<root timeformat="ticks" ppqn="1000000" loop="false" loopstart="0" loopend="4000000" timesig="4/4" bpm="149">
    <BFD2GrooveBundle name="bundle" version="3">
        <BFD2GrooveBundleInfo name="info" info_inhrt="false" info_library="FXJM2" info_librarylong="JM Essentials Vol 2" info_author="Jacques Mathias" info_photo="JM 149 50&apos;s Rock.pal." info_name="JM 149 50&apos;s Rock" has_song="false" bpm="149" genre="50&apos;s Rock" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="54">
            <VDictionaryPair>
                <VValue type="int" value="0" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="8" vel="0.834646" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.794173" />
                            <BFD2GrooveHit pos="1495729" len="31250" kpslot="2" kpartic="8" vel="0.897638" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.874291" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.91" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="2" kpartic="8" vel="0.724409" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.756181" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.82" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="8" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.91" />
                            <BFD2GrooveHit pos="7001979" len="31250" kpslot="2" kpartic="9" vel="0.866142" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="1" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.653543" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="8" vel="0.834646" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.614173" />
                            <BFD2GrooveHit pos="1495729" len="31250" kpslot="2" kpartic="8" vel="0.897638" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.669291" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="2" kpartic="8" vel="0.724409" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.551181" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="2" kpartic="8" vel="0.779528" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="8" vel="0.92126" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="7001979" len="31250" kpslot="2" kpartic="9" vel="0.866142" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="2" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="9" vel="0.716535" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.704409" />
                            <BFD2GrooveHit pos="1495729" len="31250" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.798898" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.806772" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.514449" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.688661" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.814646" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="8" vel="0.874016" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.698819" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.82" />
                            <BFD2GrooveHit pos="7001979" len="31250" kpslot="2" kpartic="9" vel="0.543307" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="3" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.622047" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="9" vel="0.716535" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1495729" len="31250" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.559449" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="2" kpartic="8" vel="0.472441" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="8" vel="0.874016" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.638819" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7001979" len="31250" kpslot="2" kpartic="9" vel="0.543307" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="4" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_c.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_c" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.472441" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.30248" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.207992" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="9" vel="0.0787402" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="8" vel="0.247362" />
                            <BFD2GrooveHit pos="4993750" len="31250" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="2" kpartic="9" vel="0.401575" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="8" vel="0.247362" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.837756" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="2" kpartic="8" vel="0.239488" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="5" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_c Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_c Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.75" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.33748" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.242992" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="9" vel="0.0787402" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="8" vel="0.282362" />
                            <BFD2GrooveHit pos="4993750" len="31250" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="2" kpartic="9" vel="0.401575" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="8" vel="0.282362" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="9" vel="0.755906" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="2" kpartic="8" vel="0.274488" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="6" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_d.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_d" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="8" vel="0.622047" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.536693" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="8" vel="0.732283" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.608937" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="8" vel="0.423701" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="8" vel="0.534685" />
                            <BFD2GrooveHit pos="4993750" len="31250" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="5" vel="0.952756" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="2" kpartic="8" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="7" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1_d Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1_d Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.75" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.456693" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="8" vel="0.732283" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.850394" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.503937" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="8" vel="0.393701" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="8" vel="0.84252" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="8" vel="0.519685" />
                            <BFD2GrooveHit pos="4993750" len="31250" kpslot="2" kpartic="8" vel="0.629921" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="2" kpartic="8" vel="0.685039" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="8" vel="0.559055" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.92" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="8" vel="0.716535" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="2" kpartic="8" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="8" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1 FBar1.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1 FBar1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="8" vel="0.787402" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="0" kpartic="0" vel="0.736339" />
                            <BFD2GrooveHit pos="1001979" len="31250" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="1" kpartic="3" vel="0.622047" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="1495729" len="31250" kpslot="2" kpartic="8" vel="0.669291" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="9" vel="0.737402" />
                            <BFD2GrooveHit pos="2004062" len="31250" kpslot="0" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="2993750" len="31250" kpslot="2" kpartic="9" vel="0.645669" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.76378" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="8" vel="0.592992" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="2" kpartic="9" vel="0.850394" />
                            <BFD2GrooveHit pos="4006250" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="4495729" len="31250" kpslot="1" kpartic="5" vel="0.584449" />
