<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="3-4 140 02.pal.png" info_name="3-4 140 02" info_rating="3" bpm="140" genre="Progressive" timesig="3/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="13">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 A" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="35">
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="158333" vel="0.834646" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="225000" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="204167" vel="0.582677" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="191667" vel="0.76378" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="208333" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1229167" len="208333" vel="0.614173" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="216667" vel="0.629921" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2008333" len="183333" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2220833" len="208333" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="212500" vel="0.724409" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="179167" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3020833" len="208333" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3225000" len="204167" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="220833" vel="0.622047" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3754167" len="212500" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3979167" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3991667" len="212500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="170834" vel="0.771654" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4229167" len="208333" vel="0.637795" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4479167" len="216667" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4487500" len="212500" vel="0.637795" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4991667" len="212500" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="158333" vel="0.755906" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5237500" len="212500" vel="0.590551" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5483333" len="208334" vel="0.755906" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5483333" len="208334" vel="0.653543" kpslot="8" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 B" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.732283" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1025000" len="208333" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3020833" len="208333" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3025000" len="208333" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3529167" len="208333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3754167" len="212500" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3979167" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3991667" len="212500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="212500" vel="0.748031" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4479167" len="216667" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4483333" len="212500" vel="0.598425" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="220833" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5045833" len="191667" vel="0.889764" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5275000" len="208333" vel="0.889764" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5508333" len="187500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5720833" len="212500" vel="0.724409" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 C" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="225000" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="12500" len="225000" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2520833" len="212500" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="212500" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="212500" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3520833" len="208333" vel="0.614173" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3983333" len="216667" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4004167" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4016667" len="212500" vel="0.732283" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4504167" len="220833" vel="0.645669" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4533333" len="212500" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5033333" len="212500" vel="0.811024" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5054167" len="208333" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5525000" len="208333" vel="0.92126" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5533333" len="204167" vel="0.905512" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 D" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1016667" len="208333" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2529167" len="212500" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="208333" vel="0.779528" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="208333" vel="0.677165" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3516667" len="212500" vel="0.559055" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4025000" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4025000" len="208333" vel="0.653543" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4037500" len="216667" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4508333" len="91667" vel="0.614173" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="4645833" len="79167" vel="0.645669" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="4766667" len="208333" vel="0.834646" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5037500" len="216667" vel="0.637795" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5533333" len="204167" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 E" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="525000" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1012500" len="208333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="204167" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3025000" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3516667" len="212500" vel="0.574803" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="220833" vel="0.897638" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="220834" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4020833" len="208333" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="208334" vel="0.535433" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4525000" len="208333" vel="0.708661" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5008333" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5025000" len="208333" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5537500" len="191667" vel="0.795276" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5758333" len="208333" vel="0.708661" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="15" kpclass="Cymbal" kpindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.834646" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="208333" vel="0.535433" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1012500" len="208333" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1512500" len="212500" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2516667" len="212500" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2529167" len="208333" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="208333" vel="0.779528" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3008333" len="208333" vel="0.637795" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3483333" len="212500" vel="0.551181" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3983333" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4008333" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4012500" len="208334" vel="0.732283" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4512500" len="212500" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5033333" len="208333" vel="0.905512" kpslot="15" kpartic="0" />
                            <BFD2GrooveHit pos="5037500" len="212500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5529167" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5554167" len="208333" vel="1" kpslot="7" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02" info_rating="3" bpm="140" genre="Progressive" bars="2" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3020833" len="208333" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3025000" len="208333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3529167" len="208333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3754167" len="212500" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3979167" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3991667" len="212500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="212500" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4479167" len="216667" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4483333" len="212500" vel="0.598425" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4979167" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4991667" len="212500" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5483333" len="208334" vel="0.566929" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5483333" len="208334" vel="0.755906" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F1" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.874016" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="208333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1016667" len="208333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3012500" len="212500" vel="0.858268" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="212500" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3525000" len="200000" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3754167" len="208333" vel="0.614173" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4025000" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4262500" len="208334" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4504167" len="200000" vel="0.488189" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="4729167" len="208333" vel="0.637795" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="4983333" len="216667" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="4983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5237500" len="204166" vel="0.84252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5487500" len="195833" vel="0.503937" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5733333" len="208334" vel="0.716535" kpslot="13" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F2" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.858268" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.76378" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="208333" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="212500" vel="0.826772" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="204167" vel="0.622047" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="212500" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2512500" len="212500" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="216667" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3012500" len="191667" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3233333" len="220833" vel="0.889764" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3770833" len="200000" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3987500" len="216667" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4012500" len="212500" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="4537500" len="183333" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="4766667" len="208333" vel="0.897638" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="220833" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5270833" len="212500" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5516667" len="208333" vel="0.905512" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F3" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1016667" len="208333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2516667" len="212500" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3016667" len="216667" vel="0.937008" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="3525000" len="208333" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4029167" len="208333" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="4033333" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4533333" len="208333" vel="0.889764" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5033333" len="212500" vel="0.88189" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="5037500" len="212500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5504167" len="208333" vel="0.724409" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F4" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2520833" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3025000" len="204167" vel="0.330709" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3029167" len="204167" vel="0.590551" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="208333" vel="0.377953" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3525000" len="208333" vel="0.480315" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3987500" len="225000" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4016667" len="212500" vel="0.661417" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="4020833" len="208333" vel="0.582677" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4491667" len="208333" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4504167" len="208333" vel="0.724409" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="4975000" len="212500" vel="0.88189" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4979167" len="62500" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5050000" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5491667" len="212500" vel="0.834646" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F5" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="8">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="13" kpclass="Tom" kpindex="4">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="208333" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3250000" len="75000" vel="0.173228" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3337500" len="112500" vel="0.133858" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3475000" len="150000" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3633333" len="125000" vel="0.283465" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3779167" len="204167" vel="0.80315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3991667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4008333" len="212500" vel="0.779528" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4279167" len="212500" vel="0.188976" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4500000" len="216667" vel="0.905512" kpslot="13" kpartic="0" />
                            <BFD2GrooveHit pos="4712500" len="212500" vel="0.102362" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5004167" len="216667" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5020833" len="212500" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5512500" len="204167" vel="0.913386" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Progressive" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="140 3-4 02 F6" info_rating="3" bpm="140" genre="Progressive" bars="2" sugguse="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="0" len="225000" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="208333" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="208333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="208333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="212500" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="204167" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="212500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="208333" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="212500" vel="0.685039" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="204167" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2508333" len="212500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="208333" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3029167" len="212500" vel="1" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3037500" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="212500" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3525000" len="208333" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4016667" len="208333" vel="1" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="4025000" len="208333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4504167" len="208333" vel="1" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4525000" len="208333" vel="0.661417" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5029167" len="208333" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5037500" len="204167" vel="0.913386" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5525000" len="212500" vel="0.92126" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="5529167" len="212500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
