<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Cha Cha Cha 1.pal.png" info_name="Cha Cha Cha 1" info_rating="3" bpm="110" genre="Latin" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="15">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 01" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.480315" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.472441" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2491667" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="8333" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.519685" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="1487500" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="12500" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="495833" vel="0.622047" kpslot="5" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 01a" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.472441" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.480315" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1520833" len="979167" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2000000" len="20833" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.629921" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2987500" vel="0.480315" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="8333" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7012500" len="987500" vel="0.669291" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="8333" vel="0.622047" kpslot="5" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 01b" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.543307" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.669291" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2491667" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.677165" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="1487500" vel="0.527559" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.669291" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="12500" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="495833" vel="0.606299" kpslot="5" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 02" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="487500" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.622047" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1516667" len="487500" vel="0.503937" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2000000" len="500000" vel="0.582677" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2008333" len="1000000" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="491667" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3512500" len="491667" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4012500" len="487500" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="487500" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="975000" vel="0.503937" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5491667" len="8333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="8333" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="495833" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="495834" vel="0.503937" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7016667" len="983333" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="12500" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7516667" len="483333" vel="0.519685" kpslot="8" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 02a" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.551181" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.661417" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="487500" vel="0.551181" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1516667" len="487500" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2000000" len="500000" vel="0.590551" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2008333" len="1000000" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="500000" vel="0.637795" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3008333" len="491667" vel="0.535433" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3512500" len="491667" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4012500" len="487500" vel="0.559055" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="487500" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="975000" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5016667" len="500000" vel="0.685039" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5491667" len="8333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="8333" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="495833" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="495834" vel="0.559055" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7016667" len="983333" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="12500" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7516667" len="483333" vel="0.551181" kpslot="8" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 02b" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.574803" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.488189" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="487500" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.622047" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1516667" len="487500" vel="0.496063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2000000" len="500000" vel="0.582677" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2008333" len="1000000" vel="0.559055" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="500000" vel="0.448819" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="491667" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="500000" vel="0.692913" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3512500" len="491667" vel="0.496063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3516667" len="500000" vel="0.511811" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4012500" len="487500" vel="0.535433" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="487500" vel="0.488189" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="975000" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5491667" len="8333" vel="0.503937" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="495833" vel="0.559055" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="495834" vel="0.511811" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7016667" len="983333" vel="0.677165" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7504167" len="12500" vel="0.685039" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7516667" len="483333" vel="0.496063" kpslot="8" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 03" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.527559" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1016667" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="500000" vel="0.464567" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2987500" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4516667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5012500" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6016667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="995833" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7504167" len="495833" vel="0.622047" kpslot="5" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 03a" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.527559" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1016667" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="500000" vel="0.464567" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4012500" len="2987500" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4516667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5012500" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6016667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="6520833" len="508333" vel="0.606299" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="995833" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7491667" len="508333" vel="0.503937" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="7504167" len="495833" vel="0.622047" kpslot="5" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 03b" info_rating="3" bpm="110" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.527559" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="1000000" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.685039" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1016667" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2016667" len="1991667" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="8333" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="500000" vel="0.464567" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="1000000" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4516667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="5012500" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5016667" len="1983333" vel="0.519685" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5016667" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="12500" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6008333" len="4167" vel="0.503937" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6016667" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="995833" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 01 fill" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2491667" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="979167" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5487500" len="20833" vel="0.748031" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="983333" vel="0.84252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6487500" len="16666" vel="0.700787" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="1487500" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.779528" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="12500" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7487500" len="12500" vel="0.732283" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 01 fill 2" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="966667" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4491667" len="8333" vel="0.440945" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="1495833" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5991667" len="500000" vel="0.84252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6487500" len="500000" vel="0.700787" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="1487500" vel="0.464567" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.779528" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="12500" vel="0.464567" kpslot="9" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 02 fill" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.590551" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="500000" vel="0.637795" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="487500" vel="0.598425" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="487500" vel="0.582677" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="1000000" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="500000" vel="0.606299" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="491667" vel="0.606299" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3512500" len="491667" vel="0.598425" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3983333" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4012500" len="487500" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="487500" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="975000" vel="0.598425" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5491667" len="8333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5512500" len="991667" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5991667" len="500000" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="8333" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="495833" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6491667" len="500000" vel="0.724409" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6512500" len="1487500" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.795276" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="8333" vel="0.590551" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7487500" len="512500" vel="0.755906" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 02 fill 2" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.551181" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="500000" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="487500" vel="0.535433" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.622047" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1516667" len="487500" vel="0.496063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2000000" len="500000" vel="0.582677" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2008333" len="1000000" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="491667" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3483333" len="495833" vel="0.559055" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3512500" len="491667" vel="0.496063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.614173" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4012500" len="487500" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="487500" vel="0.488189" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="979167" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="975000" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5487500" len="16666" vel="0.637795" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5491667" len="8333" vel="0.503937" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="995833" vel="0.496063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="483333" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6237500" len="16666" vel="0.598425" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6733333" len="250000" vel="0.614173" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7487500" len="512500" vel="0.795276" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 03 fill" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.527559" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1016667" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2987500" vel="0.496063" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="500000" vel="0.511811" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="500000" vel="0.653543" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="5012500" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5512500" len="987500" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="12500" vel="0.787402" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6487500" len="250000" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6741667" len="250000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.826772" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="995833" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7483333" len="516667" vel="0.787402" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Cha Cha Cha 03 fill 2" info_rating="3" bpm="110" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="9" kpclass="Percussion" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.535433" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.574803" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.519685" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1012500" len="1995833" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="500000" vel="0.669291" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1016667" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1520833" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2008333" len="4167" vel="0.551181" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="500000" vel="0.464567" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3008333" len="1000000" vel="0.535433" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="500000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.511811" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3520833" len="500000" vel="0.661417" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="2987500" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="516667" vel="0.692913" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4500000" len="516667" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="4167" vel="0.488189" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="5012500" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5512500" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5737500" len="262500" vel="0.637795" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="1000000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="4167" vel="0.503937" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="6487500" len="12500" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.826772" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="995833" vel="0.511811" kpslot="9" kpartic="0" />
                            <BFD2GrooveHit pos="7008333" len="500000" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7483333" len="516667" vel="0.811024" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5" palettelownote="60">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
            <VObjectArray name="paletteselectedgrooves" count="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
