<root timeformat="ticks" ppqn="1000000" loop="true" loopstart="0" loopend="95000000" timesig="4/8" bpm="95">
    <BFD2GrooveBundle name="bundle" version="3">
        <BFD2GrooveBundleInfo name="info" info_inhrt="false" info_library="BFDMR" info_librarylong="BFD Modern Rock Grooves" info_photo="Power Beats.pal." info_usersaved="true" info_name="Power Beats" has_song="false" bpm="95" timesig="4/8">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <BFD2Song name="song" timeformat="ticks" ppqn="1000000" len="159000000" songver="3">
            <VObjectArray name="parts" count="12">
                <BFD2SongPart pos="0" len="8000000" grvoff="0" grv="0" />
                <BFD2SongPart pos="8000000" len="8000000" grvoff="0" grv="1" />
                <BFD2SongPart pos="16000000" len="8000000" grvoff="0" grv="6" />
                <BFD2SongPart pos="24000000" len="7000000" grvoff="0" grv="7" />
                <BFD2SongPart pos="31000000" len="8000000" grvoff="0" grv="18" />
                <BFD2SongPart pos="39000000" len="8000000" grvoff="0" grv="19" />
                <BFD2SongPart pos="47000000" len="8000000" grvoff="0" grv="20" />
                <BFD2SongPart pos="55000000" len="8000000" grvoff="0" grv="21" />
                <BFD2SongPart pos="63000000" len="8000000" grvoff="0" grv="13" />
                <BFD2SongPart pos="71000000" len="8000000" grvoff="0" grv="12" />
                <BFD2SongPart pos="79000000" len="8000000" grvoff="0" grv="11" />
                <BFD2SongPart pos="87000000" len="8000000" grvoff="0" grv="13" />
            </VObjectArray>
        </BFD2Song>
        <VDictionary name="grooves" version="2" count="28">
            <VDictionaryPair>
                <VValue type="int" value="0" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="109.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v1.mid" info_name="Open Hat 1" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="156250" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="752083" len="160417" kpslot="0" kpartic="0" vel="0.825397" />
                            <BFD2GrooveHit pos="1012500" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1012500" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2006250" len="160417" kpslot="0" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="2008333" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2252083" len="158333" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="2985416" len="158333" kpslot="1" kpartic="0" vel="0.81746" />
                            <BFD2GrooveHit pos="2991666" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3987500" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997916" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4731250" len="160417" kpslot="0" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="5000000" len="162500" kpslot="1" kpartic="3" vel="0.809524" />
                            <BFD2GrooveHit pos="5000000" len="164583" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5997916" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6002083" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6241666" len="158333" kpslot="0" kpartic="0" vel="0.896825" />
                            <BFD2GrooveHit pos="7000000" len="158333" kpslot="1" kpartic="3" vel="0.738095" />
                            <BFD2GrooveHit pos="7002083" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7493750" len="162500" kpslot="0" kpartic="0" vel="0.547619" />
                            <BFD2GrooveHit pos="7741666" len="160417" kpslot="0" kpartic="0" vel="0.230159" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="1" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v1.mid" info_name="Open Hat 2" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="156250" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="752083" len="160417" kpslot="0" kpartic="0" vel="0.825397" />
                            <BFD2GrooveHit pos="991666" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1012500" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1758242" len="1" kpslot="0" kpartic="0" vel="0.791667" />
                            <BFD2GrooveHit pos="2006250" len="160417" kpslot="0" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="2008333" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2252083" len="158333" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="2985416" len="158333" kpslot="1" kpartic="0" vel="0.9375" />
                            <BFD2GrooveHit pos="2991666" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3509005" len="1" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="3987500" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997916" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4731250" len="160417" kpslot="0" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="5000000" len="162500" kpslot="1" kpartic="3" vel="0.809524" />
                            <BFD2GrooveHit pos="5000000" len="164583" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5750421" len="1" kpslot="0" kpartic="0" vel="0.770833" />
                            <BFD2GrooveHit pos="5997916" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6002083" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6241666" len="158333" kpslot="0" kpartic="0" vel="0.896825" />
                            <BFD2GrooveHit pos="7000000" len="158333" kpslot="1" kpartic="3" vel="0.738095" />
                            <BFD2GrooveHit pos="7002083" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7253348" len="1" kpslot="1" kpartic="0" vel="0.770833" />
                            <BFD2GrooveHit pos="7493750" len="162500" kpslot="4" kpartic="0" vel="0.547619" />
                            <BFD2GrooveHit pos="7741666" len="160417" kpslot="3" kpartic="0" vel="0.395159" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="2" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v2.mid" info_name="Open Hat 3" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="158333" kpslot="1" kpartic="0" vel="0.895833" />
                            <BFD2GrooveHit pos="1000000" len="160417" kpslot="2" kpartic="0" vel="0.960317" />
                            <BFD2GrooveHit pos="2000000" len="160417" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="2000000" len="154167" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2247916" len="160417" kpslot="0" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3000000" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3995833" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4004166" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4739583" len="156250" kpslot="0" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="5004166" len="158333" kpslot="1" kpartic="0" vel="0.992063" />
                            <BFD2GrooveHit pos="5006250" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="162500" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6252083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6747916" len="160417" kpslot="0" kpartic="0" vel="0.896825" />
                            <BFD2GrooveHit pos="7000000" len="160417" kpslot="1" kpartic="3" vel="0.730159" />
                            <BFD2GrooveHit pos="7002083" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7233333" len="158334" kpslot="1" kpartic="0" vel="0.357143" />
                            <BFD2GrooveHit pos="7500000" len="158333" kpslot="1" kpartic="0" vel="0.603175" />
                            <BFD2GrooveHit pos="7510416" len="160417" kpslot="0" kpartic="0" vel="0.246032" />
                            <BFD2GrooveHit pos="7752083" len="164583" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="3" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v2.mid" info_name="Open Hat 4" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="158333" kpslot="1" kpartic="0" vel="0.895833" />
                            <BFD2GrooveHit pos="1000000" len="160417" kpslot="2" kpartic="1" vel="0.815317" />
                            <BFD2GrooveHit pos="1497252" len="1" kpslot="0" kpartic="0" vel="0.9375" />
                            <BFD2GrooveHit pos="2000000" len="160417" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="2000000" len="154167" kpslot="2" kpartic="1" vel="0.855" />
                            <BFD2GrooveHit pos="2247916" len="160417" kpslot="0" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3000000" len="160417" kpslot="2" kpartic="1" vel="0.855" />
                            <BFD2GrooveHit pos="3493589" len="1" kpslot="0" kpartic="0" vel="0.9375" />
                            <BFD2GrooveHit pos="3995833" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4004166" len="160417" kpslot="2" kpartic="1" vel="0.855" />
                            <BFD2GrooveHit pos="4244658" len="1" kpslot="1" kpartic="0" vel="0.815317" />
                            <BFD2GrooveHit pos="4739583" len="156250" kpslot="0" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="5004166" len="158333" kpslot="1" kpartic="0" vel="0.992063" />