                            <BFD2GrooveHit pos="4495729" len="31250" kpslot="2" kpartic="5" vel="0.330709" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.826772" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="5" vel="0.930906" />
                            <BFD2GrooveHit pos="5501979" len="31250" kpslot="1" kpartic="5" vel="0.854173" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="2" kpartic="3" vel="0.362205" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="3" vel="0.85" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="1" kpartic="5" vel="0.95" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="1" kpartic="5" vel="1" />
                            <BFD2GrooveHit pos="6508438" len="31250" kpslot="2" kpartic="3" vel="0.401575" />
                            <BFD2GrooveHit pos="6993750" len="31250" kpslot="1" kpartic="3" vel="0.590157" />
                            <BFD2GrooveHit pos="6993750" len="31250" kpslot="2" kpartic="1" vel="0.905512" />
                            <BFD2GrooveHit pos="7493750" len="31250" kpslot="2" kpartic="1" vel="0.480315" />
                            <BFD2GrooveHit pos="7506250" len="31250" kpslot="1" kpartic="3" vel="0.843898" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="9" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1 FBar2.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1 FBar2" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.503937" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.459488" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="2" kpartic="9" vel="0.669291" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.755906" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.451614" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.412244" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="9" vel="0.80315" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="9" vel="0.11811" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4006250" len="31250" kpslot="2" kpartic="9" vel="0.535433" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="8" vel="0.451614" />
                            <BFD2GrooveHit pos="4993750" len="31250" kpslot="2" kpartic="9" vel="0.692913" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.669291" />
                            <BFD2GrooveHit pos="5491562" len="31250" kpslot="2" kpartic="8" vel="0.553976" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="4" kpartic="2" vel="0.645833" />
                            <BFD2GrooveHit pos="6250000" len="31250" kpslot="1" kpartic="1" vel="0.30374" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="1" kpartic="1" vel="0.403346" />
                            <BFD2GrooveHit pos="6750000" len="31250" kpslot="1" kpartic="3" vel="0.639567" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="4" kpartic="0" vel="0.895833" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="10" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1 FBar3.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1 FBar3" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.307087" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.0314961" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.787402" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="2" kpartic="9" vel="0.685039" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.102362" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="9" vel="0.456693" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.0472441" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="9" vel="0.787402" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="6" vel="0.14811" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="6" vel="0.730433" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="7" vel="0.179606" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="4" vel="0.692913" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="5" vel="0.212598" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6250000" len="31250" kpslot="1" kpartic="1" vel="0.283465" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="1" kpartic="3" vel="0.275591" />
                            <BFD2GrooveHit pos="6750000" len="31250" kpslot="1" kpartic="3" vel="0.511811" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="7250000" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="4" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="11" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1 FBar4.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1 FBar4" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.307087" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.0314961" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="2" kpartic="9" vel="0.732283" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.102362" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="9" vel="0.566929" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="8" vel="0.141732" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="9" vel="0.811024" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="6" vel="0.11811" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="5" vel="0.650433" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="4" vel="0.264606" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.807913" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="0" vel="0.477205" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="1" vel="0.896378" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6512500" len="31250" kpslot="1" kpartic="3" vel="0.647913" />
                            <BFD2GrooveHit pos="6989479" len="31250" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="7510312" len="31250" kpslot="1" kpartic="3" vel="0.787402" />
                            <BFD2GrooveHit pos="7756250" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="12" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock CH1 FBar5.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock CH1 FBar5" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="9" vel="0.307087" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="2" kpartic="8" vel="0.0314961" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="2" kpartic="9" vel="0.779528" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="8" vel="0.19685" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="6" vel="0.76378" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="2" kpartic="6" vel="0.165354" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="7" vel="0.724409" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="2" kpartic="4" vel="0.11811" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="4" vel="0.251969" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.968504" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="0" kpartic="0" vel="0.173228" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.299213" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="7" kpartic="2" vel="0.780157" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="14" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="7" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.637795" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.76378" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="7" vel="0.905512" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="7" vel="0.897638" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.566929" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="7" vel="0.952756" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="15" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.834646" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="7" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.76378" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="7" vel="0.905512" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="7" vel="0.897638" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.590551" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="7" vel="0.952756" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="16" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="7" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="7" vel="0.905512" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="7" vel="0.897638" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.740157" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="7" vel="0.952756" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="17" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.82" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="7" vel="0.866142" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="7" vel="0.905512" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.80315" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="7" vel="0.897638" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.740157" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="7" vel="0.952756" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="18" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_c.