<root ppqn="1000000" timeformat="ticks">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="220 Bop Brushes" info_photo="Real Jazz.pal.png" info_rating="3" name="info" timesig="4/4">
            <VObjectArray count="0" name="grooves"/>
        </BFD2GrooveBundleInfo>
        <VDictionary count="56" name="grooves" version="2">
            <VDictionaryPair>
                <VValue type="int" value="60"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 001" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="21428" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="972699" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1032460" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1509523" vel="0.629763"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2002064" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2571984" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2953254" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2959523" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3000079" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4019523" vel="0.428778"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4030318" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4634603" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4974127" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5003253" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5744921" vel="0.0396973"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6012302" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6040794" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6953651" vel="0.119357"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6976190" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7015793" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7630397" vel="0.240624"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 002" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="21" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6319" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1028080" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1042631" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1615994" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1980166" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2573900" vel="0.202262"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2934579" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2970000" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2988790" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3975964" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4000989" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4336561" vel="0.420831"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4730499" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4976606" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4993733" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5884294" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6005102" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6936402" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6950952" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7023870" vel="0.202262"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 003" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="38" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="38" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="607158" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="909222" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="967589" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1048821" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1084240" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1723870" vel="0.0258601"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1986357" vel="0.677165"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2004316" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2121799" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2921731" vel="0.0972119"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2965548" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2990492" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3644671" vel="0.597337"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4055072" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4657203" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4817589" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4861323" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4991028" vel="0.428778"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5019713" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5975956" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5984270" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6900937" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6934278" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6980091" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6994641" vel="0.529553"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 004" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="23" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="23" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="16652" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="984951" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1023863" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1025442" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1633892" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1994656" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2017603" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2038391" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2630128" vel="0.70992"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2932773" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2986984" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3019245" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3628526" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4005087" vel="0.760332"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4044663" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4932978" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4967815" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4991346" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5627982" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6002132" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6003794" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6987143" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7009841" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="7015328" vel="0.0629921"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 005" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7" vel="0.771654"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3915" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="850907" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="965479" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1555056" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1992562" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2619637" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2871731" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2894679" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2967596" vel="0.436734"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3019644" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4030098" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4607536" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4917997" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4945102" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4955495" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5013862" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5963787" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6001284" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6916039" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6949380" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6993114" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="7011906" vel="0.511429"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 006" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="678874" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="958072" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="987257" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1001806" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1030991" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1984491" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1984491" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2924104" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2976153" vel="0.187022"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2992865" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3580113" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3994671" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4593311" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4956069" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4985254" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5024830" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6003606" vel="0.597337"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6018157" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6974399" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6986871" vel="0.76378"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 008" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.727567"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.811024"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="967635" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1007211" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1023590" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1034316" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1665548" vel="0.356493"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2011761" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2665526" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2980143" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3018556" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3021799" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3029448" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4031422" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="4055118" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="4688428" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4944679" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4986418" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5023084" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="5044702" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6017657" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6034286" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="7027612" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7036009" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7046818" vel="0.732283"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 009" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="30" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="30" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="3938" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="968496" vel="0.11811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="999758" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1014308" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1630991" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1997657" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2562207" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2687257" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2947664" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2962214" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2981006" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2991397" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2999713" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4028874" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4655949" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4939304" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4972646" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5037249" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5611360" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5973870" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5988419" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6621731" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6918389" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6953810" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7011345" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7569660" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7600922" vel="0.417323"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 010" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="15" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="15" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="19887" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="979123" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1012464" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1044059" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1613181" vel="0.629763"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2041958" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2596198" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2664875" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2944407" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2981904" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2991965" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3006515" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3021149" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4001836" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4085147" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4674724" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4964316" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4997657" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5055940" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5610431" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6012516" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6058330" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6652146" vel="0.548877"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6947974" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6977158" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7043756" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7511277" vel="0.417323"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 011" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="933046" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="968465" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1005963" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1480136" vel="0.727567"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1946742" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2540477" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2902985" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2940484" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2975903" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2990536" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3005087" vel="0.80315"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4055117" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4650929" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4951247" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4980431" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4992570" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5659221" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6005102" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6032208" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6632176" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6953530" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6982713" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7028027" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7598813" vel="0.377953"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 012" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="0" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="8314" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="946681" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="975865" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1019267" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1610839" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2017248" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2638918" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2669599" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2928842" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2958027" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3013983" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3027951" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3030612" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3996416" vel="0.428778"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4020861" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4654921" vel="0.428778"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4921564" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4959063" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5013189" vel="0.548877"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5036221" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5989636" vel="0.711215"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6004187" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6952698" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6992275" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6993771" vel="0.535433"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 013" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.653543"/>
