<root ppqn="1000000" timeformat="ticks">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="120 Walk Sticks" info_photo="Real Jazz.pal.png" info_rating="3" name="info" timesig="4/4">
            <VObjectArray count="0" name="grooves"/>
        </BFD2GrooveBundleInfo>
        <VDictionary count="31" name="grooves" version="2">
            <VDictionaryPair>
                <VValue type="int" value="60"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 001" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="0" vel="0.251969"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="1000000" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1008333" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1056250" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="1637500" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1940625" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="1976041" vel="0.149606"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2987500" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="3000000" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3027083" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="3670833" vel="0.19685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3952083" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3958333" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4956250" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="5016666" vel="0.677165"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5027083" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="5691666" vel="0.141732"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5952083" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="5970833" vel="0.141732"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="7000000" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7016666" vel="0.299213"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7064583" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="7731250" vel="0.15748"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 002" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="0" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="995011" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="997098" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="1022902" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1350975" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="1681315" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2014966" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="2020544" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3005080" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3015510" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="3022312" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3675420" vel="0.149606"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3984944" vel="0.244094"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4008571" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5003582" vel="0.244094"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="5003582" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5010068" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="5688843" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6003356" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="6016554" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6997097" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="4" kpslot="1" len="15625" pos="6997097" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6997097" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="7676281" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7683265" vel="0.188976"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 003" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="43" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="9116" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="660680" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="993923" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="997098" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1002268" vel="0.565097"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1109615" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1201271" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1280454" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1372109" vel="0.480747"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1482494" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1590838" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1695012" vel="0.170033"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="1997097" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2011066" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2016463" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2139365" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2239365" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2331019" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2414376" vel="0.270413"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2666439" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2997097" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2997097" vel="0.612149"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2997097" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3663764" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3668072" vel="0.558014"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3676372" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3998776" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4003946" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4671700" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4977188" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4991656" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5010929" vel="0.673104"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5663764" vel="0.101121"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5682495" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="5973605" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5992336" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6000680" vel="0.101121"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6686666" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6951248" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6995011" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="7001270" vel="0.810392"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7663628" vel="0.340226"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 004" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="39" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="0" vel="0.251969"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="606250" vel="0.101121"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="993750" vel="0.706891"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="993750" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="1012500" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1064583" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1700000" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="1718750" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1966666" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="1997916" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2604166" vel="0.170033"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2962500" vel="0.649486"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2979166" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2979166" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2993750" vel="0.244094"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3671875" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="3719791" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3967708" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3982291" vel="0.101121"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4009375" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4701041" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4976041" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5013541" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="5034375" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5688541" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="5748958" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5992708" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="6061458" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6329166" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6616666" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6650000" vel="0.148966"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6956250" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6966666" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6989583" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="7672916" vel="0.779871"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="7677083" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7752083" vel="0.393701"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 005" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="31" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="984580" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1022086" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="1028345" vel="0.464263"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="1645895" vel="0.534501"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="1697959" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1978185" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="1999184" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2656645" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2979864" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="2984580" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2992925" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3008753" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="3667800" vel="0.362205"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3982495" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="4007528" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4651247" vel="0.421616"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4984581" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4995011" vel="0.284604"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5005442" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="5024172" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5663764" vel="0.552428"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="5736690" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5969387" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="5978368" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6974195" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="7004354" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7006531" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="7640726" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7663628" vel="0.283465"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 006" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="31" name="hits">
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="0" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="15828" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="675556" vel="0.148966"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="997098" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="1019999" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1026259" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="1661089" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="1669433" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2001269" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2009614" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2949524" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2979818" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2998911" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3006667" vel="0.749323"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3668344" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3993198" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4001542" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4666214" vel="0.355526"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="4966213" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4984944" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="5005805" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="5641814" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="5687665" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5996008" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="6049161" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6654785" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6988118" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6990204" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="7000635" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7561269" vel="0.270413"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7595737" vel="0.393701"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 008" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="41" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="20000" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="672381" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="978731" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="984988" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="991247" vel="0.944882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="995419" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="997506" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1654104" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1666259" vel="0.822394"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1994649" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2018685" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2064535" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2348617" vel="0.253861"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2673469" vel="0.520978"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3009887" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3016146" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3020318" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3658366" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3997098" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3997098" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4647120" vel="0.592494"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4809614" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4970023" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4976281" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5015827" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5662540" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5681270" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5970022" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5982903" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6024172" vel="0.913386"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6342948" vel="0.270413"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6662902" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6983493" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6998095" vel="0.701386"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7003719" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7015828" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7635419" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7645850" vel="0.543537"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7777098" vel="0.489089"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 009" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="43" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="454" vel="0.952756"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="17914" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="650794" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1000998" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1005579" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1014739" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1021088" vel="0.858268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1023084" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1653787" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1654331" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1982495" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2014105" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2018232" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2660227" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2989797" vel="0.866142"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3007301" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3015646" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3021904" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3334966" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3658911" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3669297" vel="0.592494"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3991338" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4003356" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4027619" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4660091" vel="0.364054"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4992698" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4994784" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5003129" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5011474" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5019819" vel="0.712349"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5652381" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5685216" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6013016" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6045624" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6718594" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6978867" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6991383" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6992699" vel="0.811024"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6999093" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7659138" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7663311" vel="0.550828"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 010" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="41" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="771" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="678504" vel="0.236009"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="778504" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="861814" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="926439" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1008390" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1022086" vel="0.952756"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1030431" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1661315" vel="0.661412"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1677097" vel="0.976378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2005442" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2015737" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2340861" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2653334" vel="0.779468"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2986667" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2990840" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3003356" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3034604" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3660453" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3664490" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3998096" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4001905" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4745851" vel="0.236009"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4847936" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4924988" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4981270" vel="0.253861"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4987483" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5006258" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5058323" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5664444" vel="0.82701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5676961" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5986667" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6001905" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6324399" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6671973" vel="0.9015"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6977370" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6985715" vel="0.84252"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6985715" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6996099" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7667075" vel="0.527559"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 011" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="35" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2086" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="676282" vel="0.897309"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="960000" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="987075" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1041269" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1648299" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1664989" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="1664989" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1997506" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2657642" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2996100" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3006531" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3011701" vel="0.937008"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3012789" vel="0.717761"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3656508" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3669025" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4024172" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4024172" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4661678" vel="0.871687"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4987800" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4989842" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5006530" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5647981" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5658368" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5996326" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5998412" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6643311" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6990113" vel="0.84252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6992200" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7000499" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7019274" vel="0.631125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7637415" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7647800" vel="0.299213"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7660318" vel="0.480747"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 012" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="43" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="663130" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="988753" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="997098" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1022086" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1669388" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1692291" vel="0.527559"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1977596" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1980091" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1994649" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2011338" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2975011" vel="0.299213"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2993786" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2999999" vel="0.759519"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3006894" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3658140" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3669887" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3699048" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3769886" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3840680" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3892789" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3936553" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3983221" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4009841" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4020862" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4649569" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4682902" vel="0.897638"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4973060" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5004308" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5023900" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5652971" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5671701" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5982495" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5995600" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5995600" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6005397" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6975692" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6978277" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6994649" vel="0.631125"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7000680" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7643265" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7655782" vel="0.338583"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 013" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="37" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4625" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="992925" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1001270" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1005442" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1655783" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1672335" vel="0.929134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1992925" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2036689" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2335918" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2669387" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3008118" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3009478" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3017824" vel="0.808367"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3017824" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3654195" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3671928" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4005623" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4017460" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4654421" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4775284" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4883629" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4976281" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4997007" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5020000" vel="0.236009"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5024172" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5591338" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5604943" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5998594" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6014060" vel="0.527559"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6328661" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6650930" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6988163" vel="0.93829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6990839" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7006395" vel="0.299213"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7011700" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7654104" vel="0.795276"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 014" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="35" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="651882" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="990748" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="991836" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="995011" vel="0.84252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1036689" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1648072" vel="0.270413"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1666712" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1674421" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1980453" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1990839" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2007528" vel="0.684573"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2666076" vel="0.803631"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2988390" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3001496" vel="0.942279"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3002222" vel="0.299213"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3018186" vel="0.96063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3656054" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3673425" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4004037" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4014739" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4668934" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4980045" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5011292" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5015465" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5659592" vel="0.133858"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5998050" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6008571" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6023899" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6668889" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6982494" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7004354" vel="0.897638"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7005080" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7008255" vel="0.88189"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 015" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="40" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="454" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="670023" vel="0.631125"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="997098" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1003356" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1003356" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1323673" vel="0.599126"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1585578" vel="0.364054"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1696009" vel="0.364054"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2003356" vel="0.165354"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2003356" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2003356" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2336689" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2670022" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3003356" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3003356" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3003356" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3670023" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3670023" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4003356" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4016371" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4657007" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4682993" vel="0.858268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5003355" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5003355" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5016326" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5336689" vel="0.407125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5670022" vel="0.82701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5670068" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6003356" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6003356" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6022856" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6317234" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6657052" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6990340" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7003356" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7003356" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7022812" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7650521" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7657007" vel="0.417323"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 016" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="43" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="4263" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="688390" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="999184" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1007529" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1019909" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1034603" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1672834" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1679818" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1988526" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2009433" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2688526" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2987619" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2989706" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3002222" vel="0.779468"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3002222" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3010295" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3158094" vel="0.631125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3258096" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3362267" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3509207" vel="0.327585"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3659228" vel="0.253861"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3667528" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3786304" vel="0.101121"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3896735" vel="0.170033"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3996735" vel="0.866142"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4012063" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4662313" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4997098" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5005442" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5063764" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5655510" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5689977" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5998821" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6027120" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6320590" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6653333" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6989977" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="7009614" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="7009614" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7015828" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7036690" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7656281" vel="0.535433"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 017" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="34" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="22086" vel="1"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="980136" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="998912" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1040543" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1635466" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1657143" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1991428" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2005442" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2657189" vel="0.315653"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2985805" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3006667" vel="0.858268"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3010839" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3021225" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3661678" vel="0.637311"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3828344" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3982495" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3995011" vel="0.929134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4654693" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4979500" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4992018" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5004490" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5024581" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5644036" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5662766" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5976281" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5996008" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6638776" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6977370" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6981542" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6985715" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7000272" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7658141" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7662313" vel="0.519685"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 018" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="35" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="15828" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="988753" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1000907" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1006077" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1332517" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1670975" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1997097" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2002812" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2007891" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2308073" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2671519" vel="0.794064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2979501" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2981089" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2990024" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3029614" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3665986" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3996689" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4035011" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4992925" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5006893" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5008480" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5017460" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5348209" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5684626" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5992835" vel="0.618547"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6007393" vel="0.251969"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6007393" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6348436" vel="0.701386"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6681405" vel="0.764561"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6986123" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6989161" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6998277" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="7022993" vel="0.614173"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 020" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="44" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="0" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="4172" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="662086" vel="0.480747"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="990521" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="995011" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1003356" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1007529" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1653242" vel="0.942279"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1686304" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2010703" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2014830" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2015601" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2656781" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2665079" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2998095" vel="0.11811"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3001270" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3004354" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3010975" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3011701" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3639637" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3659410" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4000136" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4006394" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4015827" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4023311" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4667528" vel="0.396844"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4995011" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="5001269" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5004081" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5007528" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5030430" vel="0.897638"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5671065" vel="0.88032"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5675873" vel="1"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5992926" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5998821" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6008254" vel="0.771654"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6657369" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6986939" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6986939" vel="0.822394"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6998593" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7009840" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7355692" vel="0.673104"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7675465" vel="0.489089"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="80"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="81"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 021" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="9" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="31" name="hits">
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="0" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="0" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="344400" vel="0.300517"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="674241" vel="0.752495"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="997960" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1022993" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1350884" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="1655420" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1998095" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2003356" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2334603" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="2642948" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2653107" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2996553" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3324444" vel="0.480747"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3655646" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4003356" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4333515" vel="0.543537"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4645986" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="4658504" vel="0.937008"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4997098" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5003355" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5304580" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5630431" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5990567" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5998911" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6328072" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6623900" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6972199" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6984717" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="7001406" vel="0.0988106"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="85"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 022" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="8" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="44" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="989342" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="993515" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1040498" vel="0.407125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1194603" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1332245" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1489207" vel="0.624871"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="1662767" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2010612" vel="0.90567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2199682" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2349705" vel="0.386258"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2516372" vel="0.407125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2658051" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2673469" vel="0.607051"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2988753" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="2990840" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3143492" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3273651" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3348662" vel="0.497275"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3474149" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3623900" vel="0.624871"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3676327" vel="0.507882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4003311" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4008208" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4165851" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4282495" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4370023" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4440861" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4522086" vel="0.599126"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4636690" vel="0.712349"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4780453" vel="0.93829"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5001723" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5002358" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="5658867" vel="0.752495"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5995011" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6005941" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6321180" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6671519" vel="0.717761"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6992925" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6999184" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7020000" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7332245" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7659592" vel="0.76378"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 023" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="9" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="46" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="1088" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="1542" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="640227" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="665215" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="963764" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="987528" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1003901" vel="0.558014"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="1332835" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1345170" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1663629" vel="0.612149"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="1675329" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="1994195" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2011973" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2413378" vel="0.684573"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="2661678" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="2980408" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2985442" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3006259" vel="0.672314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="3035420" vel="0.587726"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3310431" vel="0.681767"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3591701" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="3995011" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4003356" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4328118" vel="0.19685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4333560" vel="0.43636"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4665443" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4679320" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4985715" vel="0.631125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4998096" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5006757" vel="0.165354"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5322449" vel="0.701386"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5334240" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5651747" vel="0.769565"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5668299" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5987030" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6001724" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6016191" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6322268" vel="0.599126"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6661315" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6980046" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6986667" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7005034" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="7015828" vel="0.0988106"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="7328708" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7638776" vel="0.685039"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 024" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="9" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="37" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="0" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="670975" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="992290" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="992880" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1165805" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1301179" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1409524" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1480363" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1580227" vel="0.543537"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1666486" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1981224" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1987483" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2335102" vel="0.897638"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2671474" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2985215" vel="0.701386"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3335238" vel="0.352364"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3643538" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3990113" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4205442" vel="0.11811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4325578" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="4670158" vel="0.455056"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4993741" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4995828" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5332925" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5649161" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6001633" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6026621" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6326394" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6673198" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6678820" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7000680" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="7003582" vel="0.0538981"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7021361" vel="0.141732"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7303492" vel="0.624871"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7652517" vel="0.677165"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="88"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 025" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="38" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="0" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="993923" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1004444" vel="0.965829"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1234603" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1365851" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1470023" vel="0.417124"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1563763" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1672108" vel="0.536135"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1792925" vel="0.649486"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1987211" vel="0.529553"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1997370" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2174467" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2316145" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2428617" vel="0.46356"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2495284" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2632789" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2747392" vel="0.599126"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2987438" vel="0.575607"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3182495" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3338776" vel="0.505314"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3472109" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3526258" vel="0.558014"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3659591" vel="0.565097"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3813787" vel="0.723128"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3990159" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4661270" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4984581" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="5028345" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5638639" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5667801" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5988254" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6011202" vel="0.612149"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6348436" vel="0.489089"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6665578" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="6994286" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="7016463" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7655238" vel="0.88189"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="89"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 026" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="10431" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="983357" vel="0.854128"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1026123" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1326077" vel="0.854128"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1663856" vel="0.738969"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2010703" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="2024309" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2653651" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3004672" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="3012970" vel="0.889764"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3994920" vel="0.871687"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3997098" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4337234" vel="0.854128"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4671247" vel="0.744166"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5000409" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="5016734" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5680681" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5992472" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="6005533" vel="1"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6338140" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6995011" vel="0.565097"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7001950" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7338867" vel="0.706891"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7355556" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7669297" vel="0.738969"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7675510" vel="0.787402"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="90"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 027" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="32" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="0" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="17914" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="652472" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="727710" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1364989" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1427256" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1503356" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="1662540" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1989660" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2002176" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2328209" vel="0.445632"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2653742" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="2664172" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3385714" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3487074" vel="0.454695"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="3656825" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="3681814" vel="0.0988106"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4000544" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4336690" vel="0.137395"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4671247" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5010567" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5324808" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5347937" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5681044" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6002403" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6008662" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6333378" vel="0.543537"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6669298" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6999683" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="7010339" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7012426" vel="0.558014"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7012426" vel="0.905512"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="91"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 028" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="8" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="9">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="41" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1000181" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1011702" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="1022086" vel="0.752495"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1036689" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1326258" vel="0.578976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1666576" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1997097" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2006031" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2022086" vel="0.778018"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2332153" vel="0.558014"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2662902" vel="0.528617"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2982994" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3013787" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="9" len="15625" pos="3026258" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3329070" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3658775" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3997370" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="3999909" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4327482" vel="0.165354"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4353469" vel="0.426863"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4675010" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4689615" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5000273" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5003718" vel="0.520978"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5325080" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5333379" vel="0.585778"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5659320" vel="0.362205"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5667664" vel="0.649486"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6003356" vel="0.728451"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6003356" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6319774" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6335147" vel="0.744166"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6637143" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6641315" vel="0.822394"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6969025" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="6982721" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6989841" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6991065" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7033923" vel="0.905512"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 007" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="36" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="675737" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="990884" vel="0.513212"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1002903" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1018186" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1028617" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1668889" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1999184" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2008843" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2724172" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2978730" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2999183" vel="0.565097"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3005443" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3009614" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3659818" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3995011" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4010929" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4674920" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4980771" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4984944" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4995374" vel="0.605676"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5007845" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5665669" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5678186" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5989388" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5997097" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6006667" vel="0.236009"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6666712" vel="0.194819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6980454" vel="0.803631"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6990839" vel="0.944882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7001270" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7020000" vel="0.503937"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7645124" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7650294" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7661769" vel="0.314376"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Sticks" info_name="RJM 120 -- Walk Sticks 019" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="41" name="hits">
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="977732" vel="0.300517"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="993515" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1008118" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1009615" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1654785" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1693652" vel="0.929134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2017914" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2032517" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2267936" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2276282" vel="0.300517"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2424173" vel="0.300517"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2586666" vel="0.314376"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2682495" vel="0.375339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2782494" vel="0.407125"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2834603" vel="0.472241"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2909615" vel="0.585778"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2961679" vel="0.684573"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3010477" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3017914" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="3020001" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3639274" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3674694" vel="0.340226"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3989614" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4014603" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4674194" vel="0.728451"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4697687" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4983129" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="5005442" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5006530" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5007528" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5654830" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5667347" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6006984" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6014876" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6994014" vel="0.149606"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6997097" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7002358" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7009614" vel="0.952756"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7022721" vel="0.445632"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="58"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState gridswingamount="0.5" name="userstate">
            <BFD2QuantizeTemplate div="1" divtype="normal" name="gridquantizetemplate" swing="0"/>
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>