<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="6-8 190 1-Bar Fills 1.pal.png" info_name="6-8 190 1-Bar Fills 1" info_rating="3" bpm="190" genre="Progressive" timesig="6/8">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="12">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 01" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="7">
                            <BFD2GrooveHit pos="0" len="283333" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="541667" len="187500" vel="0.283465" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="758333" len="220833" vel="0.377953" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="275000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1508333" len="283333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="283333" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="287500" vel="0.92126" kpslot="13" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 02" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="0" len="70833" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="79167" len="287500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="287500" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="929167" len="75000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="283333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1504167" len="283333" vel="0.212598" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="287500" vel="0.96063" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="287500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="291667" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 03" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="7">
                            <BFD2GrooveHit pos="0" len="325000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="512500" len="254167" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="766667" len="200000" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="283333" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="291667" vel="0.913386" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="283333" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2479167" len="283333" vel="0.897638" kpslot="13" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 04" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="225000" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="258333" len="191667" vel="0.700787" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="483333" len="200000" vel="0.622047" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="704167" len="283333" vel="0.677165" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="195833" vel="0.834646" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1229167" len="733333" vel="0.80315" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="20833" vel="0.566929" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="204167" vel="0.88189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2220833" len="208333" vel="0.874016" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2475000" len="225000" vel="0.551181" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="166667" vel="0.645669" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 05" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="279167" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="279167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="287500" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="291667" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="279167" vel="0.92126" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1466667" len="283333" vel="0.685039" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="295833" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="283333" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 06" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="287500" vel="0.874016" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="283333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="504167" len="291667" vel="0.566929" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="287500" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1495833" len="287500" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1508333" len="283333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2033333" len="279167" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2495833" len="287500" vel="1" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 07" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="287500" vel="0.653543" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="283333" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="212500" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="770833" len="233333" vel="0.401575" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1033333" len="291667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="287500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1970833" len="279167" vel="0.913386" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="2225000" len="287500" vel="0.976378" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 08" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="287500" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="283333" vel="0.897638" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="483333" len="287500" vel="0.905512" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="541667" len="287500" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="287500" vel="0.393701" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1508333" len="283333" vel="0.96063" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="287500" vel="0.913386" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1975000" len="283333" vel="0.929134" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2029167" len="287500" vel="0.299213" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="275000" vel="0.409449" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 09" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="283333" vel="0.92126" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="283333" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="283333" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="283333" vel="0.685039" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1525000" len="287500" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1537500" len="287500" vel="0.913386" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2045833" len="291667" vel="0.433071" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="287500" vel="0.795276" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 10" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="7">
                            <BFD2GrooveHit pos="0" len="200000" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="229167" len="233333" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="495833" len="287500" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1037500" len="283333" vel="0.913386" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1550000" len="287500" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2008333" len="287500" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="283333" vel="0.889764" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 11" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="362500" vel="0.472441" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="337500" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="295833" vel="0.488189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="279167" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="970833" len="287500" vel="0.598425" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="287500" vel="0.795276" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="283333" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1512500" len="291667" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="275000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="279167" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="283333" vel="0.913386" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="283333" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="190 6-8 Fill 12" info_rating="3" bpm="190" genre="Progressive" bars="1" timesig="6/8" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="283333" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="279167" vel="0.653543" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="287500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="504167" len="287500" vel="0.543307" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="295833" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="291667" vel="0.92126" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="58333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1562500" len="287500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
