<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="4-4 160 4 Tom Fills 2.pal.png" info_name="4-4 160 4 Tom Fills 2" info_rating="3" bpm="160" genre="Progressive" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="7">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 08" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="0" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="191667" vel="0.653543" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="737500" len="216667" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="237500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="220833" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1750000" len="220833" vel="0.92126" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="237500" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="237500" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="241667" vel="0.913386" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 09" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="241667" vel="0.11811" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="241667" vel="0.464567" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="237500" vel="0.92126" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="495833" len="241667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="241667" vel="0.889764" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="241667" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="237500" vel="0.716535" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="245833" vel="0.913386" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="250000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2037500" len="245833" vel="0.92126" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="241667" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="250000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="237500" vel="0.913386" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 10" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="245833" vel="0.889764" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="241667" vel="0.834646" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="187500" vel="0.464567" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="733333" len="225000" vel="0.692913" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="204167" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1212500" len="229167" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1470833" len="233333" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1737500" len="241667" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="204167" vel="0.551181" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="225000" vel="0.724409" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="220833" vel="0.889764" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2729167" len="233333" vel="0.92126" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="229167" vel="0.92126" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3237500" len="237500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3495833" len="183333" vel="0.897638" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="3733333" len="220833" vel="0.905512" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 11" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="0" len="166667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="237500" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="237500" vel="0.92126" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="241667" vel="0.165354" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1508333" len="250000" vel="0.897638" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="241667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="237500" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3479167" len="237500" vel="0.92126" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 12" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="212500" vel="0.913386" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="241667" len="237500" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="504167" len="216667" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="745833" len="241667" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="220833" vel="0.889764" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="250000" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1495833" len="212500" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1733333" len="245833" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="233333" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="237500" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="204167" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="237500" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="241667" vel="0.92126" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="2991667" len="237500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 13" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="241667" vel="0.905512" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="254167" len="225000" vel="0.889764" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="208333" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="516667" len="237500" vel="0.488189" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="745833" len="245833" vel="0.889764" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="245833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="241667" vel="0.905512" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="241667" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2020833" len="237500" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="241667" vel="0.11811" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2520833" len="241667" vel="0.897638" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 4 Tom Fill 14" info_rating="3" bpm="160" genre="Progressive" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="237500" vel="0.874016" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="479167" len="245833" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="975000" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="241667" vel="0.889764" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="233333" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="241667" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="241667" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2495833" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="237500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="241667" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3500000" len="237500" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3500000" len="237500" vel="0.92126" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
