="3125" kpslot="8" kpartic="1" vel="0.574803" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="4008958" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="4250312" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4760208" len="3125" kpslot="8" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="4760208" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="4991041" len="3125" kpslot="8" kpartic="1" vel="0.700787" />
                            <BFD2GrooveHit pos="5255208" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="5759791" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6491041" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="6991041" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="7260208" len="3125" kpslot="2" kpartic="9" vel="0.590551" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 10.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 10" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="30104" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="2" kpartic="7" vel="0.685039" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="746354" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="755208" len="3125" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="991041" len="3125" kpslot="8" kpartic="1" vel="0.755906" />
                            <BFD2GrooveHit pos="1250312" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="1764166" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="5" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2508958" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="2760208" len="3125" kpslot="2" kpartic="8" vel="0.496063" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="3260208" len="3125" kpslot="2" kpartic="9" vel="0.425197" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="8" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="4013437" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="4255208" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="4755312" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="4755312" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="5260208" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="5760208" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="6755312" len="3125" kpslot="5" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="5" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 11.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 11" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="9583" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="260208" len="3125" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="759687" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="1004479" len="3125" kpslot="8" kpartic="1" vel="0.700787" />
                            <BFD2GrooveHit pos="1254791" len="3125" kpslot="2" kpartic="9" vel="0.88189" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="1761145" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="2508958" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="2995520" len="3125" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="1" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="3995520" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="4004479" len="3125" kpslot="8" kpartic="1" vel="0.913386" />
                            <BFD2GrooveHit pos="4260208" len="3125" kpslot="2" kpartic="7" vel="0.456693" />
                            <BFD2GrooveHit pos="4491041" len="3125" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="4746354" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="4755312" len="3125" kpslot="0" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="4991041" len="3125" kpslot="8" kpartic="1" vel="0.401575" />
                            <BFD2GrooveHit pos="5254791" len="3125" kpslot="2" kpartic="9" vel="0.952756" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5749375" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="5995520" len="3125" kpslot="5" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="6495520" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="6995520" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="7495520" len="3125" kpslot="8" kpartic="1" vel="0.771654" />
                            <BFD2GrooveHit pos="7750312" len="3125" kpslot="2" kpartic="3" vel="0.944882" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 12.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 12" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="5208" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="255312" len="3125" kpslot="2" kpartic="7" vel="0.755906" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="755208" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="759687" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="1004479" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="1255208" len="3125" kpslot="1" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="1755208" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="2491041" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="2991041" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="3504479" len="3125" kpslot="8" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3991041" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="4255312" len="3125" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4504479" len="3125" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="3" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5491041" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5755312" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5991041" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="7004479" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="7008958" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7256250" len="3125" kpslot="8" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="7755312" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 13.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 13" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="6875" len="3125" kpslot="7" kpartic="2" vel="0.976378" />
                            <BFD2GrooveHit pos="8958" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="255312" len="3125" kpslot="2" kpartic="7" vel="0.440945" />
                            <BFD2GrooveHit pos="255312" len="3125" kpslot="2" kpartic="10" vel="0.393701" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="8" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="8" kpartic="1" vel="0.527559" />
                            <BFD2GrooveHit pos="1260208" len="3125" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="1759791" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="2004479" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="8" vel="0.409449" />
                            <BFD2GrooveHit pos="2504479" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="2995520" len="3125" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.771654" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="3491041" len="3125" kpslot="8" kpartic="0" vel="0.496063" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.96063" />
                            <BFD2GrooveHit pos="4004479" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="4255208" len="3125" kpslot="2" kpartic="7" vel="0.818898" />