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_c" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="7" vel="0.787402" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.629921" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="5" vel="0.944882" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.629921" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.889764" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.669291" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="5" vel="0.952756" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.795276" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="19" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1_c Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1_c Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.84252" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="7" vel="0.629921" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="5" vel="0.944882" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="7" vel="0.629921" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="0" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.889764" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="7" vel="0.669291" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.543307" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="5" vel="0.952756" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.795276" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="20" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1 FBar1.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1 FBar1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="5" vel="0.84252" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="491562" len="31250" kpslot="0" kpartic="0" vel="0.503937" />
                            <BFD2GrooveHit pos="1008229" len="31250" kpslot="0" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1489479" len="31250" kpslot="2" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="1489479" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="2006250" len="31250" kpslot="0" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="2510312" len="31250" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.551181" />
                            <BFD2GrooveHit pos="3937500" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="4035312" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="5008229" len="31250" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5250000" len="31250" kpslot="1" kpartic="1" vel="0.314961" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="1" vel="0.519685" />
                            <BFD2GrooveHit pos="5750000" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6750000" len="31250" kpslot="1" kpartic="1" vel="0.322835" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="1" vel="0.385827" />
                            <BFD2GrooveHit pos="7250000" len="31250" kpslot="1" kpartic="3" vel="0.566929" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="21" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1 FBar2.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1 FBar2" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.84252" />
                            <BFD2GrooveHit pos="991562" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="991562" len="31250" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="6" kpartic="2" vel="0.850394" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="2" kpartic="7" vel="0.629921" />
                            <BFD2GrooveHit pos="2508229" len="31250" kpslot="0" kpartic="0" vel="0.755906" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="6" kpartic="2" vel="0.944882" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="2" kpartic="5" vel="0.149606" />
                            <BFD2GrooveHit pos="3987500" len="31250" kpslot="2" kpartic="3" vel="0.527559" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="4491562" len="31250" kpslot="2" kpartic="3" vel="0.377953" />
                            <BFD2GrooveHit pos="4510312" len="31250" kpslot="1" kpartic="2" vel="0.566929" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="5004062" len="31250" kpslot="1" kpartic="2" vel="0.779528" />
                            <BFD2GrooveHit pos="5501979" len="31250" kpslot="1" kpartic="3" vel="0.614173" />
                            <BFD2GrooveHit pos="5501979" len="31250" kpslot="2" kpartic="3" vel="0.519685" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="1" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="2" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="6493750" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="6504062" len="31250" kpslot="2" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="3" vel="0.937008" />
                            <BFD2GrooveHit pos="7010312" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="0" kpartic="0" vel="0.795276" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="22" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1 FBar3.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1 FBar3" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="3" vel="0.527559" />
                            <BFD2GrooveHit pos="6250" len="31250" kpslot="0" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="493750" len="31250" kpslot="1" kpartic="2" vel="0.566929" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="2" kpartic="3" vel="0.377953" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="2" vel="0.779528" />
                            <BFD2GrooveHit pos="1010312" len="31250" kpslot="2" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="1508229" len="31250" kpslot="1" kpartic="3" vel="0.614173" />
                            <BFD2GrooveHit pos="1510312" len="31250" kpslot="2" kpartic="3" vel="0.519685" />
                            <BFD2GrooveHit pos="1995729" len="31250" kpslot="1" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="1997812" len="31250" kpslot="2" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="2510312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="2510312" len="31250" kpslot="2" kpartic="3" vel="0.645669" />
                            <BFD2GrooveHit pos="2991562" len="31250" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="2995729" len="31250" kpslot="2" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="3493750" len="31250" kpslot="2" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="3497812" len="31250" kpslot="1" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="4010312" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="4010312" len="31250" kpslot="2" kpartic="3" vel="1" />
                            <BFD2GrooveHit pos="4151979" len="31250" kpslot="2" kpartic="10" vel="0.787402" />
                            <BFD2GrooveHit pos="4989479" len="31250" kpslot="5" kpartic="2" vel="0.874016" />
                            <BFD2GrooveHit pos="5245729" len="31250" kpslot="1" kpartic="1" vel="0.15748" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="1" kpartic="1" vel="0.393701" />
                            <BFD2GrooveHit pos="5760312" len="31250" kpslot="1" kpartic="3" vel="0.779528" />
                            <BFD2GrooveHit pos="6008229" len="31250" kpslot="1" kpartic="3" vel="0.992126" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="4" kpartic="2" vel="0.925" />
                            <BFD2GrooveHit pos="6745729" len="31250" kpslot="1" kpartic="1" vel="0.452953" />
                            <BFD2GrooveHit pos="7008229" len="31250" kpslot="1" kpartic="1" vel="0.626181" />
                            <BFD2GrooveHit pos="7258229" len="31250" kpslot="1" kpartic="3" vel="0.728543" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="1" kpartic="3" vel="0.927638" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="23" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH1 FBar4.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH1 FBar4" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.84252" />