                            <BFD2GrooveHit pos="5006250" len="158333" kpslot="2" kpartic="1" vel="0.855" />
                            <BFD2GrooveHit pos="6000000" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="162500" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6252083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6747916" len="160417" kpslot="0" kpartic="0" vel="0.896825" />
                            <BFD2GrooveHit pos="7000000" len="160417" kpslot="1" kpartic="3" vel="0.685159" />
                            <BFD2GrooveHit pos="7002083" len="160417" kpslot="2" kpartic="1" vel="0.855" />
                            <BFD2GrooveHit pos="7233333" len="158334" kpslot="5" kpartic="0" vel="0.592143" />
                            <BFD2GrooveHit pos="7500000" len="158333" kpslot="1" kpartic="0" vel="0.638175" />
                            <BFD2GrooveHit pos="7510416" len="160417" kpslot="0" kpartic="0" vel="0.351032" />
                            <BFD2GrooveHit pos="7752083" len="164583" kpslot="5" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="4" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v4.mid" info_name="Open Hat 5" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="156250" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="500000" len="156250" kpslot="2" kpartic="0" vel="0.690476" />
                            <BFD2GrooveHit pos="756250" len="158333" kpslot="0" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="997916" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1004166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1493750" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1495833" len="158333" kpslot="2" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="1997916" len="158333" kpslot="2" kpartic="0" vel="0.611111" />
                            <BFD2GrooveHit pos="2493750" len="158333" kpslot="0" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="2493750" len="160417" kpslot="2" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="2991666" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3487500" len="162500" kpslot="2" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="3989583" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3993750" len="160417" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4491666" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4745833" len="158333" kpslot="0" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="4989583" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4995833" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5489583" len="162500" kpslot="0" kpartic="0" vel="0.515873" />
                            <BFD2GrooveHit pos="5493750" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5991666" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6270833" len="160417" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6495833" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6756250" len="158333" kpslot="0" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="7000000" len="158333" kpslot="1" kpartic="3" vel="0.666667" />
                            <BFD2GrooveHit pos="7000000" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7250000" len="158333" kpslot="1" kpartic="0" vel="0.380952" />
                            <BFD2GrooveHit pos="7414583" len="243750" kpslot="1" kpartic="0" vel="0.166667" />
                            <BFD2GrooveHit pos="7502083" len="10417" kpslot="1" kpartic="0" vel="0.722222" />
                            <BFD2GrooveHit pos="7750000" len="164583" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="5" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-2" edZm="102.594">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v4.mid" info_name="Open Hat 6" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="156250" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="500000" len="156250" kpslot="2" kpartic="0" vel="0.690476" />
                            <BFD2GrooveHit pos="756250" len="158333" kpslot="0" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="997916" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1004166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1493750" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1495833" len="158333" kpslot="2" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="1997916" len="158333" kpslot="2" kpartic="0" vel="0.611111" />
                            <BFD2GrooveHit pos="2256410" len="1" kpslot="0" kpartic="0" vel="0.666667" />
                            <BFD2GrooveHit pos="2493750" len="158333" kpslot="0" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="2493750" len="160417" kpslot="2" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="2991666" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3487500" len="162500" kpslot="2" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="3488705" len="1" kpslot="1" kpartic="0" vel="0.916667" />
                            <BFD2GrooveHit pos="3750916" len="1" kpslot="1" kpartic="0" vel="0.729167" />
                            <BFD2GrooveHit pos="3989583" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3993750" len="160417" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4491666" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4745833" len="158333" kpslot="0" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="4989583" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4995833" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5489583" len="162500" kpslot="0" kpartic="0" vel="0.515873" />
                            <BFD2GrooveHit pos="5493750" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5991666" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6270833" len="160417" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6495833" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6756250" len="158333" kpslot="0" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="7000000" len="158333" kpslot="1" kpartic="3" vel="0.666667" />
                            <BFD2GrooveHit pos="7000000" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7250000" len="158333" kpslot="3" kpartic="0" vel="0.500952" />
                            <BFD2GrooveHit pos="7261125" len="1" kpslot="5" kpartic="0" vel="0.766667" />
                            <BFD2GrooveHit pos="7415624" len="243750" kpslot="0" kpartic="0" vel="0.471667" />
                            <BFD2GrooveHit pos="7500247" len="10417" kpslot="4" kpartic="0" vel="0.621058" />
                            <BFD2GrooveHit pos="7501393" len="1" kpslot="5" kpartic="0" vel="0.686665" />
                            <BFD2GrooveHit pos="7750000" len="164583" kpslot="5" kpartic="0" vel="0.88" />
                            <BFD2GrooveHit pos="7751634" len="1" kpslot="5" kpartic="0" vel="0.662019" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="6" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="109.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab1.mid" info_name="Open Hat 7" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="10">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="8" articname="Unknown artic" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="760416" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1006250" len="160417" kpslot="1" kpartic="0" vel="0.968254" />
                            <BFD2GrooveHit pos="1008333" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1989583" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2000000" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2247916" len="162500" kpslot="0" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="2977083" len="158333" kpslot="1" kpartic="3" vel="0.777778" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3993750" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3995833" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4737500" len="160416" kpslot="0" kpartic="0" vel="0.793651" />
                            <BFD2GrooveHit pos="4995833" len="158333" kpslot="1" kpartic="3" vel="0.873016" />
                            <BFD2GrooveHit pos="4995833" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5495833" len="162500" kpslot="0" kpartic="0" vel="0.555556" />
                            <BFD2GrooveHit pos="6006250" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6006250" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6992046" len="1" kpslot="1" kpartic="0" vel="0.778458" />
                            <BFD2GrooveHit pos="7003663" len="1" kpslot="0" kpartic="0" vel="0.846251" />
                            <BFD2GrooveHit pos="7015911" len="1" kpslot="6" kpartic="2" vel="0.777742" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="7" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="109.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab1.mid" info_name="Open Hat 8" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="156250" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="760416" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1006250" len="160417" kpslot="1" kpartic="0" vel="0.968254" />