                            <BFD2GrooveHit pos="4491041" len="3125" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="8" kpartic="1" vel="0.787402" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="5260208" len="3125" kpslot="2" kpartic="7" vel="0.944882" />
                            <BFD2GrooveHit pos="5260208" len="3125" kpslot="2" kpartic="10" vel="0.393701" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5755729" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="6008958" len="3125" kpslot="5" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="6755208" len="3125" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.598425" />
                            <BFD2GrooveHit pos="7013333" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="7258750" len="3125" kpslot="2" kpartic="5" vel="0.76378" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="2" kpartic="10" vel="0.330709" />
                            <BFD2GrooveHit pos="7513333" len="3125" kpslot="8" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 14.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 14" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="23854" len="3125" kpslot="7" kpartic="2" vel="0.984252" />
                            <BFD2GrooveHit pos="255312" len="3125" kpslot="2" kpartic="9" vel="0.370079" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="8" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="8" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="1260208" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="1755312" len="3125" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2508958" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="8" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="3508958" len="3125" kpslot="2" kpartic="10" vel="0.685039" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="4255729" len="3125" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="4495520" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4750729" len="3125" kpslot="8" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="5004479" len="3125" kpslot="8" kpartic="1" vel="0.779528" />
                            <BFD2GrooveHit pos="5250833" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5754791" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="5986562" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6504479" len="3125" kpslot="8" kpartic="1" vel="0.826772" />
                            <BFD2GrooveHit pos="6755208" len="3125" kpslot="2" kpartic="8" vel="0.425197" />
                            <BFD2GrooveHit pos="7004479" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="7255208" len="3125" kpslot="2" kpartic="6" vel="0.88189" />
                            <BFD2GrooveHit pos="7760208" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 15.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 15" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.858268" />
                            <BFD2GrooveHit pos="4375" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="254791" len="3125" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="504479" len="3125" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="759791" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1245833" len="3125" kpslot="3" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="1754270" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="5" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="2504479" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="2750312" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="2995520" len="3125" kpslot="2" kpartic="9" vel="0.826772" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="3750312" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="4004479" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="4250833" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="0" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="4766041" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="5254791" len="3125" kpslot="3" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="5749895" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="6004479" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="6991041" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="7255312" len="3125" kpslot="2" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="7264166" len="3125" kpslot="2" kpartic="10" vel="0.417323" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="8" kpartic="1" vel="0.559055" />
                            <BFD2GrooveHit pos="7755312" len="3125" kpslot="1" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 16.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 16" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="4" vel="0.937008" />
                            <BFD2GrooveHit pos="7187" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="3" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="495520" len="3125" kpslot="2" kpartic="10" vel="0.614173" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="3" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="1" kpartic="4" vel="0.92126" />
                            <BFD2GrooveHit pos="986562" len="3125" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="3" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="1265104" len="3125" kpslot="3" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1751250" len="3125" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="1760208" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="1991041" len="3125" kpslot="3" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="2255208" len="3125" kpslot="2" kpartic="10" vel="0.409449" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="1" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="1" kpartic="4" vel="0.952756" />
                            <BFD2GrooveHit pos="2750312" len="3125" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="2759166" len="3125" kpslot="3" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="4" vel="0.913386" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="3" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="4255312" len="3125" kpslot="3" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="1" kpartic="4" vel="0.897638" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="3" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="3" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="3" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="5755208" len="3125" kpslot="1" kpartic="4" vel="0.929134" />