                            <BFD2GrooveHit pos="6250" len="31250" kpslot="0" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="2" kpartic="3" vel="0.448819" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="1489479" len="31250" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1489479" len="31250" kpslot="7" kpartic="2" vel="0.897638" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="3" vel="0.307087" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="2" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4493750" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="4508229" len="31250" kpslot="2" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="2" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="5010312" len="31250" kpslot="1" kpartic="3" vel="0.929134" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="2" kpartic="3" vel="0.283465" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6966562" len="31250" kpslot="1" kpartic="3" vel="0.441181" />
                            <BFD2GrooveHit pos="7031250" len="31250" kpslot="1" kpartic="3" vel="0.567165" />
                            <BFD2GrooveHit pos="7455955" len="31250" kpslot="1" kpartic="5" vel="0.92" />
                            <BFD2GrooveHit pos="7531250" len="31250" kpslot="1" kpartic="3" vel="0.935512" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="25" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="5" vel="0.787402" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="2" kpartic="4" vel="0.330709" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="5" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="4" vel="0.456693" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="2" kpartic="5" vel="0.283465" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="5" vel="0.905512" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.874016" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="2" kpartic="5" vel="0.370079" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="5" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="4" vel="0.385827" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="4" vel="0.488189" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="2" kpartic="4" vel="0.275591" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="5" vel="0.952756" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="2" kpartic="4" vel="0.314961" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="26" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.669291" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="2" kpartic="5" vel="0.23622" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="5" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="4" vel="0.385827" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="2" kpartic="5" vel="0.283465" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="5" vel="0.929134" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="2" kpartic="5" vel="0.370079" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="5" vel="0.80315" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4500000" len="31250" kpslot="2" kpartic="4" vel="0.275591" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.897638" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.755906" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="2" kpartic="4" vel="0.417323" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="2" kpartic="4" vel="0.275591" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="5" vel="0.952756" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="2" kpartic="4" vel="0.314961" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="27" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="5" vel="0.787402" />
                            <BFD2GrooveHit pos="506250" len="31250" kpslot="2" kpartic="4" vel="0.330709" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="1491562" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1989479" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="2493750" len="31250" kpslot="2" kpartic="5" vel="0.283465" />
                            <BFD2GrooveHit pos="2995729" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="3008229" len="31250" kpslot="2" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="2" kpartic="5" vel="0.80315" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4495729" len="31250" kpslot="2" kpartic="4" vel="0.385827" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="1" kpartic="3" vel="0.755906" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="6008229" len="31250" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="6495729" len="31250" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="4" vel="0.275591" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="2" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7010312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="28" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.787402" />
                            <BFD2GrooveHit pos="506250" len="31250" kpslot="2" kpartic="4" vel="0.330709" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="1491562" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="1989479" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="0" kpartic="0" vel="0.76378" />
                            <BFD2GrooveHit pos="2493750" len="31250" kpslot="2" kpartic="5" vel="0.283465" />
                            <BFD2GrooveHit pos="2995729" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3008229" len="31250" kpslot="2" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="2" kpartic="5" vel="0.80315" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4495729" len="31250" kpslot="2" kpartic="4" vel="0.385827" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="3" vel="0.897638" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="6008229" len="31250" kpslot="0" kpartic="0" vel="0.574803" />
                            <BFD2GrooveHit pos="6495729" len="31250" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="2" kpartic="4" vel="0.275591" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="2" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7010312" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="29" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2 FBar1.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2 FBar1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="5" vel="0.787402" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="2" kpartic="4" vel="0.330709" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="5" vel="0.866142" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="2" kpartic="4" vel="0.456693" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="2010312" len="31250" kpslot="0" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2500000" len="31250" kpslot="2" kpartic="5" vel="0.283465" />
                            <BFD2GrooveHit pos="2508229" len="31250" kpslot="0" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="2" kpartic="5" vel="0.700787" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4493750" len="31250" kpslot="2" kpartic="5" vel="0.480315" />
                            <BFD2GrooveHit pos="4495729" len="31250" kpslot="1" kpartic="3" vel="0.464567" />
                            <BFD2GrooveHit pos="4989479" len="31250" kpslot="1" kpartic="3" vel="0.590551" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="5" vel="0.677165" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="2" kpartic="5" vel="0.456693" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="2" kpartic="5" vel="0.811024" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="6501979" len="31250" kpslot="2" kpartic="5" vel="0.559055" />
                            <BFD2GrooveHit pos="6508229" len="31250" kpslot="1" kpartic="3" vel="0.653543" />
                            <BFD2GrooveHit pos="6989479" len="31250" kpslot="1" kpartic="3" vel="0.84252" />
                            <BFD2GrooveHit pos="6995729" len="31250" kpslot="2" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="7497812" len="31250" kpslot="2" kpartic="3" vel="0.968504" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="30" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock OH2 FBar2.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock OH2 FBar2" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="5" vel="0.787402" />
                            <BFD2GrooveHit pos="506250" len="31250" kpslot="2" kpartic="2" vel="0.354331" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="2" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="1491562" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="2" kpartic="5" vel="0.740157" />