                            <BFD2GrooveHit pos="1008333" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="1494505" len="1" kpslot="0" kpartic="0" vel="0.846251" />
                            <BFD2GrooveHit pos="1989583" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2000000" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2247916" len="162500" kpslot="0" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="2977083" len="158333" kpslot="1" kpartic="3" vel="0.777778" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3526252" len="1" kpslot="0" kpartic="0" vel="0.958333" />
                            <BFD2GrooveHit pos="3993750" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3995833" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4737500" len="160416" kpslot="0" kpartic="0" vel="0.793651" />
                            <BFD2GrooveHit pos="4995833" len="158333" kpslot="1" kpartic="3" vel="0.873016" />
                            <BFD2GrooveHit pos="4995833" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5495833" len="162500" kpslot="0" kpartic="0" vel="0.555556" />
                            <BFD2GrooveHit pos="6006250" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6006250" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6489163" len="1" kpslot="0" kpartic="0" vel="0.958333" />
                            <BFD2GrooveHit pos="7001832" len="1" kpslot="1" kpartic="0" vel="0.887238" />
                            <BFD2GrooveHit pos="7248931" len="1" kpslot="1" kpartic="0" vel="0.83" />
                            <BFD2GrooveHit pos="7748016" len="1" kpslot="0" kpartic="0" vel="0.795" />
                            <BFD2GrooveHit pos="7757784" len="1" kpslot="1" kpartic="0" vel="0.881628" />
                            <BFD2GrooveHit pos="7762668" len="1" kpslot="7" kpartic="2" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="8" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v3.mid" info_name="Ride 1" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="2083" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4166" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="747916" len="160417" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="1002083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1004166" len="158333" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2002083" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2004166" len="164583" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2252083" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="1" kpartic="3" vel="0.698413" />
                            <BFD2GrooveHit pos="2997916" len="160417" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="158333" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4750000" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5000000" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5000000" len="156250" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5500000" len="158333" kpslot="0" kpartic="0" vel="0.698413" />
                            <BFD2GrooveHit pos="5916388" len="281250" kpslot="0" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="5997916" len="8333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="160417" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6256250" len="160417" kpslot="1" kpartic="3" vel="0.674603" />
                            <BFD2GrooveHit pos="6747916" len="160417" kpslot="0" kpartic="0" vel="0.809524" />
                            <BFD2GrooveHit pos="7002083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7002083" len="162500" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7500000" len="164583" kpslot="7" kpartic="2" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="9" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-2" edZm="102.601">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\v3.mid" info_name="Ride 2" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="2083" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4166" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="508853" len="1" kpslot="0" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="747916" len="160417" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="1002083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1004166" len="158333" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1507021" len="158333" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="2002083" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2004166" len="164583" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2252083" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2507021" len="164583" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="1" kpartic="3" vel="0.698413" />
                            <BFD2GrooveHit pos="2997916" len="160417" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3503896" len="160417" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="158333" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4504938" len="158333" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="4512821" len="1" kpslot="0" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="4750000" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5000000" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5000000" len="156250" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5500000" len="158333" kpslot="0" kpartic="0" vel="0.698413" />
                            <BFD2GrooveHit pos="5504938" len="156250" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="5916388" len="281250" kpslot="0" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="5997916" len="8333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6000000" len="160417" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6256250" len="160417" kpslot="1" kpartic="3" vel="0.674603" />
                            <BFD2GrooveHit pos="6504938" len="160417" kpslot="8" kpartic="1" vel="1" />
                            <BFD2GrooveHit pos="6747916" len="160417" kpslot="0" kpartic="0" vel="0.809524" />
                            <BFD2GrooveHit pos="7002083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7002083" len="162500" kpslot="8" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7262980" len="1" kpslot="5" kpartic="0" vel="0.662066" />
                            <BFD2GrooveHit pos="7371024" len="1" kpslot="4" kpartic="0" vel="0.493931" />
                            <BFD2GrooveHit pos="7495737" len="1" kpslot="4" kpartic="0" vel="0.588349" />
                            <BFD2GrooveHit pos="7640668" len="1" kpslot="3" kpartic="0" vel="0.515923" />
                            <BFD2GrooveHit pos="7752768" len="1" kpslot="3" kpartic="0" vel="0.538241" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="10" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab2.mid" info_name="Ride 3" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="756250" len="158333" kpslot="0" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="1010416" len="160417" kpslot="1" kpartic="3" vel="0.809524" />
                            <BFD2GrooveHit pos="1014583" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2006250" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2012500" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2260416" len="160417" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="1" kpartic="3" vel="0.722222" />
                            <BFD2GrooveHit pos="3000000" len="156250" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="162500" kpslot="7" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4002083" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4008333" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4750000" len="158333" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="5004166" len="160417" kpslot="1" kpartic="3" vel="0.888889" />
                            <BFD2GrooveHit pos="5010416" len="162500" kpslot="15" kpartic="2" vel="0.746032" />
                            <BFD2GrooveHit pos="5993750" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5993750" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6247916" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6752083" len="160417" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="7008333" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="7012500" len="160417" kpslot="1" kpartic="3" vel="0.81746" />
                            <BFD2GrooveHit pos="7247916" len="158333" kpslot="1" kpartic="0" vel="0.380952" />
                            <BFD2GrooveHit pos="7508333" len="162500" kpslot="1" kpartic="0" vel="0.68254" />
                            <BFD2GrooveHit pos="7756250" len="158333" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="11" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-2" edZm="102.601">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab2.mid" info_name="Ride 4" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="756250" len="158333" kpslot="0" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="1010416" len="160417" kpslot="1" kpartic="3" vel="0.809524" />