                            <BFD2GrooveHit pos="5986666" len="3125" kpslot="2" kpartic="10" vel="0.850394" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="3" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="6491041" len="3125" kpslot="2" kpartic="10" vel="0.527559" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="6766041" len="3125" kpslot="4" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="4" vel="0.929134" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="7013333" len="3125" kpslot="5" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="7755312" len="3125" kpslot="3" kpartic="0" vel="0.685039" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 17.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 17" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="3437" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="3" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="495520" len="3125" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="3" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="763750" len="3125" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="995520" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="3" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="3" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="1760208" len="3125" kpslot="1" kpartic="4" vel="0.984252" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2008958" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="1" kpartic="4" vel="0.968504" />
                            <BFD2GrooveHit pos="2760208" len="3125" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="3750312" len="3125" kpslot="3" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.834646" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="4" vel="0.913386" />
                            <BFD2GrooveHit pos="4245416" len="3125" kpslot="3" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="3" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="4746770" len="3125" kpslot="1" kpartic="4" vel="0.952756" />
                            <BFD2GrooveHit pos="4760208" len="3125" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="3" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="5004479" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="3" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="5755208" len="3125" kpslot="1" kpartic="4" vel="0.929134" />
                            <BFD2GrooveHit pos="5986562" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="3" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="1" kpartic="4" vel="0.92126" />
                            <BFD2GrooveHit pos="6754791" len="3125" kpslot="4" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="6986666" len="3125" kpslot="5" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="4" vel="0.984252" />
                            <BFD2GrooveHit pos="7750312" len="3125" kpslot="3" kpartic="0" vel="0.708661" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 18.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 18" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="14166" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="3" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="3" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="1" kpartic="4" vel="0.929134" />
                            <BFD2GrooveHit pos="754791" len="3125" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="986666" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="3" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="1755208" len="3125" kpslot="1" kpartic="4" vel="0.92126" />
                            <BFD2GrooveHit pos="1986666" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="1" kpartic="4" vel="0.937008" />
                            <BFD2GrooveHit pos="2755208" len="3125" kpslot="4" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="4" vel="0.952756" />
                            <BFD2GrooveHit pos="3750312" len="3125" kpslot="3" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="4" vel="0.913386" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="4260208" len="3125" kpslot="3" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="3" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4746875" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="4760208" len="3125" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="2" kpartic="10" vel="0.976378" />
                            <BFD2GrooveHit pos="5013437" len="3125" kpslot="3" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="3" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5760208" len="3125" kpslot="1" kpartic="4" vel="0.96063" />
                            <BFD2GrooveHit pos="5995520" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="3" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="1" kpartic="4" vel="0.96063" />
                            <BFD2GrooveHit pos="6745833" len="3125" kpslot="4" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="6995520" len="3125" kpslot="5" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7004479" len="3125" kpslot="1" kpartic="4" vel="0.968504" />
                            <BFD2GrooveHit pos="7008958" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="7760208" len="3125" kpslot="3" kpartic="0" vel="0.755906" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 19.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 19" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="4" vel="0.952756" />
                            <BFD2GrooveHit pos="6041" len="3125" kpslot="2" kpartic="10" vel="0.976378" />
                            <BFD2GrooveHit pos="255312" len="3125" kpslot="3" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="3" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="745416" len="3125" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="758750" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="991041" len="3125" kpslot="3" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1004479" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="3" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="1760208" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="3" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="2004479" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="2755208" len="3125" kpslot="4" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="5" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="3760208" len="3125" kpslot="3" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="4" vel="0.968504" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.96063" />
                            <BFD2GrooveHit pos="4260208" len="3125" kpslot="3" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="3" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4745416" len="3125" kpslot="0" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="4754270" len="3125" kpslot="1" kpartic="4" vel="0.944882" />
                            <BFD2GrooveHit pos="4995520" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="3" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="3" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5760208" len="3125" kpslot="1" kpartic="4" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="6017812" len="3125" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="1" kpartic="4" vel="0.976378" />