                            <BFD2GrooveHit pos="2497812" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="3506250" len="31250" kpslot="0" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="7" kpartic="2" vel="0.80315" />
                            <BFD2GrooveHit pos="4001979" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="4960312" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5031250" len="31250" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="5493750" len="31250" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="5745729" len="31250" kpslot="1" kpartic="0" vel="0.574606" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6241562" len="31250" kpslot="1" kpartic="1" vel="0.279488" />
                            <BFD2GrooveHit pos="6501979" len="31250" kpslot="1" kpartic="1" vel="0.444843" />
                            <BFD2GrooveHit pos="6741562" len="31250" kpslot="1" kpartic="3" vel="0.582677" />
                            <BFD2GrooveHit pos="7008229" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="7497812" len="31250" kpslot="4" kpartic="0" vel="0.889764" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="32" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="8" kpartic="3" vel="0.820039" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="8" kpartic="3" vel="0.930276" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.614173" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.669291" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="8" kpartic="3" vel="0.827913" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="8" kpartic="3" vel="0.930276" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="8" kpartic="3" vel="0.764921" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="8" kpartic="3" vel="0.820039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.314961" />
                            <BFD2GrooveHit pos="5004062" len="31250" kpslot="1" kpartic="3" vel="0.551181" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5987500" len="31250" kpslot="8" kpartic="3" vel="0.764921" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6987500" len="31250" kpslot="8" kpartic="3" vel="0.906654" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.795276" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="33" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.708661" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.614173" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.669291" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="8" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.314961" />
                            <BFD2GrooveHit pos="5004062" len="31250" kpslot="1" kpartic="3" vel="0.551181" />
                            <BFD2GrooveHit pos="5504062" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5987500" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6987500" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="2" kpartic="10" vel="0.338583" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.795276" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="34" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="8" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5987500" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.628819" />
                            <BFD2GrooveHit pos="6987500" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="35" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.669291" />
                            <BFD2GrooveHit pos="997812" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="3" vel="0.724409" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="8" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.409449" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="1" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="1" kpartic="3" vel="0.834646" />
                            <BFD2GrooveHit pos="5987500" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6500000" len="31250" kpslot="0" kpartic="0" vel="0.608819" />
                            <BFD2GrooveHit pos="6987500" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="0" kpartic="0" vel="0.582677" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="36" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_c.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_c" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4062" len="31250" kpslot="8" kpartic="3" vel="0.566929" />
                            <BFD2GrooveHit pos="504062" len="31250" kpslot="8" kpartic="3" vel="0.123976" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="8" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4006250" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4508229" len="31250" kpslot="8" kpartic="3" vel="0.11811" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.314961" />
                            <BFD2GrooveHit pos="5001979" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5001979" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5991562" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="6996476" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="10" vel="0.338583" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="37" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride_c Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride_c Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4062" len="31250" kpslot="6" kpartic="2" vel="0.8" />
                            <BFD2GrooveHit pos="504062" len="31250" kpslot="8" kpartic="3" vel="0.188976" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="8" kpartic="3" vel="0.692913" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="8" kpartic="3" vel="0.795276" />
                            <BFD2GrooveHit pos="3004062" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3006250" len="31250" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="3995729" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="4006250" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4508229" len="31250" kpslot="8" kpartic="3" vel="0.11811" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.314961" />
                            <BFD2GrooveHit pos="5001979" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5001979" len="31250" kpslot="8" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="5991562" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="8" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="6979563" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="6991562" len="31250" kpslot="8" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="2" kpartic="10" vel="0.338583" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="38" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride FBar1.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride FBar1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4062" len="31250" kpslot="7" kpartic="2" vel="0.755906" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="7" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="1001979" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="1501979" len="31250" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="1504062" len="31250" kpslot="6" kpartic="2" vel="0.85" />
                            <BFD2GrooveHit pos="2470729" len="31250" kpslot="0" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="2993750" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="7" kpartic="2" vel="0.795276" />
                            <BFD2GrooveHit pos="4004062" len="31250" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="4010312" len="31250" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="4506250" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="4995729" len="31250" kpslot="8" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5497812" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="6251979" len="31250" kpslot="1" kpartic="3" vel="0.542913" />
                            <BFD2GrooveHit pos="6504062" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="6993750" len="31250" kpslot="1" kpartic="3" vel="0.606299" />
                            <BFD2GrooveHit pos="6993750" len="31250" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="7256250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="7497812" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="39" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride FBar2.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride FBar2" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4062" len="31250" kpslot="6" kpartic="2" vel="0.669291" />