                            <BFD2GrooveHit pos="1014583" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1523810" len="1" kpslot="0" kpartic="0" vel="0.729167" />
                            <BFD2GrooveHit pos="2006250" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2012500" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2260416" len="160417" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="2997916" len="158333" kpslot="1" kpartic="3" vel="0.722222" />
                            <BFD2GrooveHit pos="3000000" len="156250" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3501118" len="1" kpslot="4" kpartic="0" vel="0.665207" />
                            <BFD2GrooveHit pos="3506252" len="1" kpslot="3" kpartic="0" vel="0.786708" />
                            <BFD2GrooveHit pos="4000000" len="162500" kpslot="7" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4002083" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4008333" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4750000" len="158333" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="5004166" len="160417" kpslot="1" kpartic="3" vel="0.888889" />
                            <BFD2GrooveHit pos="5010416" len="162500" kpslot="15" kpartic="2" vel="0.746032" />
                            <BFD2GrooveHit pos="5518926" len="1" kpslot="0" kpartic="0" vel="0.75" />
                            <BFD2GrooveHit pos="5993750" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5993750" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="6247916" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6752083" len="160417" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="7006586" len="160417" kpslot="1" kpartic="3" vel="0.727747" />
                            <BFD2GrooveHit pos="7008333" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="7249610" len="158333" kpslot="1" kpartic="0" vel="0.459035" />
                            <BFD2GrooveHit pos="7377506" len="1" kpslot="5" kpartic="0" vel="0.661027" />
                            <BFD2GrooveHit pos="7503393" len="162500" kpslot="1" kpartic="0" vel="0.607746" />
                            <BFD2GrooveHit pos="7752899" len="158333" kpslot="1" kpartic="0" vel="0.760829" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="12" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab3.mid" info_name="Ride 5" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="750000" len="162500" kpslot="0" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="1002083" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1002083" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2002083" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2002083" len="158333" kpslot="15" kpartic="2" vel="0.849206" />
                            <BFD2GrooveHit pos="2004166" len="156250" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2260416" len="158333" kpslot="0" kpartic="0" vel="0.992063" />
                            <BFD2GrooveHit pos="3006250" len="158333" kpslot="1" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3008333" len="166667" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4006250" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4006250" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4754166" len="166667" kpslot="0" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="5006250" len="158333" kpslot="1" kpartic="3" vel="0.984127" />
                            <BFD2GrooveHit pos="5006250" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5502083" len="160417" kpslot="0" kpartic="0" vel="0.674603" />
                            <BFD2GrooveHit pos="5735416" len="158333" kpslot="1" kpartic="0" vel="0.230159" />
                            <BFD2GrooveHit pos="5995833" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5995833" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6247916" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6741666" len="160417" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="6997916" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="7000000" len="158333" kpslot="1" kpartic="3" vel="0.833333" />
                            <BFD2GrooveHit pos="7166666" len="95833" kpslot="1" kpartic="0" vel="0.380952" />
                            <BFD2GrooveHit pos="7314583" len="162500" kpslot="1" kpartic="0" vel="0.34127" />
                            <BFD2GrooveHit pos="7481250" len="160417" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="7495833" len="168750" kpslot="1" kpartic="0" vel="0.888889" />
                            <BFD2GrooveHit pos="7745833" len="160417" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="13" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\ab4.mid" info_name="Crash 1" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="758333" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1004166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1006250" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1997916" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2002083" len="158333" kpslot="15" kpartic="2" vel="0.785714" />
                            <BFD2GrooveHit pos="2002083" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2254166" len="168750" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3002083" len="160417" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3004166" len="162500" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4002083" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4756250" len="160417" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5002083" len="160417" kpslot="7" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5002083" len="160417" kpslot="1" kpartic="3" vel="0.960317" />
                            <BFD2GrooveHit pos="5495833" len="162500" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="5497916" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="5997916" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6004166" len="158333" kpslot="15" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6252083" len="162500" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6741666" len="160417" kpslot="0" kpartic="0" vel="0.984127" />
                            <BFD2GrooveHit pos="6993750" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6997916" len="158333" kpslot="1" kpartic="3" vel="0.825397" />
                            <BFD2GrooveHit pos="7493750" len="158333" kpslot="4" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="7741666" len="160417" kpslot="15" kpartic="2" vel="0.547619" />
                            <BFD2GrooveHit pos="7752083" len="158333" kpslot="4" kpartic="0" vel="0.730159" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="14" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg1.mid" info_name="Tom Groove 1" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="9">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="42">
                            <BFD2GrooveHit pos="0" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="485416" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="735416" len="158333" kpslot="0" kpartic="0" vel="0.650794" />
                            <BFD2GrooveHit pos="760416" len="158333" kpslot="2" kpartic="10" vel="0.619048" />
                            <BFD2GrooveHit pos="991666" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1495833" len="160417" kpslot="12" kpartic="0" vel="0.849206" />
                            <BFD2GrooveHit pos="1502083" len="162500" kpslot="0" kpartic="0" vel="0.595238" />
                            <BFD2GrooveHit pos="1735416" len="158333" kpslot="3" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="1987500" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1997916" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="2491666" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2758333" len="164583" kpslot="0" kpartic="0" vel="0.722222" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3252083" len="162500" kpslot="0" kpartic="0" vel="0.531746" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="0" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="3" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="3754166" len="156250" kpslot="4" kpartic="0" vel="0.5" />
                            <BFD2GrooveHit pos="3995833" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4008333" len="158333" kpslot="15" kpartic="2" vel="0.944444" />
                            <BFD2GrooveHit pos="4016666" len="160416" kpslot="15" kpartic="2" vel="0.849206" />
                            <BFD2GrooveHit pos="4497916" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4758333" len="164583" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="4991666" len="160417" kpslot="2" kpartic="10" vel="0.555556" />
