<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="120 3 Four Brushes" info_photo="Real Jazz.pal.png" info_rating="3" name="info" timesig="3/4">
            <VObjectArray count="0" name="grooves"/>
        </BFD2GrooveBundleInfo>
        <VDictionary count="29" name="grooves" version="2">
            <VDictionaryPair>
                <VValue type="int" value="60"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 001" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="21" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4166" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3125" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="970833" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1004166" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1654166" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1966666" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1993750" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2131250" vel="0.0753377"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2711458" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2973958" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2997916" vel="0.251969"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3057291" vel="0.00597361"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3973958" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3992708" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4741666" vel="0.64601"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4785416" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4979166" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5118750" vel="0.149228"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5620833" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5737500" vel="0.240624"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 002" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="995833" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1012500" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1041666" vel="0.00597361"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1672916" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1689583" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2002083" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2089583" vel="0.0898875"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2679166" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2689583" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3020833" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3050000" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4004166" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4012500" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4022916" vel="0.149228"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4325000" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4633333" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4991666" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5000000" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5329166" vel="0.0972119"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5656250" vel="0.318308"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 003" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="3" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="21" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="964583" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1006250" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1022916" vel="0.0467224"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1620833" vel="0.850821"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1960416" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1975000" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2676041" vel="0.17185"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2969791" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3005208" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3672916" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3852083" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3937500" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3970833" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3993750" vel="0.225236"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4625000" vel="0.703046"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4927083" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4960416" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5014583" vel="0.126791"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5643750" vel="0.202262"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 004" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="970833" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1004166" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1031250" vel="0.202262"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1300000" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1612500" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1956250" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1972916" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2327083" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2631250" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2943750" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2966666" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3950000" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3981250" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3993750" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4608333" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4956250" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4966666" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4987500" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5633333" vel="0.23622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5637500" vel="0.346457"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 005" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="33333" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="950000" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="979166" vel="0.0190795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1008333" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1633333" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1965625" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2002083" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2372916" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2635416" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2991666" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2991666" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2995833" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3946875" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3977083" vel="0.425197"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4002083" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4607291" vel="0.875592"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4964583" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4989583" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5037500" vel="0.126791"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5629166" vel="0.217563"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 006" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="21" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="27083" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="945833" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1022916" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1637500" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1954166" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1991666" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2308333" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2581250" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2891666" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2920833" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2954166" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3625000" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3916666" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3941666" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3950000" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4629166" vel="0.575607"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4937500" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="4970833" vel="0.169848"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4975000" vel="0.582677"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 007" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="22916" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="45833" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="951041" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1003125" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1009375" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1673958" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1977083" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2000000" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2010416" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2671875" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2996875" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3003125" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3013541" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3673958" vel="0.752134"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3992708" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4001041" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4061458" vel="0.149228"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4672916" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4968750" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4993750" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5016666" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5700000" vel="0.240624"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 008" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="965625" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1017708" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1023958" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1635416" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1964583" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1983333" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2006250" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2956250" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3006250" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3018750" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3285416" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3614583" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3979166" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3987500" vel="0.310488"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3993750" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4614583" vel="0.662279"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4950000" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4968750" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4975000" vel="0.622047"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 009" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="0" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="22916" vel="0.307087"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="989583" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="993750" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1048958" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1654166" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2010416" vel="0.448819"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2029166" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2033333" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2661458" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2969791" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3001041" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3013541" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3042708" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3651041" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3976041" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3984375" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3990625" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4946875" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4990625" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5007291" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5265625" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5587500" vel="0.294882"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 010" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.748031"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="12500" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="16666" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="950000" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1000000" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1010416" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1664583" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1950000" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1977083" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2016666" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2681250" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3008333" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3014583" vel="0.548877"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3625000" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3943750" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3985416" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3991666" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4618750" vel="0.256064"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4795833" vel="0.389124"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4983333" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4995833" vel="0.64601"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5029166" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5691666" vel="0.240624"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 011" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="15625" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="947916" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1011458" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1031250" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1643750" vel="0.900402"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1935416" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1991666" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2032291" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2669791" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2994791" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2998958" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3011458" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3991666" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3997916" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4002083" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4278125" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4612500" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4966666" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4991666" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5002083" vel="0.732283"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5635416" vel="0.256064"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 012" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="19" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="21875" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="638541" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="963541" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="994791" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1065625" vel="0.119357"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1619791" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1956250" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1990625" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1998958" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2936458" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2969791" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2992708" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3993750" vel="0.404961"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4004166" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4988541" vel="0.892128"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4994791" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5003125" vel="0.637795"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 013" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.811024"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="20833" vel="0.905512"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="983333" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1014583" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1027083" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1668750" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1979166" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1991666" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2002083" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2025000" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2679166" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2991666" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2991666" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3016666" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3910416" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3941666" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3972916" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3983333" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4312500" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4587500" vel="0.326137"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4945833" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4970833" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4979166" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5293750" vel="0.444697"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5635416" vel="0.299213"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 014" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="17708" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="975000" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="979166" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="991666" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1664583" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1967708" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1997916" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2018750" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2690625" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2988541" vel="0.377953"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2998958" vel="0.476625"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3021875" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3622916" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3804166" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3983333" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3989583" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4000000" vel="0.484626"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4657291" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4976041" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4990625" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5009375" vel="0.540823"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5650000" vel="0.19685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5681250" vel="0.294882"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 015" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="24" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.314961"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="19791" vel="0.629763"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="956250" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="987500" vel="0.187022"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="993750" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1641666" vel="0.752134"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1963541" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1995833" vel="0.496063"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2004166" vel="0.17185"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2655208" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2953125" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2979166" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2997916" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3971875" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3984375" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3994791" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4265625" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4603125" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4968750" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4970833" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4981250" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5660416" vel="0.16429"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5662500" vel="0.165354"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 016" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="19791" vel="0.67857"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="970833" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="987500" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="997916" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1023958" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1965625" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="1969791" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1994791" vel="0.365434"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2025000" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2950000" vel="0.511811"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2958333" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3050000" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3956250" vel="0.0944881"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3979166" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4018750" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4072916" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4640625" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4936458" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4967708" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4997916" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5034375" vel="0.787402"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 017" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="18" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.716535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="15828" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="988753" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1001270" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1022086" vel="0.0898875"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1645034" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1967936" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2003945" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2633968" vel="0.15748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2979773" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3006758" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3012970" vel="0.574803"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3990839" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4621905" vel="0.27932"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4988571" vel="0.621648"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5003174" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5013560" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 018" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="22916" vel="0.362205"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="962500" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="987500" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1045833" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1657291" vel="0.452668"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1957291" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1980208" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1990625" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2028125" vel="0.645669"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2683333" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2993750" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="3006250" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3041666" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3970833" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3989583" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4050000" vel="0.755906"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4341666" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4627083" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4952083" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4998958" vel="0.597337"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5007291" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="78"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 019" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="20" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.417323"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="37500" vel="0.362205"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="958333" vel="0.0538051"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1025000" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1711458" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="1987500" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2011458" vel="0.811024"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2020833" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2670833" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2716666" vel="0.307087"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2997916" vel="0.551181"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3006250" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3022916" vel="0.440945"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3983333" vel="0.622047"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4731250" vel="0.597337"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5002083" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5012500" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5679166" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="5691666" vel="0.314961"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="79"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 020" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="26" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="25000" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="985416" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1018750" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1291666" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1598958" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1977083" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1989583" vel="0.727567"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1993750" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2002083" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2612500" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2629166" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2964583" vel="0.519685"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="2981250" vel="0.559055"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3016666" vel="0.740157"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="3962500" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3979166" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3985416" vel="0.488189"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4006250" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4014583" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="4965625" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4984375" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5001041" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5005208" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5011458" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="80"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 021" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.401575"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="18750" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="967708" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="992708" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="998958" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1651041" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1988541" vel="0.0472441"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2011458" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2032291" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2708333" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3008333" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3018750" vel="0.267717"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3035416" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="3973958" vel="0.0629921"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4009375" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4022916" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4036458" vel="0.217563"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4664583" vel="0.768535"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4993750" vel="0.0708661"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5012500" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5020833" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="5689583" vel="0.314961"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="81"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 022" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="10416" vel="0.472441"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="25000" vel="0.330709"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="989583" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1004166" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1306250" vel="0.30268"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1608333" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1977083" vel="0.867331"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1989583" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="2027083" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2650000" vel="0.141732"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2658333" vel="0.291339"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2985416" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="2993750" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3016666" vel="0.543307"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3956250" vel="0.637795"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3981250" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3987500" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4977083" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4993750" vel="0.925248"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5002083" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5160416" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="82"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 023" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.338583"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="2" len="15625" pos="16666" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="978125" vel="0.023622"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1009375" vel="0.357556"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1034375" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1654166" vel="0.703046"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="1947916" vel="0.0393701"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1960416" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1987500" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2002083" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2594791" vel="0.165354"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2612500" vel="0.220472"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="2989583" vel="0.464567"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2993750" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2993750" vel="0.685039"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3995833" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3997916" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4052083" vel="0.436734"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4331250" vel="0.397038"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4616666" vel="0.516698"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4918750" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4968750" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4981250" vel="0.817853"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4987500" vel="0.818898"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="83"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 024" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="27" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.370079"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.582677"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="16666" vel="0.362205"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="959375" vel="0.015748"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="976041" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="996875" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="1038541" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1671875" vel="0.784956"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1976041" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2001041" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2021875" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2645833" vel="0.248338"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="2706250" vel="0.220472"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2964583" vel="0.412892"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3000000" vel="0.220472"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3008333" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3272916" vel="0.333977"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3603125" vel="0.460646"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3941666" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3960416" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="3983333" vel="0.283465"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="3987500" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="4952083" vel="0.0787401"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4978125" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4998958" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5011458" vel="0.735751"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="5067708" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84"/>
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 025" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="4" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="19" name="hits">