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="0" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="12554" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="937286" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1003885" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1009788" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1607180" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1984323" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2660287" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2876961" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2927015" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2964512" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2993695" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4007808" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4018284" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4953575" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4997309" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5036968" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5655147" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6042599" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6607234" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6944717" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6982214" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6996765" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7017633" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7615941" vel="0.614173"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 014" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="38" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="38" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="994694" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1034270" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1646794" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1996749" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="2648851" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2959229" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2975941" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3007203" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="3025911" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="4010923" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4016992" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4950952" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4984294" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4998844" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5678049" vel="0.711215"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5890484" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6634293" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6869675" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6948829" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6994641" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7628035" vel="0.496063"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 015" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="23" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="23" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="951610" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="993349" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1009977" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1641209" vel="0.629763"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2012366" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="2615495" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2943333" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="3005775" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3015753" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="3986879" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4003008" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4964489" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4999910" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5014459" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5591150" vel="0.694882"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5987498" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6478050" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6946734" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6969682" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6971762" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6984233" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7602993" vel="0.598425"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 016" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="7" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="896803" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="925903" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="940537" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1580084" vel="0.752134"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1994641" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2588458" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2884286" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2917627" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2946728" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2975911" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3988443" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4021783" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4894716" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4930137" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4948843" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4988420" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5957218" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5990476" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6946802" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6988458" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7003008" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7757710" vel="0.417323"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 017" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="0" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="886320" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="919661" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1034233" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1569683" vel="0.760332"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2001452" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2515533" vel="0.436734"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2962684" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3000182" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3010658" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3081414" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3988435" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3988435" vel="0.444697"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4586327" vel="0.420831"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4934952" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4968292" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4971784" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4982178" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6003024" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6014166" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6911958" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6951534" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6992608" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7007159" vel="0.492633"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 018" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="332162" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="690515" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="930136" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="963477" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="980106" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="992577" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1980083" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2036372" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2956365" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2985548" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3007166" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3590506" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3994672" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4628065" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4907181" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4940522" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4990574" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5065571" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6025972" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6050915" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6648889" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6930084" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6959267" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7007241" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7517581" vel="0.271556"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 020" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="30" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="30" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="30" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="30" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="582207" vel="0.703046"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="848852" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="878035" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1003001" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1571791" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1948851" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2030083" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2786365" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2980091" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3013432" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3032140" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3061323" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3584300" vel="0.784956"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3763393" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4619697" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4953023" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5000914" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5011308" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5017627" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5967634" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6042630" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6059259" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6584233" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6896773" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6928035" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6959297" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7625949" vel="0.488189"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="80"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 021" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="15" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="15" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="34270" vel="1"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="957173" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="990513" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1040484" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1598881" vel="0.809622"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2046781" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2584225" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2930106" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2965525" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2975918" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3013416" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4030105" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4065525" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4344641" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4696758" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4986350" vel="0.436734"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5015533" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5025926" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5686342" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6022744" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6023824" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6619138" vel="0.653543"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6948307" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6981647" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7006591" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7016402" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7644059" vel="0.496063"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="81"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 022" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="28" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2079" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="617596" vel="0.711215"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="950922" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="986342" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1082207" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1622396" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2018246" vel="0.768535"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2027974" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2983221" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3009576" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3016395" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3026954" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3997498" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4013461" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4650514" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4982177" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5002630" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5011361" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5652985" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5986312" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5988389" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6530076" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6838458" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6940477" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6990529" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7625919" vel="0.480315"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 025" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="38" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="38" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="894671" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="977981" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1546773" vel="0.727567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1628005" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1927990" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2536357" vel="0.126791"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2932207" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2965548" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2984256" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3755087" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4003023" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4690544" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4728043" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4940476" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4971739" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5015473" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5788465" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6030083" vel="0.858268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6038398" vel="0.111948"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6638450" vel="0.0258601"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6961384" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6988405" vel="0.629921"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="85"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 026" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="23" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="23" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="950113" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="966742" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1014716" vel="0.771654"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1611361" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1995404" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2710696" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2963371" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2988231" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3012760" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3016917" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4020469" vel="0.929134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4626342" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4998829" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5022607" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5645858" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6001550" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6642593" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6953053" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6986311" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7031210" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7631761" vel="0.519685"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 027" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="30" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="933303" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="972880" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1013455" vel="0.80315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1598873" vel="0.916962"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1646764" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1992562" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2719660" vel="0.17185"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2959281" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3015487" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3050906" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3623854" vel="0.0972119"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3630090" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3990522" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3999169" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4603628" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4919826" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4946931" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4973871" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4980771" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5621730" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5966198" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6003695" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6007187" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6505056" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6951626" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6980808" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="6986380" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7609297" vel="0.141727"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="88"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="89"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="90"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="91"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 028" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="2" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.892128"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="216674" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="496788" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="742646" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="994739" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1023840" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1240515" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1515556" vel="0.310488"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1761331" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1938428" vel="0.420831"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2012759" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2994695" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4008473" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4273870" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4530122" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4742638" vel="0.209905"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4994731" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5042623" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5259298" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5494679" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5696803" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5853031" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6019736" vel="0.882832"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6994687" vel="0.76378"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 019" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="569706" vel="0.916962"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="898874" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="936373" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1003054" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1557211" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1955140" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1992638" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2546795" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2884278" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2913463" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2980143" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3590590" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3988435" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4023856" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4903024" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4940522" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4988496" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5523863" vel="0.711215"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6011421" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6598920" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6880114" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6923848" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="6998843" vel="0.893318"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7038504" vel="0.692913"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 007" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="0.874016"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="2" kpslot="3" len="15625" pos="125048" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="983347" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="984511" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1611586" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2015751" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2581299" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2970830" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2976151" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2989122" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4000574" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4048465" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4333900" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4677701" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4990158" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5004708" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5004708" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6023808" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6082176" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6332108" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6661276" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6882108" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6936318" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6973816" vel="0.76378"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="82"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 023" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="18791" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="925813" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="975782" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1009123" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1020181" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1497928" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2023650" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2537483" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2959274" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3003091" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3016644" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3034270" vel="0.861963"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3625011" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3908367" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4029176" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4043725" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4678200" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4957400" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4985419" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4994898" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5558367" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6017407" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6031292" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6944051" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6983628" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7000007" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7012478" vel="0.27932"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="92"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 029" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="0" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="6" len="15625" pos="0" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="2" kpslot="7" len="15625" pos="19704" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="909267" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1094679" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1692653" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1740545" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2015585" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2690552" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2955117" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3021217" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="3063454" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4006644" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4721768" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4744717" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4913499" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4953077" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5055094" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5067649" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5686410" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5994709" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5994709" vel="0.897638"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6031625" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6946795" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7003084" vel="0.84252"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7544687" vel="0.202262"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="7586425" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7592661" vel="0.377953"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="93"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 030" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="28" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="30" vel="0.724409"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="30" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="657952" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="932993" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="957936" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1010068" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="1030855" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1561316" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1903039" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="1980113" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="2013454" vel="0.929134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2388436" vel="0.149228"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2930703" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2961965" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="3009857" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3626205" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3911557" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4003266" vel="0.535433"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4590513" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4915775" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4953273" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5015714" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5469682" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5985926" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6723832" vel="0.606299"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6969690" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="7000454" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7663446" vel="0.574803"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="94"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 031" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="39" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="15" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="15" vel="0.259843"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="29198" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="958171" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="987271" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1958231" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2011860" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2161353" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2432154" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2692562" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2953720" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2989139" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3003024" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3282139" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3590522" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3799962" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3959765" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3994686" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4030105" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4290514" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4532215" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4817566" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4965480" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5067581" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5188389" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5494693" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5500930" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5746788" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5967618" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6013431" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6284233" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6563016" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6780522" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6951882" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7006757" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7010915" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7277974" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7542623" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7778004" vel="0.381218"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="95"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 032" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.937008"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="0" vel="0.91439"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="511338" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="961897" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="984263" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1622064" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1957967" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1994717" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="2021738" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="2543304" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2969501" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3018307" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3377989" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3981534" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3994671" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4365495" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4965964" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4989826" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5516130" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="6020899" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6450007" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6987786" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6996100" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7515502" vel="0.551181"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="97"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 034" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="34" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="8480" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="6" len="15625" pos="37497" vel="1"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1005132" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1048866" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1993718" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2002116" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2205321" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2417837" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2691633" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2945971" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2981391" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3018889" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3286696" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3530226" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3795956" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3970974" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4091867" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4323091" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4529289" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4752283" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4958481" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4987664" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="5002214" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6005102" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6009259" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6109282" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6278065" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6542630" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6771775" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="6938481" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6988451" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6990529" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="7050975" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="99"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 036" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="23" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="920930" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="964664" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="979297" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1048806" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1278036" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1513417" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1617597" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1830114" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1875926" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="2002971" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2942585" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2982161" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4019388" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4192245" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4436024" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4667248" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="4954761" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4988103" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="5004815" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5988412" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="6529517" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6982154" vel="0.76378"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="102"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="104"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="103"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="100"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="101"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="98"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 035" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="7" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="29" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="6" len="15625" pos="38" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="38" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="2" kpslot="8" len="15625" pos="38" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="936327" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="953039" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1981784" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2010967" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2219244" vel="0.64601"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2469258" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2733825" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2927635" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2990076" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3213069" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3485948" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3719252" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3998451" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4336682" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4520015" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4751239" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4963757" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4978307" vel="0.784956"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5978035" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6050952" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6248836" vel="0.527559"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6480061" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="6692577" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6819705" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6950907" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="7084271" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="96"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 033" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="30" name="hits">
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="0" vel="1"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="944686" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1982161" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2034293" vel="0.703046"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2221784" vel="0.727567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2448851" vel="0.225236"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2723892" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2873885" vel="0.202262"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2942645" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2984300" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3053062" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3298836" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3607218" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3863469" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3936387" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3944702" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4119721" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4380128" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4582169" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4789947" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4987914" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4996228" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="5986061" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="6056901" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6217286" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6448511" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6671421" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="6965170" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="7042328" vel="0.818898"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="83"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="220" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 220 -- Bop Brushes 024" info_rating="3" name="info" timesig="4/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="14" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="28" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.64601"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="592652" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1011783" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1013446" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1016107" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1642350" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2005110" vel="0.629763"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2025978" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2623870" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2888436" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2990536" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2994693" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3642638" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3980121" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4003068" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4643113" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4968125" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5000968" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5009781" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5611413" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5982238" vel="0.850821"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="6041186" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="6654127" vel="0.548877"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="7004164" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="7018715" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="7029191" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="7639719" vel="0.440945"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="26"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="27"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="28"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="29"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="30"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="31"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="32"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="106"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="108"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="107"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="105"/>
                <BFD2GrooveSlot fill="false"/>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState gridswingamount="0.5" name="userstate">
            <BFD2QuantizeTemplate div="1" divtype="normal" name="gridquantizetemplate" swing="0"/>
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>