                            <BFD2GrooveHit pos="4995833" len="166667" kpslot="2" kpartic="8" vel="0.531746" />
                            <BFD2GrooveHit pos="5004166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5006250" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5500000" len="158333" kpslot="0" kpartic="0" vel="0.619048" />
                            <BFD2GrooveHit pos="5504166" len="162500" kpslot="12" kpartic="0" vel="0.65873" />
                            <BFD2GrooveHit pos="5754166" len="160417" kpslot="3" kpartic="0" vel="0.571429" />
                            <BFD2GrooveHit pos="5995833" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6010416" len="162500" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6497916" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="6745833" len="160417" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="6995833" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="7004166" len="156250" kpslot="1" kpartic="0" vel="0.603175" />
                            <BFD2GrooveHit pos="7237500" len="116666" kpslot="1" kpartic="0" vel="0.492063" />
                            <BFD2GrooveHit pos="7358333" len="285417" kpslot="1" kpartic="0" vel="0.325397" />
                            <BFD2GrooveHit pos="7483333" len="2084" kpslot="1" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="7725000" len="162500" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="15" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg1.mid" info_name="Tom Groove 2" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="9">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="45">
                            <BFD2GrooveHit pos="0" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="485416" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="735416" len="158333" kpslot="0" kpartic="0" vel="0.650794" />
                            <BFD2GrooveHit pos="760416" len="158333" kpslot="2" kpartic="10" vel="0.619048" />
                            <BFD2GrooveHit pos="991666" len="156250" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1495833" len="160417" kpslot="12" kpartic="0" vel="0.849206" />
                            <BFD2GrooveHit pos="1502083" len="162500" kpslot="0" kpartic="0" vel="0.595238" />
                            <BFD2GrooveHit pos="1735416" len="158333" kpslot="3" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="1987500" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1997916" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="2491666" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2758333" len="164583" kpslot="0" kpartic="0" vel="0.722222" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3000000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3252083" len="162500" kpslot="0" kpartic="0" vel="0.531746" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="0" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="3" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="3754166" len="156250" kpslot="4" kpartic="0" vel="0.5" />
                            <BFD2GrooveHit pos="3995833" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4008333" len="158333" kpslot="15" kpartic="2" vel="0.944444" />
                            <BFD2GrooveHit pos="4016666" len="160416" kpslot="15" kpartic="2" vel="0.849206" />
                            <BFD2GrooveHit pos="4497916" len="162500" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4758333" len="164583" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="4991666" len="160417" kpslot="2" kpartic="10" vel="0.555556" />
                            <BFD2GrooveHit pos="4995833" len="166667" kpslot="2" kpartic="8" vel="0.531746" />
                            <BFD2GrooveHit pos="5004166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5006250" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5499056" len="1" kpslot="1" kpartic="0" vel="0.779169" />
                            <BFD2GrooveHit pos="5500000" len="158333" kpslot="0" kpartic="0" vel="0.619048" />
                            <BFD2GrooveHit pos="5504166" len="162500" kpslot="12" kpartic="0" vel="0.65873" />
                            <BFD2GrooveHit pos="5754166" len="160417" kpslot="3" kpartic="0" vel="0.571429" />
                            <BFD2GrooveHit pos="5989512" len="1" kpslot="1" kpartic="0" vel="0.86" />
                            <BFD2GrooveHit pos="5995833" len="162500" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6010416" len="162500" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="6487699" len="1" kpslot="1" kpartic="0" vel="0.86" />
                            <BFD2GrooveHit pos="6497916" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="6745833" len="160417" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="6995833" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="7004166" len="156250" kpslot="1" kpartic="0" vel="0.603175" />
                            <BFD2GrooveHit pos="7237500" len="116666" kpslot="3" kpartic="0" vel="0.767063" />
                            <BFD2GrooveHit pos="7358333" len="285417" kpslot="12" kpartic="0" vel="0.600397" />
                            <BFD2GrooveHit pos="7483333" len="2084" kpslot="3" kpartic="0" vel="0.83619" />
                            <BFD2GrooveHit pos="7725000" len="162500" kpslot="12" kpartic="0" vel="0.905" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="16" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg2.mid" info_name="Tom Groove 3" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="10">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="166667" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="487500" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="745833" len="164583" kpslot="0" kpartic="0" vel="0.746032" />
                            <BFD2GrooveHit pos="875000" len="158333" kpslot="2" kpartic="10" vel="0.595238" />
                            <BFD2GrooveHit pos="997916" len="162500" kpslot="1" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1497916" len="166667" kpslot="12" kpartic="0" vel="0.539683" />
                            <BFD2GrooveHit pos="1741666" len="158333" kpslot="3" kpartic="0" vel="0.642857" />
                            <BFD2GrooveHit pos="1885416" len="266667" kpslot="0" kpartic="0" vel="0.611111" />
                            <BFD2GrooveHit pos="1989583" len="54167" kpslot="0" kpartic="0" vel="0.75" />
                            <BFD2GrooveHit pos="2004166" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="2500000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2750000" len="158333" kpslot="0" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="3000000" len="154167" kpslot="1" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="3000000" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="12" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3737500" len="158333" kpslot="3" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="3962500" len="154167" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3991666" len="166667" kpslot="15" kpartic="2" vel="0.833333" />
                            <BFD2GrooveHit pos="4485416" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4747916" len="162500" kpslot="0" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="4991666" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4995833" len="229167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5125000" len="10417" kpslot="1" kpartic="0" vel="0.47619" />
                            <BFD2GrooveHit pos="5243750" len="110417" kpslot="1" kpartic="0" vel="0.34127" />
                            <BFD2GrooveHit pos="5364583" len="158333" kpslot="1" kpartic="0" vel="0.238095" />
                            <BFD2GrooveHit pos="5475000" len="158333" kpslot="0" kpartic="0" vel="0.968254" />
                            <BFD2GrooveHit pos="5487500" len="158333" kpslot="1" kpartic="3" vel="0.912698" />
                            <BFD2GrooveHit pos="5729166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5981250" len="158334" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5987500" len="162500" kpslot="7" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6231250" len="162500" kpslot="1" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="6477083" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6483333" len="160417" kpslot="15" kpartic="2" vel="0.968254" />
                            <BFD2GrooveHit pos="6729166" len="160417" kpslot="1" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="6981250" len="158334" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7229166" len="160417" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7481250" len="158334" kpslot="3" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="7735416" len="166666" kpslot="3" kpartic="0" vel="0.865079" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="17" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg2.mid" info_name="Tom Groove 4" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="10">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="39">
