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                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.748031" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="525000" len="125000" vel="0.669291" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="125000" vel="0.653543" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1016667" len="125000" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="125000" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="125000" vel="0.771654" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1741667" len="125000" vel="0.84252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2033333" len="125000" vel="0.637795" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2241667" len="125000" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="125000" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="125000" vel="0.826772" kpslot="6" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