                            <BFD2GrooveHit pos="504062" len="31250" kpslot="8" kpartic="0" vel="0.188976" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="2" kpartic="10" vel="0.401575" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="8" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1006250" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="8" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="2491562" len="31250" kpslot="0" kpartic="0" vel="0.267717" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="8" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="2" kpartic="10" vel="0.385827" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="0" kpartic="0" vel="0.511811" />
                            <BFD2GrooveHit pos="4004062" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4006250" len="31250" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="4504062" len="31250" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.314961" />
                            <BFD2GrooveHit pos="5001979" len="31250" kpslot="8" kpartic="0" vel="0.811024" />
                            <BFD2GrooveHit pos="5500000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="5995729" len="31250" kpslot="0" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="6006250" len="31250" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="6506250" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="6" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="40" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Ride FBar3.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Ride FBar3" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4062" len="31250" kpslot="7" kpartic="2" vel="0.755906" />
                            <BFD2GrooveHit pos="508229" len="31250" kpslot="0" kpartic="0" vel="0.480315" />
                            <BFD2GrooveHit pos="991562" len="31250" kpslot="6" kpartic="2" vel="0.787402" />
                            <BFD2GrooveHit pos="1001979" len="31250" kpslot="1" kpartic="3" vel="0.80315" />
                            <BFD2GrooveHit pos="1504062" len="31250" kpslot="6" kpartic="2" vel="0.83" />
                            <BFD2GrooveHit pos="1506250" len="31250" kpslot="1" kpartic="3" vel="0.95" />
                            <BFD2GrooveHit pos="2493750" len="31250" kpslot="0" kpartic="0" vel="0.826772" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="7" kpartic="2" vel="0.82" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="0" kpartic="0" vel="0.787402" />
                            <BFD2GrooveHit pos="3997812" len="31250" kpslot="8" kpartic="0" vel="0.629921" />
                            <BFD2GrooveHit pos="4493750" len="31250" kpslot="4" kpartic="0" vel="0.660512" />
                            <BFD2GrooveHit pos="4545729" len="31250" kpslot="4" kpartic="2" vel="0.62" />
                            <BFD2GrooveHit pos="5476979" len="31250" kpslot="3" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="5537500" len="31250" kpslot="3" kpartic="2" vel="0.85" />
                            <BFD2GrooveHit pos="5993750" len="31250" kpslot="1" kpartic="3" vel="0.456693" />
                            <BFD2GrooveHit pos="6247812" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="6489479" len="31250" kpslot="4" kpartic="2" vel="0.795512" />
                            <BFD2GrooveHit pos="6750000" len="31250" kpslot="1" kpartic="0" vel="0.267717" />
                            <BFD2GrooveHit pos="6995729" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="7247812" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="7493750" len="31250" kpslot="3" kpartic="0" vel="0.905512" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="42" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock NoHH_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock NoHH_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="966562" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="1026979" len="31250" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2956250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3039479" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4962500" len="31250" kpslot="1" kpartic="3" vel="0.677165" />
                            <BFD2GrooveHit pos="5035312" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="6008229" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6491562" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="6960312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="7037500" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="0" kpartic="0" vel="0.464567" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="43" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock NoHH_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock NoHH_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="966562" len="31250" kpslot="1" kpartic="3" vel="0.740157" />
                            <BFD2GrooveHit pos="1026979" len="31250" kpslot="1" kpartic="3" vel="0.889764" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2956250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3039479" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4962500" len="31250" kpslot="1" kpartic="3" vel="0.677165" />
                            <BFD2GrooveHit pos="5035312" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="6008229" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6491562" len="31250" kpslot="1" kpartic="3" vel="0.574803" />
                            <BFD2GrooveHit pos="6960312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="7037500" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="0" kpartic="0" vel="0.464567" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="44" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock NoHH_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock NoHH_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="1001979" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="1475000" len="31250" kpslot="1" kpartic="3" vel="0.622047" />
                            <BFD2GrooveHit pos="1525000" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="2508229" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2956250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3039479" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3991562" len="31250" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="5008229" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="5462500" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5535312" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6506250" len="31250" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="6960312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="7037500" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="0" kpartic="0" vel="0.629921" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="45" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock NoHH_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock NoHH_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="1001979" len="31250" kpslot="1" kpartic="3" vel="0.771654" />
                            <BFD2GrooveHit pos="1475000" len="31250" kpslot="1" kpartic="3" vel="0.622047" />
                            <BFD2GrooveHit pos="1525000" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.661417" />
                            <BFD2GrooveHit pos="2508229" len="31250" kpslot="0" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2956250" len="31250" kpslot="1" kpartic="3" vel="0.732283" />
                            <BFD2GrooveHit pos="3039479" len="31250" kpslot="1" kpartic="3" vel="0.858268" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="0" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3991562" len="31250" kpslot="0" kpartic="0" vel="0.913386" />
                            <BFD2GrooveHit pos="5008229" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="5462500" len="31250" kpslot="1" kpartic="3" vel="0.700787" />
                            <BFD2GrooveHit pos="5535312" len="31250" kpslot="1" kpartic="3" vel="0.905512" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="0" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="6506250" len="31250" kpslot="0" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="6960312" len="31250" kpslot="1" kpartic="3" vel="0.818898" />
                            <BFD2GrooveHit pos="7037500" len="31250" kpslot="1" kpartic="3" vel="0.92126" />