                            <BFD2GrooveHit pos="0" len="166667" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="160417" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="487500" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="745833" len="164583" kpslot="0" kpartic="0" vel="0.746032" />
                            <BFD2GrooveHit pos="875000" len="158333" kpslot="2" kpartic="10" vel="0.595238" />
                            <BFD2GrooveHit pos="997916" len="162500" kpslot="1" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1000000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="1497916" len="166667" kpslot="12" kpartic="0" vel="0.539683" />
                            <BFD2GrooveHit pos="1507021" len="1" kpslot="0" kpartic="0" vel="0.84" />
                            <BFD2GrooveHit pos="1741666" len="158333" kpslot="3" kpartic="0" vel="0.642857" />
                            <BFD2GrooveHit pos="1989583" len="54167" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2004166" len="158333" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="2500000" len="158333" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="2750000" len="158333" kpslot="0" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="3000000" len="154167" kpslot="1" kpartic="0" vel="0.952381" />
                            <BFD2GrooveHit pos="3000000" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="3008547" len="1" kpslot="4" kpartic="0" vel="0.72" />
                            <BFD2GrooveHit pos="3500000" len="158333" kpslot="12" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3750458" len="1" kpslot="0" kpartic="0" vel="0.84" />
                            <BFD2GrooveHit pos="3760684" len="1" kpslot="4" kpartic="0" vel="0.72" />
                            <BFD2GrooveHit pos="3981250" len="154167" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3991666" len="166667" kpslot="15" kpartic="2" vel="0.833333" />
                            <BFD2GrooveHit pos="4485416" len="164583" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4747916" len="162500" kpslot="0" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="4991666" len="160417" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4995833" len="229167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5475000" len="158333" kpslot="0" kpartic="0" vel="0.968254" />
                            <BFD2GrooveHit pos="5487500" len="158333" kpslot="1" kpartic="3" vel="0.912698" />
                            <BFD2GrooveHit pos="5729166" len="158333" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5981250" len="158334" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5987500" len="162500" kpslot="7" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6231250" len="162500" kpslot="1" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="6477083" len="158333" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6483333" len="160417" kpslot="15" kpartic="2" vel="0.968254" />
                            <BFD2GrooveHit pos="6729166" len="160417" kpslot="1" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="6981250" len="158334" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7229166" len="160417" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="7481250" len="158334" kpslot="1" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="7735416" len="166666" kpslot="3" kpartic="0" vel="0.865079" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="18" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg3.mid" info_name="Tom Groove 5" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="170833" kpslot="0" kpartic="0" vel="0.78" />
                            <BFD2GrooveHit pos="19536" len="1" kpslot="6" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="493750" len="177083" kpslot="12" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="743750" len="172917" kpslot="3" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="1000000" len="172917" kpslot="12" kpartic="0" vel="0.539683" />
                            <BFD2GrooveHit pos="1245833" len="177083" kpslot="3" kpartic="0" vel="0.246032" />
                            <BFD2GrooveHit pos="1497916" len="170833" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="1754166" len="170833" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1754166" len="172917" kpslot="12" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="2250000" len="172917" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="2460416" len="172917" kpslot="12" kpartic="0" vel="0.634921" />
                            <BFD2GrooveHit pos="2506250" len="175000" kpslot="3" kpartic="0" vel="0.547619" />
                            <BFD2GrooveHit pos="2995833" len="172917" kpslot="12" kpartic="0" vel="0.5" />
                            <BFD2GrooveHit pos="3241666" len="177083" kpslot="3" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="3493750" len="170833" kpslot="3" kpartic="0" vel="0.365079" />
                            <BFD2GrooveHit pos="3737500" len="183333" kpslot="3" kpartic="0" vel="0.460317" />
                            <BFD2GrooveHit pos="3981250" len="181250" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="3991666" len="172917" kpslot="12" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="4487500" len="170833" kpslot="12" kpartic="0" vel="0.492063" />
                            <BFD2GrooveHit pos="4731250" len="168750" kpslot="3" kpartic="0" vel="0.595238" />
                            <BFD2GrooveHit pos="4985416" len="172916" kpslot="12" kpartic="0" vel="0.349206" />
                            <BFD2GrooveHit pos="5233333" len="172917" kpslot="3" kpartic="0" vel="0.420635" />
                            <BFD2GrooveHit pos="5491666" len="172917" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5727083" len="168750" kpslot="12" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="5752083" len="427083" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5883333" len="16667" kpslot="1" kpartic="0" vel="0.492063" />
                            <BFD2GrooveHit pos="6008333" len="0" kpslot="1" kpartic="0" vel="0.269841" />
                            <BFD2GrooveHit pos="6233333" len="181250" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="6525000" len="170833" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6756250" len="170833" kpslot="5" kpartic="0" vel="0.849206" />
                            <BFD2GrooveHit pos="7016666" len="172916" kpslot="4" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="7247916" len="175000" kpslot="4" kpartic="0" vel="0.626984" />
                            <BFD2GrooveHit pos="7500000" len="172917" kpslot="3" kpartic="0" vel="0.404762" />
                            <BFD2GrooveHit pos="7737500" len="170833" kpslot="3" kpartic="0" vel="0.857143" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="19" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg3.mid" info_name="Tom Groove 6" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="170833" kpslot="0" kpartic="0" vel="0.845" />
                            <BFD2GrooveHit pos="29304" len="1" kpslot="15" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="493750" len="177083" kpslot="12" kpartic="0" vel="0.579365" />
                            <BFD2GrooveHit pos="743750" len="172917" kpslot="3" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="1000000" len="172917" kpslot="5" kpartic="0" vel="0.539683" />
                            <BFD2GrooveHit pos="1245833" len="177083" kpslot="3" kpartic="0" vel="0.246032" />
                            <BFD2GrooveHit pos="1497916" len="170833" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="1754166" len="170833" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1754166" len="172917" kpslot="12" kpartic="0" vel="0.769841" />
                            <BFD2GrooveHit pos="2250000" len="172917" kpslot="0" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="2480208" len="172917" kpslot="5" kpartic="0" vel="0.634921" />
                            <BFD2GrooveHit pos="2503125" len="175000" kpslot="3" kpartic="0" vel="0.547619" />
                            <BFD2GrooveHit pos="2995833" len="172917" kpslot="12" kpartic="0" vel="0.5" />
                            <BFD2GrooveHit pos="3241666" len="177083" kpslot="3" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="3493750" len="170833" kpslot="3" kpartic="0" vel="0.365079" />
                            <BFD2GrooveHit pos="3737500" len="183333" kpslot="3" kpartic="0" vel="0.460317" />
                            <BFD2GrooveHit pos="3990625" len="181250" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="3991666" len="172917" kpslot="12" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="4487500" len="170833" kpslot="12" kpartic="0" vel="0.492063" />
                            <BFD2GrooveHit pos="4731250" len="168750" kpslot="3" kpartic="0" vel="0.595238" />