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="0" vel="0.708661"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="31250" pos="0" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="31250" pos="14583" vel="0.275591"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="31250" pos="987500" vel="0.629921"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="1000000" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="1020833" vel="0.0866142"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="1643750" vel="0.669291"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="1966666" vel="0.795276"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="2002083" vel="0.527559"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="31250" pos="2633333" vel="0.149606"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="31250" pos="2979166" vel="0.393701"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="31250" pos="3006250" vel="0.480315"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="3012500" vel="0.566929"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="3989583" vel="0.779528"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="4000000" vel="0.433071"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="4620833" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="31250" pos="4987500" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="31250" pos="5002083" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="31250" pos="5012500" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="91"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 026" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="23" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="0" vel="0.768535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4166" vel="0.590551"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="670833" vel="0.900402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1018750" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1364583" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1647916" vel="0.64601"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2002083" vel="0.793173"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2287500" vel="0.589245"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="2633333" vel="0.456693"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="2972916" vel="0.141732"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="2991666" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3000000" vel="0.76378"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="3664583" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3983333" vel="0.187022"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="3997916" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4014583" vel="0.661417"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4281250" vel="0.365434"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4683333" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5008333" vel="0.17185"/>
                            <BFD2GrooveHit kpartic="8" kpslot="2" len="15625" pos="5020833" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="5033333" vel="0.692913"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5318750" vel="0.57308"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="5652083" vel="0.621648"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="92"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 027" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="6" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="25" name="hits">
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="0" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="0" vel="0.188976"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="691666" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="975000" vel="0.141727"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1008333" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1283333" vel="0.187022"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="1664583" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1977083" vel="0.194634"/>
                            <BFD2GrooveHit kpartic="2" kpslot="2" len="15625" pos="1981250" vel="0.181102"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="1987500" vel="0.88189"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2310416" vel="0.149228"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2631250" vel="0.654142"/>
                            <BFD2GrooveHit kpartic="0" kpslot="6" len="15625" pos="2957291" vel="1"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3005208" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3688541" vel="0.318308"/>
                            <BFD2GrooveHit kpartic="4" kpslot="2" len="15625" pos="3969791" vel="0.125984"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3986458" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4007291" vel="0.322835"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="4015625" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4021875" vel="0.508669"/>
                            <BFD2GrooveHit kpartic="6" kpslot="2" len="15625" pos="4970833" vel="0.102362"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4983333" vel="0.892128"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="4987500" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="4993750" vel="0.354331"/>
                            <BFD2GrooveHit kpartic="0" kpslot="8" len="15625" pos="5022916" vel="0.748031"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="93"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 028" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="5" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="19" name="hits">
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="0" vel="0.614173"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="0" vel="0.700787"/>
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="35416" vel="0.228346"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1015625" vel="0.752134"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1230208" vel="0.202262"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1367708" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1526041" vel="0.271556"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1655208" vel="0.349687"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1740625" vel="0.492633"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="1991666" vel="0.768535"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2614583" vel="0.373322"/>
                            <BFD2GrooveHit kpartic="8000" kpslot="9" len="15625" pos="2975000" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3616666" vel="0.294882"/>
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="3933333" vel="0.385827"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3941666" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="4602083" vel="0.613539"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4610416" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="4995833" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2975000" vel="0.826772"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="94"/>
                <BFD2GrooveSlot endtrig="fill" fill="true">
                    <BFD2Groove name="groove" ppqn="1000000" timeformat="ticks">
                        <BFD2GrooveInfo bars="2" bpm="120" genre="Jazz" info_author="John Emrich" info_authurl="platinumsamples" info_library="Real Jazz Eco Brushes" info_name="RJM 120 -- 3 Four Brushes 029" info_rating="3" name="info" timesig="3/4"/>
                        <VObjectArray count="9" name="kitpieces">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray count="3" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="No Snare"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray count="15" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Open tip"/>
                                    <BFD2GrooveArtic articid="1" articname="Open shank"/>
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip"/>
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank"/>
                                    <BFD2GrooveArtic articid="4" articname="Half tip"/>
                                    <BFD2GrooveArtic articid="5" articname="Half shank"/>
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip"/>
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank"/>
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip"/>
                                    <BFD2GrooveArtic articid="9" articname="Closed shank"/>
                                    <BFD2GrooveArtic articid="10" articname="Pedal"/>
                                    <BFD2GrooveArtic articid="11" articname="Variable tip"/>
                                    <BFD2GrooveArtic articid="12" articname="Variable shank"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                    <BFD2GrooveArtic articid="13" articname="Splash"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Bell"/>
                                    <BFD2GrooveArtic articid="2" articname="Edge"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="1" slotindex="9">
                                <VObjectArray count="8" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Drag"/>
                                    <BFD2GrooveArtic articid="2" articname="Flam"/>
                                    <BFD2GrooveArtic articid="3" articname="Rim shot"/>
                                    <BFD2GrooveArtic articid="4" articname="Side stick"/>
                                    <BFD2GrooveArtic articid="5" articname="Half"/>
                                    <BFD2GrooveArtic articid="6" articname="Variable"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="4">
                                <VObjectArray count="4" name="artics">
                                    <BFD2GrooveArtic articid="0" articname="Hit"/>
                                    <BFD2GrooveArtic articid="1" articname="Alternative"/>
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot"/>
                                    <BFD2GrooveArtic articid="8000" articname="Choke"/>
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray count="22" name="hits">
                            <BFD2GrooveHit kpartic="10" kpslot="2" len="15625" pos="0" vel="0.204724"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="0" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="33333" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="143750" vel="0.346457"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="658333" vel="0.598425"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="979166" vel="0.818898"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="1639583" vel="0.409449"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="1997916" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="1" kpslot="9" len="15625" pos="2018750" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="5" len="15625" pos="2045833" vel="0.212598"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2568750" vel="0.225236"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2677083" vel="0.240624"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2804166" vel="0.381218"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2918750" vel="0.532774"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="2977083" vel="0.670422"/>
                            <BFD2GrooveHit kpartic="2" kpslot="6" len="15625" pos="2993750" vel="0.80315"/>
                            <BFD2GrooveHit kpartic="0" kpslot="1" len="15625" pos="3572916" vel="0.565006"/>
                            <BFD2GrooveHit kpartic="3" kpslot="1" len="15625" pos="3952083" vel="0.903837"/>
                            <BFD2GrooveHit kpartic="0" kpslot="7" len="15625" pos="3993750" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="4" len="15625" pos="4593750" vel="0.826772"/>
                            <BFD2GrooveHit kpartic="0" kpslot="3" len="15625" pos="4962500" vel="0.787402"/>
                            <BFD2GrooveHit kpartic="0" kpslot="0" len="15625" pos="5635416" vel="0.590551"/>
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState gridswingamount="0.5" name="userstate">
            <BFD2QuantizeTemplate div="1" divtype="normal" name="gridquantizetemplate" swing="0"/>
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>