                            <BFD2GrooveHit pos="6986666" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="4" vel="0.929134" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 20.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 20" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="6041" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="740104" len="3125" kpslot="1" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="760208" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="1004166" len="3125" kpslot="1" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="1239687" len="3125" kpslot="1" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="1450000" len="3125" kpslot="1" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="1727187" len="3125" kpslot="1" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1760208" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="1995312" len="3125" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2244062" len="3125" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2489791" len="3125" kpslot="1" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="2756250" len="3125" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="3009687" len="3125" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="3244270" len="3125" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="3486354" len="3125" kpslot="1" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="3601666" len="3125" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="3750000" len="3125" kpslot="1" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="3866562" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="3996354" len="3125" kpslot="1" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="4246354" len="3125" kpslot="1" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4497083" len="3125" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4745416" len="3125" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="4745416" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="4990937" len="3125" kpslot="1" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="5251979" len="3125" kpslot="1" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="5499375" len="3125" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="5741770" len="3125" kpslot="1" kpartic="3" vel="0.96063" />
                            <BFD2GrooveHit pos="5775000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="6003750" len="3125" kpslot="1" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="6242500" len="3125" kpslot="1" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="6490416" len="3125" kpslot="1" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="6741770" len="3125" kpslot="1" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="7490416" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="7503437" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="7624791" len="3125" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="7758229" len="3125" kpslot="1" kpartic="0" vel="0.795276" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="80" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 21.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 21" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="2604" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="245416" len="3125" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="1" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="745416" len="3125" kpslot="2" kpartic="10" vel="0.984252" />
                            <BFD2GrooveHit pos="745416" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="1" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="1240416" len="3125" kpslot="1" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="1" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="1" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="2245416" len="3125" kpslot="1" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="2245416" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="2" kpartic="10" vel="0.889764" />
                            <BFD2GrooveHit pos="3250312" len="3125" kpslot="1" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="3982187" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="4250312" len="3125" kpslot="1" kpartic="0" vel="0.559055" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="1" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="1" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="5250312" len="3125" kpslot="1" kpartic="0" vel="0.535433" />
                            <BFD2GrooveHit pos="5261666" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="1" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="6250312" len="3125" kpslot="1" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="6250312" len="3125" kpslot="1" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="6254791" len="3125" kpslot="2" kpartic="10" vel="0.976378" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="0" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="6996458" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="1" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="7245416" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="7750312" len="3125" kpslot="1" kpartic="0" vel="0.929134" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="81" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 22.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 22" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="1" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="13333" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="1" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="3" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="763645" len="3125" kpslot="2" kpartic="10" vel="0.858268" />
                            <BFD2GrooveHit pos="1255729" len="3125" kpslot="0" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="1491041" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="1755312" len="3125" kpslot="1" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1995520" len="3125" kpslot="5" kpartic="0" vel="0.527559" />
                            <BFD2GrooveHit pos="2255208" len="3125" kpslot="1" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="2755208" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="1" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="3013333" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="1" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3755312" len="3125" kpslot="1" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="3995520" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="4255312" len="3125" kpslot="1" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="4486666" len="3125" kpslot="3" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="1" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="5255208" len="3125" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="5496458" len="3125" kpslot="1" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="5496458" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="6008958" len="3125" kpslot="5" kpartic="0" vel="0.645669" />
                            <BFD2GrooveHit pos="6260208" len="3125" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="2" kpartic="10" vel="0.92126" />
                            <BFD2GrooveHit pos="7008958" len="3125" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="7268750" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="7400937" len="3125" kpslot="1" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="7538437" len="3125" kpslot="1" kpartic="0" vel="0.590551" />
                            <BFD2GrooveHit pos="7667604" len="3125" kpslot="1" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="7821875" len="3125" kpslot="1" kpartic="0" vel="0.984252" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 23.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 23" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="13958" len="3125" kpslot="2" kpartic="8" vel="0.692913" />