                            <BFD2GrooveHit pos="4985416" len="172916" kpslot="12" kpartic="0" vel="0.349206" />
                            <BFD2GrooveHit pos="5233333" len="172917" kpslot="3" kpartic="0" vel="0.420635" />
                            <BFD2GrooveHit pos="5491666" len="172917" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5727083" len="168750" kpslot="12" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="5752083" len="427083" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6008333" len="0" kpslot="1" kpartic="0" vel="0.5625" />
                            <BFD2GrooveHit pos="6233333" len="181250" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="6525000" len="170833" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6756250" len="170833" kpslot="4" kpartic="0" vel="0.849206" />
                            <BFD2GrooveHit pos="7016666" len="172916" kpslot="5" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="7247916" len="175000" kpslot="4" kpartic="0" vel="0.626984" />
                            <BFD2GrooveHit pos="7500000" len="172917" kpslot="3" kpartic="0" vel="0.404762" />
                            <BFD2GrooveHit pos="7737500" len="170833" kpslot="4" kpartic="0" vel="0.857143" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="20" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="139.875">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg4.mid" info_name="Tom Groove 7" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="170833" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="175000" kpslot="6" kpartic="2" vel="0.833333" />
                            <BFD2GrooveHit pos="479166" len="172917" kpslot="12" kpartic="0" vel="0.563492" />
                            <BFD2GrooveHit pos="729166" len="172917" kpslot="3" kpartic="0" vel="0.436508" />
                            <BFD2GrooveHit pos="987500" len="177083" kpslot="12" kpartic="0" vel="0.460317" />
                            <BFD2GrooveHit pos="1233333" len="170833" kpslot="3" kpartic="0" vel="0.357143" />
                            <BFD2GrooveHit pos="1487500" len="172917" kpslot="0" kpartic="0" vel="0.793651" />
                            <BFD2GrooveHit pos="1745833" len="170833" kpslot="12" kpartic="0" vel="0.714286" />
                            <BFD2GrooveHit pos="1750000" len="175000" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2241666" len="181250" kpslot="0" kpartic="0" vel="0.785714" />
                            <BFD2GrooveHit pos="2504166" len="179167" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2514583" len="172917" kpslot="12" kpartic="0" vel="0.611111" />
                            <BFD2GrooveHit pos="3002083" len="179167" kpslot="4" kpartic="0" vel="0.626984" />
                            <BFD2GrooveHit pos="3231250" len="170833" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3493750" len="170833" kpslot="3" kpartic="0" vel="0.404762" />
                            <BFD2GrooveHit pos="3725000" len="175000" kpslot="3" kpartic="0" vel="0.468254" />
                            <BFD2GrooveHit pos="4000000" len="172917" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4000000" len="162500" kpslot="15" kpartic="2" vel="0.492063" />
                            <BFD2GrooveHit pos="4500000" len="172917" kpslot="12" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="4750000" len="170833" kpslot="3" kpartic="0" vel="0.436508" />
                            <BFD2GrooveHit pos="5000000" len="170833" kpslot="12" kpartic="0" vel="0.587302" />
                            <BFD2GrooveHit pos="5250000" len="170833" kpslot="3" kpartic="0" vel="0.365079" />
                            <BFD2GrooveHit pos="5500000" len="170833" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5733333" len="170834" kpslot="7" kpartic="2" vel="0.801587" />
                            <BFD2GrooveHit pos="5747916" len="168750" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6243750" len="170833" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6495833" len="172917" kpslot="4" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="6739583" len="170833" kpslot="4" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="6993750" len="170833" kpslot="3" kpartic="0" vel="0.412698" />
                            <BFD2GrooveHit pos="7239583" len="168750" kpslot="3" kpartic="0" vel="0.325397" />
                            <BFD2GrooveHit pos="7491666" len="170833" kpslot="12" kpartic="0" vel="0.380952" />
                            <BFD2GrooveHit pos="7550000" len="172916" kpslot="3" kpartic="0" vel="0.312302" />
                            <BFD2GrooveHit pos="7733333" len="175000" kpslot="12" kpartic="0" vel="0.555556" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="21" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg5.mid" info_name="Tom Groove 8" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="3" slotindex="15">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="177083" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="179167" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="493750" len="172917" kpslot="12" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="747916" len="170833" kpslot="3" kpartic="0" vel="0.563492" />
                            <BFD2GrooveHit pos="1010416" len="175000" kpslot="12" kpartic="0" vel="0.309524" />
                            <BFD2GrooveHit pos="1129166" len="170833" kpslot="3" kpartic="0" vel="0.349206" />
                            <BFD2GrooveHit pos="1241666" len="172917" kpslot="3" kpartic="0" vel="0.349206" />
                            <BFD2GrooveHit pos="1518750" len="170833" kpslot="0" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="1764583" len="168750" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1768750" len="164583" kpslot="15" kpartic="2" vel="0.674603" />
                            <BFD2GrooveHit pos="2266666" len="172917" kpslot="0" kpartic="0" vel="0.849206" />
                            <BFD2GrooveHit pos="2508333" len="120833" kpslot="4" kpartic="0" vel="0.873016" />
                            <BFD2GrooveHit pos="2631250" len="118750" kpslot="4" kpartic="0" vel="0.444444" />
                            <BFD2GrooveHit pos="2754166" len="100000" kpslot="4" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="2868750" len="302083" kpslot="4" kpartic="0" vel="0.428571" />
                            <BFD2GrooveHit pos="3002083" len="8333" kpslot="4" kpartic="0" vel="0.484127" />
                            <BFD2GrooveHit pos="3254166" len="175000" kpslot="4" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3500000" len="170833" kpslot="3" kpartic="0" vel="0.5" />
                            <BFD2GrooveHit pos="3745833" len="179167" kpslot="3" kpartic="0" vel="0.571429" />
                            <BFD2GrooveHit pos="3997916" len="170833" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4008333" len="175000" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="4500000" len="172917" kpslot="12" kpartic="0" vel="0.944444" />
                            <BFD2GrooveHit pos="4750000" len="170833" kpslot="3" kpartic="0" vel="0.642857" />
                            <BFD2GrooveHit pos="5000000" len="172917" kpslot="12" kpartic="0" vel="0.515873" />
                            <BFD2GrooveHit pos="5250000" len="170833" kpslot="3" kpartic="0" vel="0.246032" />
                            <BFD2GrooveHit pos="5514583" len="172917" kpslot="0" kpartic="0" vel="0.960317" />
                            <BFD2GrooveHit pos="5756250" len="170833" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="5758333" len="172917" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6260416" len="170833" kpslot="0" kpartic="0" vel="0.912698" />
                            <BFD2GrooveHit pos="6508333" len="95833" kpslot="4" kpartic="0" vel="0.809524" />
                            <BFD2GrooveHit pos="6625000" len="254167" kpslot="4" kpartic="0" vel="0.714286" />
                            <BFD2GrooveHit pos="6758333" len="25000" kpslot="4" kpartic="0" vel="0.68254" />
                            <BFD2GrooveHit pos="6883333" len="172917" kpslot="4" kpartic="0" vel="0.309524" />
                            <BFD2GrooveHit pos="7000000" len="170833" kpslot="3" kpartic="0" vel="0.412698" />
                            <BFD2GrooveHit pos="7250000" len="170833" kpslot="3" kpartic="0" vel="0.31746" />
                            <BFD2GrooveHit pos="7500000" len="168750" kpslot="3" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="7745833" len="177083" kpslot="3" kpartic="0" vel="0.968254" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="22" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="102.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="\Users\michaelbugh\Desktop\tg6.mid" info_name="Tom Groove 9" version="3" bpm="95" timesig="4/8" denombeats="16" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="172917" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="175000" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="497916" len="172917" kpslot="12" kpartic="0" vel="0.563492" />
