<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="6-8 075 Build Fills.pal.png" info_name="6-8 075 Build Fills" info_rating="3" bpm="75" genre="Rock" timesig="6/8">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="7">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 01" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.716535" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1020833" len="125000" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1041667" len="125000" vel="0.661417" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1516667" len="125000" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="125000" vel="0.606299" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="125000" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="125000" vel="0.771654" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="125000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2520833" len="125000" vel="0.850394" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 02" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.905512" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="275000" len="125000" vel="0.228346" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="483333" len="125000" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="125000" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="125000" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1250000" len="125000" vel="0.440945" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="125000" vel="0.850394" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="125000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1725000" len="125000" vel="0.283465" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="125000" vel="0.811024" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="125000" vel="0.779528" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2475000" len="125000" vel="0.834646" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2479167" len="125000" vel="0.866142" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 03" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="108333" vel="0.377953" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="29167" len="108333" vel="0.543307" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="108333" vel="0.629921" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="541667" len="108333" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="108333" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="104167" vel="0.488189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="108333" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="104167" vel="0.606299" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="108333" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="108333" vel="0.732283" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2525000" len="108333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2529167" len="108333" vel="0.834646" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 04" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="108333" vel="0.866142" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="108333" vel="0.433071" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="541667" len="108333" vel="0.496063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="108333" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="104167" vel="0.637795" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="108333" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="104167" vel="0.582677" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="108333" vel="0.858268" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="108333" vel="0.740157" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2525000" len="108333" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2529167" len="108333" vel="0.826772" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 05" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="108333" vel="0.866142" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="12500" len="104167" vel="0.551181" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="108333" vel="0.433071" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="541667" len="108333" vel="0.496063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="108333" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="104167" vel="0.637795" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="108333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="104167" vel="0.834646" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="108333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2233333" len="108333" vel="0.377953" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2362500" len="108333" vel="0.314961" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="108333" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2758333" len="108333" vel="0.850394" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 06" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="108333" vel="0.377953" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="12500" len="108333" vel="0.409449" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="108333" vel="0.629921" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="541667" len="108333" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="108333" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="104167" vel="0.488189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="108333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="104167" vel="0.598425" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="108333" vel="0.771654" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="108333" vel="0.645669" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="125000" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2270833" len="125000" vel="0.677165" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2525000" len="108333" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2529167" len="108333" vel="0.811024" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Rock Essentials 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 6-8 Build Fill 07" info_rating="3" bpm="75" genre="Rock" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="112500" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="12500" len="108333" vel="0.779528" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="112500" vel="0.535433" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="108333" vel="0.346457" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="975000" len="108333" vel="0.724409" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="112500" vel="0.566929" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1495833" len="108333" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1495833" len="108333" vel="0.614173" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2300000" len="112500" vel="0.551181" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2466667" len="112500" vel="0.905512" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
