<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_authurl="platinumsamples" info_photo="Steve Ferrone.pal.png" info_name="Steve Ferrone Tomz" info_rating="3" bpm="93" genre="Rock" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="7">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 001" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="3" len="15625" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="259672" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="746746" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="985747" len="15625" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="1018856" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="1272515" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1492608" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1985514" len="15625" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="1993563" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2487596" len="15625" kpslot="12" kpartic="0" vel="0.685986" />
                            <BFD2GrooveHit pos="2984755" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="2987954" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2994210" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="3238835" len="15625" kpslot="12" kpartic="0" vel="0.822187" />
                            <BFD2GrooveHit pos="3734343" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3985190" len="15625" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="4231573" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4753969" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4984747" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="5000493" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="5247192" len="15625" kpslot="3" kpartic="0" vel="0.698268" />
                            <BFD2GrooveHit pos="5487672" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5984094" len="15625" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5991756" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7000000" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6984247" len="15625" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7007620" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="6500000" len="1" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7265625" len="1" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7750000" len="1" kpslot="3" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 002" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="3" len="15625" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="259672" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="746746" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="985747" len="15625" kpslot="0" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="1018856" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="1272515" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1492608" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1985514" len="15625" kpslot="0" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="1993563" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2487596" len="15625" kpslot="12" kpartic="0" vel="0.685986" />
                            <BFD2GrooveHit pos="2984755" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="2987954" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2994210" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="3238835" len="15625" kpslot="12" kpartic="0" vel="0.822187" />
                            <BFD2GrooveHit pos="3734343" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3985190" len="15625" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="4231573" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4753969" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4984747" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="5000493" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="5247192" len="15625" kpslot="3" kpartic="0" vel="0.698268" />
                            <BFD2GrooveHit pos="5487672" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5984094" len="15625" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="5991756" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6751431" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6984247" len="15625" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7007620" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="7245673" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7491460" len="15625" kpslot="3" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 003" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="7" len="15625" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="263612" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="752478" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="984309" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="990601" len="15625" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1241553" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1479782" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1986397" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1994304" len="15625" kpslot="0" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="2480393" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2984934" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="2991050" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2998853" len="15625" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="3244216" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3712908" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3985018" len="15625" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="4198679" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4720724" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4983345" len="15625" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="5001059" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="5236581" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5489186" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5983710" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5988349" len="15625" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="6479218" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6984356" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="6988995" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6995287" len="15625" kpslot="0" kpartic="0" vel="0.677165" />
                            <BFD2GrooveHit pos="7254569" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7745507" len="15625" kpslot="12" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 004" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="10" len="15625" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="253212" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="726929" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="985121" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="996298" len="15625" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="1232876" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1480805" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1984748" len="15625" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1992727" len="15625" kpslot="12" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="2471820" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2984094" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2990491" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="2990491" len="15625" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="3240178" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3705459" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3984319" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3990820" len="15625" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="4739742" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4985562" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="5001695" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="5249976" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5499769" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5983607" len="15625" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="6243592" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6725639" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6982321" len="15625" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="6999684" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="7219635" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7474173" len="15625" kpslot="4" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 005" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="13" len="15625" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="6305" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="745455" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="984527" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="990713" len="15625" kpslot="0" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1228766" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1499261" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1983872" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1995085" len="15625" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="2469997" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2985855" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2996961" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="2996961" len="15625" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="3242150" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3735655" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3984076" len="15625" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4240687" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4741257" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4985144" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="4993193" len="15625" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="5234269" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5497804" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5984666" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5991097" len="15625" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6467661" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6984011" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="6992060" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6998422" len="15625" kpslot="0" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="7260657" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7736973" len="15625" kpslot="12" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 006" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="18" len="15625" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="226225" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="718605" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="985550" len="15625" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="995111" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="1217101" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1473852" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1984052" len="15625" kpslot="0" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="1992311" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2481248" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2984348" len="15625" kpslot="0" kpartic="0" vel="0.653543" />
                            <BFD2GrooveHit pos="2993977" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3017104" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="3247004" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3725219" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3984922" len="15625" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="4231411" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4737042" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4985007" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="4988205" len="15625" kpslot="0" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="5217788" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5471903" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5983263" len="15625" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6259275" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6744380" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6984331" len="15625" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="7010341" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="7238939" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7477379" len="15625" kpslot="3" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Steve Ferrone" info_author="Platinum Samples" info_name="Tomz 007" info_rating="3" bpm="93" genre="Rock" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="30" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="15625" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="14516" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="740100" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="990138" len="15625" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="998046" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="1217963" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1481568" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1987866" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1992646" len="15625" kpslot="0" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="2488365" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2988864" len="15625" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="2996772" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3018142" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="3242839" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3736626" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3987578" len="15625" kpslot="0" kpartic="0" vel="0.748031" />
                            <BFD2GrooveHit pos="4241975" len="15625" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4729328" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4988575" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="5014831" len="15625" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="5245010" len="15625" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5496455" len="15625" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000012" len="15625" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="6017024" len="15625" kpslot="12" kpartic="0" vel="0.843814" />
                            <BFD2GrooveHit pos="6509825" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6989200" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6997285" len="15625" kpslot="1" kpartic="0" vel="0.984467" />
                            <BFD2GrooveHit pos="7007160" len="15625" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="7251435" len="15625" kpslot="12" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7725853" len="15625" kpslot="12" kpartic="0" vel="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="1" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
