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                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="262500" vel="0.937008" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="237500" vel="0.818898" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="241667" len="220833" vel="0.244094" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="233333" vel="0.409449" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="754167" len="220833" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="237500" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1258333" len="233333" vel="0.850394" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1504167" len="225000" vel="0.409449" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1766667" len="229167" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2258333" len="175000" vel="0.755906" kpslot="13" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