                            <BFD2GrooveHit pos="247395" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="762187" len="3125" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="1752291" len="3125" kpslot="2" kpartic="9" vel="0.708661" />
                            <BFD2GrooveHit pos="1752291" len="3125" kpslot="0" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="2" kpartic="8" vel="0.551181" />
                            <BFD2GrooveHit pos="2257291" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="0" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="3013333" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="3757187" len="3125" kpslot="2" kpartic="9" vel="0.551181" />
                            <BFD2GrooveHit pos="3991041" len="3125" kpslot="2" kpartic="8" vel="0.574803" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="4257187" len="3125" kpslot="2" kpartic="9" vel="0.496063" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="9" vel="0.937008" />
                            <BFD2GrooveHit pos="4747395" len="3125" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5000000" len="3125" kpslot="1" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="2" kpartic="9" vel="0.929134" />
                            <BFD2GrooveHit pos="5752291" len="3125" kpslot="2" kpartic="9" vel="0.96063" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="2" kpartic="9" vel="0.740157" />
                            <BFD2GrooveHit pos="6245416" len="3125" kpslot="5" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="4" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="7240416" len="3125" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="3" kpartic="0" vel="0.944882" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="85" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 24.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 24" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="13333" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="245416" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="8" kpartic="1" vel="0.692913" />
                            <BFD2GrooveHit pos="1255312" len="3125" kpslot="3" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1750312" len="3125" kpslot="8" kpartic="1" vel="0.889764" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="10" vel="0.858268" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="2750312" len="3125" kpslot="2" kpartic="5" vel="0.614173" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.968504" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="3250312" len="3125" kpslot="2" kpartic="7" vel="0.968504" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="8" kpartic="1" vel="0.480315" />
                            <BFD2GrooveHit pos="3750312" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="4013333" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="4255208" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="9" vel="0.944882" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="4755208" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="5255312" len="3125" kpslot="5" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="5750312" len="3125" kpslot="8" kpartic="1" vel="0.929134" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="6750312" len="3125" kpslot="5" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="4" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="2" kpartic="5" vel="0.913386" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 25.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 25" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="8958" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="255208" len="3125" kpslot="2" kpartic="7" vel="0.897638" />
                            <BFD2GrooveHit pos="755208" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="755208" len="3125" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="1250312" len="3125" kpslot="3" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="1250312" len="3125" kpslot="0" kpartic="0" vel="0.566929" />
                            <BFD2GrooveHit pos="1755208" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="10" vel="0.905512" />
                            <BFD2GrooveHit pos="3008958" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="3013333" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="3250312" len="3125" kpslot="2" kpartic="7" vel="0.92126" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="8" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="2" kpartic="10" vel="0.322835" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="1" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="8" kpartic="1" vel="0.818898" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="4255208" len="3125" kpslot="2" kpartic="9" vel="0.897638" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="4755312" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="4755312" len="3125" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="5008958" len="3125" kpslot="8" kpartic="1" vel="0.377953" />
                            <BFD2GrooveHit pos="5250312" len="3125" kpslot="5" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="5758750" len="3125" kpslot="8" kpartic="1" vel="0.913386" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="6257187" len="3125" kpslot="4" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="6275000" len="3125" kpslot="2" kpartic="10" vel="0.88189" />
                            <BFD2GrooveHit pos="6749895" len="3125" kpslot="4" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="3" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="7250312" len="3125" kpslot="2" kpartic="10" vel="0.866142" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="3" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="3" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 26.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 26" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="5208" len="3125" kpslot="8" kpartic="1" vel="0.929134" />
                            <BFD2GrooveHit pos="250312" len="3125" kpslot="2" kpartic="9" vel="0.905512" />
                            <BFD2GrooveHit pos="508958" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="755312" len="3125" kpslot="0" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="1255208" len="3125" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1750312" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="1750312" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.929134" />
                            <BFD2GrooveHit pos="3013333" len="3125" kpslot="8" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="3245416" len="3125" kpslot="5" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="3500000" len="3125" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="3755208" len="3125" kpslot="3" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="3991041" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="4250312" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="4259270" len="3125" kpslot="2" kpartic="10" vel="0.661417" />