                            <BFD2GrooveHit pos="747916" len="170833" kpslot="3" kpartic="0" vel="0.587302" />
                            <BFD2GrooveHit pos="1004166" len="172917" kpslot="12" kpartic="0" vel="0.52381" />
                            <BFD2GrooveHit pos="1243750" len="170833" kpslot="3" kpartic="0" vel="0.309524" />
                            <BFD2GrooveHit pos="1497916" len="170833" kpslot="0" kpartic="0" vel="0.833333" />
                            <BFD2GrooveHit pos="1747916" len="170833" kpslot="12" kpartic="0" vel="0.595238" />
                            <BFD2GrooveHit pos="1750000" len="170833" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2247916" len="170833" kpslot="0" kpartic="0" vel="0.81746" />
                            <BFD2GrooveHit pos="2493750" len="175000" kpslot="3" kpartic="0" vel="0.460317" />
                            <BFD2GrooveHit pos="2741666" len="172917" kpslot="4" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="2989583" len="170833" kpslot="4" kpartic="0" vel="0.531746" />
                            <BFD2GrooveHit pos="3237500" len="168750" kpslot="4" kpartic="0" vel="0.507937" />
                            <BFD2GrooveHit pos="3485416" len="170833" kpslot="3" kpartic="0" vel="0.412698" />
                            <BFD2GrooveHit pos="3735416" len="170833" kpslot="3" kpartic="0" vel="0.515873" />
                            <BFD2GrooveHit pos="3989583" len="170833" kpslot="0" kpartic="0" vel="0.888889" />
                            <BFD2GrooveHit pos="3993750" len="172917" kpslot="6" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="4491666" len="175000" kpslot="12" kpartic="0" vel="0.611111" />
                            <BFD2GrooveHit pos="4745833" len="170833" kpslot="3" kpartic="0" vel="0.468254" />
                            <BFD2GrooveHit pos="5002083" len="170833" kpslot="12" kpartic="0" vel="0.420635" />
                            <BFD2GrooveHit pos="5243750" len="172917" kpslot="3" kpartic="0" vel="0.206349" />
                            <BFD2GrooveHit pos="5497916" len="172917" kpslot="0" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="5750000" len="168750" kpslot="8" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="5752083" len="170833" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6247916" len="172917" kpslot="0" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="6504166" len="100000" kpslot="3" kpartic="0" vel="0.466508" />
                            <BFD2GrooveHit pos="6604166" len="168750" kpslot="3" kpartic="0" vel="0.434762" />
                            <BFD2GrooveHit pos="6793750" len="216667" kpslot="3" kpartic="0" vel="0.355397" />
                            <BFD2GrooveHit pos="6910416" len="16667" kpslot="3" kpartic="0" vel="0.236349" />
                            <BFD2GrooveHit pos="7012500" len="172917" kpslot="3" kpartic="0" vel="0.315714" />
                            <BFD2GrooveHit pos="7241666" len="170833" kpslot="3" kpartic="0" vel="0.315714" />
                            <BFD2GrooveHit pos="7497916" len="168750" kpslot="12" kpartic="0" vel="0.396825" />
                            <BFD2GrooveHit pos="7625000" len="172917" kpslot="3" kpartic="0" vel="0.141111" />
                            <BFD2GrooveHit pos="7750000" len="175000" kpslot="12" kpartic="0" vel="0.674603" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="24" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="819">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_author="User" info_name="Fill 1" version="3" bpm="95" timesig="4/8" denombeats="2" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="5">
                            <BFD2GrooveHit pos="0" len="158333" kpslot="1" kpartic="3" vel="0.738095" />
                            <BFD2GrooveHit pos="2083" len="158333" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="253348" len="1" kpslot="1" kpartic="0" vel="0.770833" />
                            <BFD2GrooveHit pos="493750" len="162500" kpslot="4" kpartic="0" vel="0.547619" />
                            <BFD2GrooveHit pos="741666" len="160417" kpslot="3" kpartic="0" vel="0.395159" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="25" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="819">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_author="User" info_name="Fill 2" version="3" bpm="95" timesig="4/8" denombeats="2" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="6">
                            <BFD2GrooveHit pos="0" len="160417" kpslot="1" kpartic="3" vel="0.730159" />
                            <BFD2GrooveHit pos="862" len="160417" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="232112" len="158334" kpslot="1" kpartic="0" vel="0.357143" />
                            <BFD2GrooveHit pos="498779" len="158333" kpslot="1" kpartic="0" vel="0.603175" />
                            <BFD2GrooveHit pos="509195" len="160417" kpslot="0" kpartic="0" vel="0.246032" />
                            <BFD2GrooveHit pos="750862" len="164583" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="26" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="819">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_author="User" info_name="Fill 3" version="3" bpm="95" timesig="4/8" denombeats="2" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="5">
                            <BFD2GrooveHit pos="0" len="1" kpslot="5" kpartic="0" vel="0.662066" />
                            <BFD2GrooveHit pos="596" len="1" kpslot="4" kpartic="0" vel="0.493931" />
                            <BFD2GrooveHit pos="125309" len="1" kpslot="4" kpartic="0" vel="0.588349" />
                            <BFD2GrooveHit pos="270240" len="1" kpslot="3" kpartic="0" vel="0.515923" />
                            <BFD2GrooveHit pos="382340" len="1" kpslot="3" kpartic="0" vel="0.538241" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="27" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="819">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_author="User" info_name="Fill 4" version="3" bpm="95" timesig="4/8" denombeats="2" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="609" len="158333" kpslot="1" kpartic="3" vel="0.666667" />
                            <BFD2GrooveHit pos="609" len="156250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="250609" len="158333" kpslot="3" kpartic="0" vel="0.500952" />
                            <BFD2GrooveHit pos="261734" len="1" kpslot="5" kpartic="0" vel="0.766667" />
                            <BFD2GrooveHit pos="416233" len="243750" kpslot="0" kpartic="0" vel="0.471667" />
                            <BFD2GrooveHit pos="500856" len="10417" kpslot="4" kpartic="0" vel="0.621058" />
                            <BFD2GrooveHit pos="502002" len="1" kpslot="5" kpartic="0" vel="0.686665" />
                            <BFD2GrooveHit pos="750609" len="164583" kpslot="5" kpartic="0" vel="0.88" />
                            <BFD2GrooveHit pos="752243" len="1" kpslot="5" kpartic="0" vel="0.662019" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="28" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="1641.62">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_author="User" info_name="Fill 5" version="3" bpm="95" timesig="4/8" denombeats="2" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="6">
                            <BFD2GrooveHit pos="609" len="158333" kpslot="1" kpartic="3" vel="0.833333" />
                            <BFD2GrooveHit pos="167275" len="95833" kpslot="1" kpartic="0" vel="0.380952" />
                            <BFD2GrooveHit pos="315192" len="162500" kpslot="1" kpartic="0" vel="0.34127" />
                            <BFD2GrooveHit pos="481859" len="160417" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="496442" len="168750" kpslot="1" kpartic="0" vel="0.888889" />
                            <BFD2GrooveHit pos="746442" len="160417" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
    <BFD2HumanizeTemplate name="fx" bypass="false" qstrength="0" timevarmax="0" timevarprob="0.25" timemult="1" timediv="1" comp="1" gain="0" simplicity="0" velvarmax="0" velvarprob="0.25" sstrength="0">
        <BFD2QuantizeTemplate name="qtemplate" div="16" divtype="normal" swing="0" />
        <BFD2SwingTemplate name="stemplate" swingname="1/16 Note">
            <VFloatVectorMapXY name="timemap" count="3">
                <element x="0" y="0" />
                <element x="0.25" y="0.333333" />
                <element x="0.5" y="0.5" />
            </VFloatVectorMapXY>
        </BFD2SwingTemplate>
    </BFD2HumanizeTemplate>
    <BFD2PatternManagerSettings name="settings" loop="true" grvactive="true" latch="false" poly="false" synctolastbar="false" autofill="false" autofillperiod="16" autoplay="true" autoplaygroove="-1" />
</root>
