<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Afro Cuban.pal.png" info_name="Afro Cuban" info_rating="3" bpm="150" genre="Latin" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="6">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 01" info_rating="3" bpm="150" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="479167" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1500000" len="479167" vel="0.622047" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2991667" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4016667" len="1012500" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4025000" len="975000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4500000" len="500000" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.645669" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="500000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.637795" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 01a" info_rating="3" bpm="150" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="479167" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1500000" len="479167" vel="0.622047" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="1012500" vel="0.496063" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2991667" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4025000" len="975000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5000000" len="1012500" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.645669" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="500000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.629921" kpslot="2" kpartic="8" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 01b" info_rating="3" bpm="150" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1000000" len="500000" vel="0.527559" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="479167" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1500000" len="479167" vel="0.622047" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="1000000" vel="0.669291" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2991667" len="500000" vel="0.732283" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4000000" len="500000" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4012500" len="975000" vel="0.622047" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.645669" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="500000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6987500" len="1012500" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.637795" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 02" info_rating="3" bpm="150" genre="Latin" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.787402" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1000000" len="1000000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1000000" len="500000" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="500000" vel="0.433071" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.590551" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="500000" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3500000" len="500000" vel="0.590551" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3500000" len="991667" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3991667" len="8333" vel="0.590551" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4500000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.480315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7487500" len="500000" vel="0.559055" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.787402" kpslot="2" kpartic="8" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 01 fill 2" info_rating="3" bpm="150" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="21">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="479167" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="479167" vel="0.622047" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="500000" vel="0.685039" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2991667" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4016667" len="1012500" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4025000" len="475000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4500000" len="475000" vel="0.637795" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="4983333" len="500000" vel="0.645669" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5983333" len="500000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6000000" len="250000" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6491667" len="500000" vel="0.692913" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6500000" len="500000" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6750000" len="250000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7487500" len="512500" vel="0.637795" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee World Beats" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Afro-Cuban Funk 01 fill" info_rating="3" bpm="150" genre="Latin" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="500000" vel="0.566929" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="500000" vel="0.622047" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="479167" vel="0.629921" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1500000" len="479167" vel="0.622047" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="500000" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="500000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2991667" len="500000" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="500000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4016667" len="1012500" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4025000" len="475000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4500000" len="500000" vel="0.527559" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4500000" len="475000" vel="0.637795" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="5000000" len="500000" vel="0.645669" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5500000" len="500000" vel="0.559055" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6000000" len="500000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6487500" len="500000" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6983333" len="1016667" vel="0.692913" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6987500" len="500000" vel="0.755906" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7500000" len="500000" vel="0.637795" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5" palettelownote="60">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
            <VObjectArray name="paletteselectedgrooves" count="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