                            <BFD2GrooveHit pos="7504062" len="31250" kpslot="0" kpartic="0" vel="0.629921" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="47" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="-20" edZm="207.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_a.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1487500" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="1518750" len="31250" kpslot="4" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="2983229" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4504062" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="4" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="6493750" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6997812" len="31250" kpslot="2" kpartic="10" vel="0.322835" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="48" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_a Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_a Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.795276" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1487500" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="1516667" len="31250" kpslot="4" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="2983229" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2983229" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4504062" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="4" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="4" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="6493750" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6997812" len="31250" kpslot="2" kpartic="10" vel="0.322835" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="49" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_b.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_b" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="4" kpartic="0" vel="0.647913" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="4" kpartic="2" vel="0.968504" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1487500" len="31250" kpslot="3" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.544921" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.703701" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="4" kpartic="2" vel="0.944882" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.595945" />
                            <BFD2GrooveHit pos="3991562" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4004062" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="4512500" len="31250" kpslot="4" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4518750" len="31250" kpslot="3" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4985312" len="31250" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="4" kpartic="2" vel="0.803504" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="0" vel="0.330709" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="3" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6508229" len="31250" kpslot="3" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7024665" len="31250" kpslot="4" kpartic="2" vel="0.79063" />
                            <BFD2GrooveHit pos="7497812" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="50" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_b Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_b Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.716535" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="4" kpartic="0" vel="0.647913" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="4" kpartic="2" vel="0.968504" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1487500" len="31250" kpslot="3" kpartic="0" vel="0.472441" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.544921" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.703701" />
                            <BFD2GrooveHit pos="2997812" len="31250" kpslot="3" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="4" kpartic="2" vel="0.944882" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.595945" />
                            <BFD2GrooveHit pos="3991562" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="0" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4004062" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="4512500" len="31250" kpslot="4" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4518750" len="31250" kpslot="3" kpartic="0" vel="0.692913" />
                            <BFD2GrooveHit pos="4985312" len="31250" kpslot="3" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5006250" len="31250" kpslot="4" kpartic="2" vel="0.803504" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="0" vel="0.330709" />
                            <BFD2GrooveHit pos="5997812" len="31250" kpslot="3" kpartic="0" vel="0.519685" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="0" kpartic="0" vel="0.488189" />
                            <BFD2GrooveHit pos="6004062" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6508229" len="31250" kpslot="3" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="7000000" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7024665" len="31250" kpslot="4" kpartic="2" vel="0.79063" />
                            <BFD2GrooveHit pos="7497812" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="51" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_c.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_c" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.359961" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="1" kpartic="5" vel="0.778307" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="3" kpartic="2" vel="0.992126" />
                            <BFD2GrooveHit pos="1518750" len="31250" kpslot="1" kpartic="5" vel="0.904291" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="2983229" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4504062" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="1" kpartic="5" vel="0.912165" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="3" kpartic="0" vel="0.808268" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="1" kpartic="5" vel="1" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="6493750" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6997812" len="31250" kpslot="2" kpartic="10" vel="0.322835" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="4" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="3" kpartic="0" vel="0.430945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="52" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock Tom_c Crash.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock Tom_c Crash" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="2" kpartic="10" vel="0.0866142" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="2" vel="0.724409" />
                            <BFD2GrooveHit pos="497812" len="31250" kpslot="3" kpartic="0" vel="0.359961" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="1" kpartic="2" vel="0.543307" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="3" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="1004062" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="3" kpartic="2" vel="0.992126" />
                            <BFD2GrooveHit pos="1518750" len="31250" kpslot="1" kpartic="2" vel="0.669291" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="2001979" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="2008229" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="2983229" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="3000000" len="31250" kpslot="4" kpartic="2" vel="0.96063" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="3501979" len="31250" kpslot="3" kpartic="0" vel="0.440945" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="0" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="3993750" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="4000000" len="31250" kpslot="3" kpartic="0" vel="0.795276" />
                            <BFD2GrooveHit pos="4504062" len="31250" kpslot="3" kpartic="0" vel="0.314961" />
                            <BFD2GrooveHit pos="4987500" len="31250" kpslot="1" kpartic="2" vel="0.677165" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="2" kpartic="10" vel="0.165354" />
                            <BFD2GrooveHit pos="5000000" len="31250" kpslot="3" kpartic="0" vel="0.808268" />
                            <BFD2GrooveHit pos="5495729" len="31250" kpslot="1" kpartic="2" vel="0.811024" />
                            <BFD2GrooveHit pos="5506250" len="31250" kpslot="3" kpartic="2" vel="0.937008" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="0" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="6000000" len="31250" kpslot="2" kpartic="10" vel="0.0787402" />
