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                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="3125" pos="0" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="9" kpslot="2" len="3125" pos="0" vel="0.984252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="3125" pos="675000" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="9" kpslot="2" len="3125" pos="1001041" vel="0.984252"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="3125" pos="1341666" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="1670833" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="3125" pos="2002083" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="9" kpslot="2" len="3125" pos="2345833" vel="0.984252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="2669791" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="3125" pos="2995833" vel="0.96063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="3345833" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="3125" pos="3651041" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="3989583" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="4334375" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="1" kpslot="2" len="3125" pos="4660416" vel="0.984252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="3125" pos="4671875" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="3125" pos="5003125" vel="0.80315"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="3125" pos="5010416" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="3125" pos="5651041" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="3125" pos="5986458" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="3125" pos="6005208" vel="0.937008"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="3125" pos="6656250" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="3125" pos="6681250" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="3125" pos="6990625" vel="0.992126"/>
                            <BFD2GrooveHit kpartic="2" kpslot="3" len="3125" pos="6997916" vel="0.96063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="3125" pos="7015625" vel="0.992126"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState gridswingamount="0.5" name="userstate">
            <BFD2QuantizeTemplate div="1" divtype="normal" name="gridquantizetemplate" swing="0"/>
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>