                            <BFD2GrooveHit pos="4500000" len="3125" kpslot="2" kpartic="9" vel="0.724409" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="5245416" len="3125" kpslot="2" kpartic="9" vel="0.984252" />
                            <BFD2GrooveHit pos="5500000" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="5755312" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="6000000" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="6500000" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="6750312" len="3125" kpslot="2" kpartic="4" vel="0.748031" />
                            <BFD2GrooveHit pos="6991041" len="3125" kpslot="8" kpartic="1" vel="0.88189" />
                            <BFD2GrooveHit pos="7000000" len="3125" kpslot="2" kpartic="10" vel="0.874016" />
                            <BFD2GrooveHit pos="7255208" len="3125" kpslot="2" kpartic="4" vel="0.811024" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="7500000" len="3125" kpslot="8" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="7755208" len="3125" kpslot="1" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="88" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 27.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 27" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.897638" />
                            <BFD2GrooveHit pos="13333" len="3125" kpslot="7" kpartic="2" vel="0.850394" />
                            <BFD2GrooveHit pos="240000" len="3125" kpslot="2" kpartic="7" vel="0.755906" />
                            <BFD2GrooveHit pos="495000" len="3125" kpslot="2" kpartic="9" vel="0.700787" />
                            <BFD2GrooveHit pos="731562" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="743125" len="3125" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="999375" len="3125" kpslot="8" kpartic="1" vel="0.84252" />
                            <BFD2GrooveHit pos="1244166" len="3125" kpslot="5" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="1501562" len="3125" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1745104" len="3125" kpslot="8" kpartic="1" vel="0.850394" />
                            <BFD2GrooveHit pos="1998229" len="3125" kpslot="5" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="2491979" len="3125" kpslot="8" kpartic="1" vel="0.897638" />
                            <BFD2GrooveHit pos="2738645" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="2980729" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="3014062" len="3125" kpslot="2" kpartic="10" vel="0.84252" />
                            <BFD2GrooveHit pos="3249687" len="3125" kpslot="2" kpartic="9" vel="0.677165" />
                            <BFD2GrooveHit pos="3462500" len="3125" kpslot="2" kpartic="10" vel="0.425197" />
                            <BFD2GrooveHit pos="3506250" len="3125" kpslot="8" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3751562" len="3125" kpslot="1" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3999895" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="4013750" len="3125" kpslot="2" kpartic="7" vel="0.96063" />
                            <BFD2GrooveHit pos="4493437" len="3125" kpslot="2" kpartic="8" vel="0.700787" />
                            <BFD2GrooveHit pos="4751666" len="3125" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="4768333" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="5003125" len="3125" kpslot="8" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="5254270" len="3125" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="5750208" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="6007083" len="3125" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6494687" len="3125" kpslot="8" kpartic="0" vel="0.929134" />
                            <BFD2GrooveHit pos="6999375" len="3125" kpslot="4" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7244895" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                            <BFD2GrooveHit pos="7488645" len="3125" kpslot="4" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="7754583" len="3125" kpslot="2" kpartic="9" vel="0.976378" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="89" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_path="/Volumes/PS Dev Drive 1/ZILDJIAN GROOVES/BFD2 Splits/Alex Acuna/03 Alex Acuna Clave_118bpm/ZAA - 03 - Var. 28.mid" info_library="Zildjian Artist" info_author="Zildjian" info_name="ZAA - 03 - Var. 28" info_rating="3" bpm="118" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="15">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="3125" kpslot="2" kpartic="10" vel="0.952756" />
                            <BFD2GrooveHit pos="3437" len="3125" kpslot="8" kpartic="1" vel="0.858268" />
                            <BFD2GrooveHit pos="250312" len="3125" kpslot="2" kpartic="9" vel="0.968504" />
                            <BFD2GrooveHit pos="500000" len="3125" kpslot="2" kpartic="9" vel="0.92126" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="750312" len="3125" kpslot="0" kpartic="0" vel="0.724409" />
                            <BFD2GrooveHit pos="1000000" len="3125" kpslot="8" kpartic="1" vel="0.677165" />
                            <BFD2GrooveHit pos="1255208" len="3125" kpslot="3" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="1500000" len="3125" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1750312" len="3125" kpslot="8" kpartic="1" vel="0.834646" />
                            <BFD2GrooveHit pos="2000000" len="3125" kpslot="5" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="8" kpartic="1" vel="0.874016" />
                            <BFD2GrooveHit pos="2500000" len="3125" kpslot="2" kpartic="10" vel="0.913386" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="8" kpartic="1" vel="0.866142" />
                            <BFD2GrooveHit pos="3000000" len="3125" kpslot="2" kpartic="10" vel="0.937008" />
                            <BFD2GrooveHit pos="3245416" len="3125" kpslot="2" kpartic="10" vel="0.425197" />
                            <BFD2GrooveHit pos="3429062" len="3125" kpslot="1" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="3551979" len="3125" kpslot="1" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="3662500" len="3125" kpslot="1" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="3794687" len="3125" kpslot="1" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="2" kpartic="10" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="3125" kpslot="1" kpartic="3" vel="0.944882" />
                            <BFD2GrooveHit pos="4250312" len="3125" kpslot="1" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="4750312" len="3125" kpslot="3" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="5250312" len="3125" kpslot="5" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5742812" len="3125" kpslot="4" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6000104" len="3125" kpslot="4" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="6490208" len="3125" kpslot="4" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="6746770" len="3125" kpslot="3" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6995000" len="3125" kpslot="3" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="7750312" len="3125" kpslot="0" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="1" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