                            <BFD2GrooveHit pos="6001979" len="31250" kpslot="3" kpartic="0" vel="0.346457" />
                            <BFD2GrooveHit pos="6493750" len="31250" kpslot="3" kpartic="0" vel="0.582677" />
                            <BFD2GrooveHit pos="6997812" len="31250" kpslot="2" kpartic="10" vel="0.322835" />
                            <BFD2GrooveHit pos="7004062" len="31250" kpslot="4" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7006250" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="7495729" len="31250" kpslot="3" kpartic="0" vel="0.430945" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="54" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="177.375">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 Rockabilly Intro_a.mid" info_author="Jacques Mathias" info_name="JM 149 Rockabilly Intro_a" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.787402" />
                            <BFD2GrooveHit pos="51979" len="31250" kpslot="6" kpartic="8000" vel="0.787402" />
                            <BFD2GrooveHit pos="3510312" len="31250" kpslot="0" kpartic="0" vel="0.315984" />
                            <BFD2GrooveHit pos="3750000" len="31250" kpslot="0" kpartic="0" vel="0.638819" />
                            <BFD2GrooveHit pos="3968750" len="31250" kpslot="1" kpartic="3" vel="0.543307" />
                            <BFD2GrooveHit pos="4033229" len="31250" kpslot="1" kpartic="3" vel="0.708661" />
                            <BFD2GrooveHit pos="4447812" len="31250" kpslot="1" kpartic="3" vel="0.607559" />
                            <BFD2GrooveHit pos="4533229" len="31250" kpslot="1" kpartic="3" vel="0.92252" />
                            <BFD2GrooveHit pos="6497812" len="31250" kpslot="1" kpartic="3" vel="0.629921" />
                            <BFD2GrooveHit pos="7008229" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="7500000" len="31250" kpslot="1" kpartic="3" vel="0.944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="56" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 Rockabilly Fill1.mid" info_author="Jacques Mathias" info_name="JM 149 Rockabilly Fill1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="1241562" len="31250" kpslot="1" kpartic="1" vel="0.314961" />
                            <BFD2GrooveHit pos="1491562" len="31250" kpslot="1" kpartic="1" vel="0.519685" />
                            <BFD2GrooveHit pos="1741562" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="2491562" len="31250" kpslot="4" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2741562" len="31250" kpslot="1" kpartic="1" vel="0.322835" />
                            <BFD2GrooveHit pos="2991562" len="31250" kpslot="1" kpartic="1" vel="0.385827" />
                            <BFD2GrooveHit pos="3241562" len="31250" kpslot="1" kpartic="3" vel="0.566929" />
                            <BFD2GrooveHit pos="3491562" len="31250" kpslot="1" kpartic="3" vel="0.826772" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="57" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 Rockabilly Fill2.mid" info_author="Jacques Mathias" info_name="JM 149 Rockabilly Fill2" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="5" kpartic="2" vel="0.689016" />
                            <BFD2GrooveHit pos="241562" len="31250" kpslot="1" kpartic="1" vel="0.314961" />
                            <BFD2GrooveHit pos="491562" len="31250" kpslot="1" kpartic="1" vel="0.519685" />
                            <BFD2GrooveHit pos="741562" len="31250" kpslot="1" kpartic="3" vel="0.850394" />
                            <BFD2GrooveHit pos="991562" len="31250" kpslot="1" kpartic="3" vel="0.952756" />
                            <BFD2GrooveHit pos="1491562" len="31250" kpslot="4" kpartic="2" vel="0.9" />
                            <BFD2GrooveHit pos="1741562" len="31250" kpslot="1" kpartic="1" vel="0.322835" />
                            <BFD2GrooveHit pos="1991562" len="31250" kpslot="1" kpartic="1" vel="0.385827" />
                            <BFD2GrooveHit pos="2241562" len="31250" kpslot="1" kpartic="3" vel="0.661417" />
                            <BFD2GrooveHit pos="2491562" len="31250" kpslot="1" kpartic="3" vel="0.88189" />
                            <BFD2GrooveHit pos="3001979" len="31250" kpslot="4" kpartic="2" vel="0.787402" />
                            <BFD2GrooveHit pos="3491562" len="31250" kpslot="3" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="58" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 Rockabilly Fill3.mid" info_author="Jacques Mathias" info_name="JM 149 Rockabilly Fill3" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="241562" len="31250" kpslot="1" kpartic="1" vel="0.527559" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="1" kpartic="1" vel="0.456693" />
                            <BFD2GrooveHit pos="756250" len="31250" kpslot="1" kpartic="3" vel="0.472441" />
                            <BFD2GrooveHit pos="991562" len="31250" kpslot="1" kpartic="3" vel="0.661417" />
                            <BFD2GrooveHit pos="1033229" len="31250" kpslot="1" kpartic="3" vel="0.866142" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="0" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="1" kpartic="1" vel="0.160748" />
                            <BFD2GrooveHit pos="2000000" len="31250" kpslot="1" kpartic="1" vel="0.326102" />
                            <BFD2GrooveHit pos="2258229" len="31250" kpslot="1" kpartic="3" vel="0.726417" />
                            <BFD2GrooveHit pos="2495729" len="31250" kpslot="1" kpartic="3" vel="0.811024" />
                            <BFD2GrooveHit pos="2750000" len="31250" kpslot="1" kpartic="3" vel="0.622047" />
                            <BFD2GrooveHit pos="2991562" len="31250" kpslot="1" kpartic="3" vel="0.913386" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="59" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 Rockabilly Fill4.mid" info_author="Jacques Mathias" info_name="JM 149 Rockabilly Fill4" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="1" kpartic="1" vel="0.259843" />
                            <BFD2GrooveHit pos="1995729" len="31250" kpslot="4" kpartic="2" vel="0.705394" />
                            <BFD2GrooveHit pos="2250000" len="31250" kpslot="1" kpartic="5" vel="0.615433" />
                            <BFD2GrooveHit pos="2491562" len="31250" kpslot="1" kpartic="3" vel="0.498543" />
                            <BFD2GrooveHit pos="2751979" len="31250" kpslot="1" kpartic="3" vel="0.309567" />
                            <BFD2GrooveHit pos="2991562" len="31250" kpslot="1" kpartic="3" vel="0.851142" />
                            <BFD2GrooveHit pos="3243750" len="31250" kpslot="1" kpartic="3" vel="0.685039" />
                            <BFD2GrooveHit pos="3504062" len="31250" kpslot="4" kpartic="2" vel="0.826772" />
                            <BFD2GrooveHit pos="3750000" len="31250" kpslot="1" kpartic="3" vel="0.566929" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="128">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:/Users/Robert/AppData/Local/Temp/JM 149 50&apos;s Rock End1.mid" info_author="Jacques Mathias" info_name="JM 149 50&apos;s Rock End1" version="3" bpm="149" genre="50&apos;s Rock" timesig="4/4" denombeats="4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="3">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="2" vel="0.818898" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.937008" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="7" kpartic="0" vel="0.787402" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
    <BFD2HumanizeTemplate name="fx" bypass="false" qstrength="0" timevarmax="0" timevarprob="0.25" timemult="1" timediv="1" comp="1" gain="0" simplicity="0" velvarmax="0" velvarprob="0.25" sstrength="0">
        <BFD2QuantizeTemplate name="qtemplate" div="16" divtype="normal" swing="0" />
        <BFD2SwingTemplate name="stemplate" swingname="1/16 Note">
            <VFloatVectorMapXY name="timemap" count="3">
                <element x="0" y="0" />
                <element x="0.25" y="0.333333" />
                <element x="0.5" y="0.5" />
            </VFloatVectorMapXY>
        </BFD2SwingTemplate>
    </BFD2HumanizeTemplate>
    <BFD2PatternManagerSettings name="settings" loop="false" grvactive="true" latch="false" poly="false" synctolastbar="false" autofill="false" autofillperiod="16" autoplay="true" autoplaymode="palette" autoplaygroove="60" />
</root>
