<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="5-8 075 1-Bar Fills 2.pal.png" info_name="5-8 075 1-Bar Fills 2" info_rating="3" bpm="75" genre="Progressive" timesig="5/8">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="9">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 10" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="112500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="108333" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="120833" len="108333" vel="0.212598" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="245833" len="95833" vel="0.314961" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="358333" len="112500" vel="0.440945" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="475000" len="112500" vel="0.503937" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="112500" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="975000" len="112500" vel="0.80315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1229167" len="112500" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="112500" vel="0.913386" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1716667" len="112500" vel="0.913386" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1729167" len="112500" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="116667" vel="0.622047" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2233333" len="112500" vel="0.874016" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 11" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="24">
                            <BFD2GrooveHit pos="0" len="195833" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="245833" len="112500" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="375000" len="112500" vel="0.976378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="108333" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="612500" len="108333" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="745833" len="95833" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="854167" len="112500" vel="0.984252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="108333" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="87500" vel="0.574803" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1104167" len="108333" vel="0.385827" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1112500" len="116667" vel="0.692913" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1245833" len="83333" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1345833" len="112500" vel="0.88189" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="104167" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="75000" vel="0.519685" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1570833" len="108333" vel="0.338583" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1595833" len="112500" vel="0.614173" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1733333" len="108333" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1858333" len="108333" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="112500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2104167" len="112500" vel="0.685039" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2241667" len="87500" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2354167" len="108333" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2354167" len="108333" vel="0.897638" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 12" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="116667" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="112500" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="112500" len="108333" vel="0.771654" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="237500" len="112500" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="362500" len="112500" vel="0.771654" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="116667" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="604167" len="112500" vel="0.795276" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="741667" len="91667" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="850000" len="112500" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="112500" vel="0.84252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="95833" vel="0.771654" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1100000" len="112500" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1116667" len="112500" vel="0.755906" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="112500" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1366667" len="112500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1495833" len="112500" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1512500" len="95833" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1633333" len="112500" vel="0.76378" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1633333" len="104167" vel="0.771654" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1750000" len="108333" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1879167" len="112500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="112500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2116667" len="112500" vel="0.779528" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2250000" len="95833" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2362500" len="112500" vel="0.771654" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 13" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="100000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="83333" vel="0.88189" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="75000" len="112500" vel="0.299213" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="208333" len="112500" vel="0.275591" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="375000" len="112500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="475000" len="108333" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="483333" len="112500" vel="0.88189" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="595833" len="116667" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="745833" len="108333" vel="0.874016" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="845833" len="112500" vel="0.212598" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="112500" vel="0.913386" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="112500" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1112500" len="108333" vel="0.283465" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="112500" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1358333" len="100000" vel="0.622047" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="108333" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="112500" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1595833" len="112500" vel="0.377953" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1729167" len="112500" vel="0.535433" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1854167" len="108333" vel="0.834646" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="112500" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="108333" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2095833" len="112500" vel="0.732283" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="104167" vel="0.535433" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2358333" len="112500" vel="0.905512" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 14" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.535433" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="245833" len="112500" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="112500" vel="0.692913" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="108333" vel="0.88189" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="112500" vel="0.834646" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1225000" len="108333" vel="0.480315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="112500" vel="0.96063" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1733333" len="112500" vel="0.834646" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="112500" vel="0.913386" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2237500" len="112500" vel="0.88189" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 15" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="8">
                            <BFD2GrooveHit pos="0" len="112500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="108333" vel="0.80315" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="508333" len="112500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="737500" len="112500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="112500" vel="0.818898" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1470833" len="108333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="108333" vel="0.80315" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1987500" len="112500" vel="0.897638" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 16" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="33333" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="37500" len="112500" vel="0.779528" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="229167" len="112500" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="479167" len="112500" vel="0.874016" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="112500" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="737500" len="108333" vel="0.401575" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="112500" vel="0.661417" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="112500" vel="0.645669" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1245833" len="112500" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1258333" len="112500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="112500" vel="0.629921" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="112500" vel="0.700787" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1745833" len="112500" vel="0.889764" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="2008333" len="112500" vel="0.866142" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="112500" vel="0.84252" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 17" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="112500" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="112500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="137500" len="112500" vel="0.314961" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="279167" len="87500" vel="0.362205" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="383333" len="108333" vel="0.401575" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="504167" len="112500" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="741667" len="112500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="112500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="112500" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="112500" vel="0.716535" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1720833" len="108333" vel="0.661417" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="112500" vel="0.724409" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="112500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="075 5-8 Fill 18" info_rating="3" bpm="75" genre="Progressive" bars="1" timesig="5/8" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="108333" vel="0.905512" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="108333" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="204167" len="112500" vel="0.905512" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="216667" len="104167" vel="0.220472" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="333333" len="108333" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="454167" len="112500" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="700000" len="112500" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="954167" len="112500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1208333" len="108333" vel="0.637795" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1454167" len="112500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1708333" len="112500" vel="0.511811" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1720833" len="112500" vel="1" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1945833" len="112500" vel="0.929134" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2229167" len="112500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
