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                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
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                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="20">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="250000" len="125000" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="125000" vel="0.393701" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="733333" len="125000" vel="1" kpslot="1" kpartic="0" />
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                            <BFD2GrooveHit pos="1000000" len="125000" vel="0.787402" kpslot="0" kpartic="0" />
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                            <BFD2GrooveHit pos="1995833" len="125000" vel="0.708661" kpslot="1" kpartic="0" />
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                            <BFD2GrooveHit pos="2220833" len="125000" vel="0.88189" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="125000" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2741667" len="125000" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="125000" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="125000" vel="1" kpslot="1" kpartic="0" />
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                            <BFD2GrooveHit pos="3491667" len="125000" vel="0.826772" kpslot="1" kpartic="0" />
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                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
