<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Fills_150.pal.png" info_name="Fills_150" info_rating="3" bpm="150" genre="Metal" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="12">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 01 R" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="887500" vel="0.866142" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="437500" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="437500" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="887500" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="437500" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="437500" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="233333" vel="0.818898" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1779167" len="420833" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="4167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="450000" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="241667" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3262500" len="683333" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="16667" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 02 S" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="437500" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="887500" vel="0.866142" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="437500" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="441667" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="437500" vel="0.834646" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="887500" vel="0.850394" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="437500" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1779167" len="212500" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="233333" vel="0.976378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2250000" len="233333" vel="0.92126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="233333" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2758333" len="233333" vel="0.905512" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="241667" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3258333" len="241667" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3500000" len="450000" vel="0.992126" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 03 F" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="437500" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="887500" vel="0.866142" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="437500" vel="0.755906" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="212500" vel="0.984252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1250000" len="212500" vel="0.944882" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="437500" vel="0.818898" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="233333" vel="0.984252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2250000" len="233333" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="450000" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="466667" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3500000" len="466667" vel="0.96063" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 04 P" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="437500" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="887500" vel="0.866142" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="437500" vel="0.755906" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="216667" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1266667" len="216667" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="462500" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="225000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2258333" len="225000" vel="0.92126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="241667" vel="0.96063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3250000" len="241667" vel="0.96063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="241667" vel="0.984252" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3758333" len="216667" vel="0.905512" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 05 C" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="225000" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.905512" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="241667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="741667" len="225000" vel="0.88189" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="450000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="450000" vel="0.771654" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="225000" vel="0.913386" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="225000" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="450000" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2241667" len="225000" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="450000" vel="0.905512" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2741667" len="225000" vel="0.88189" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="225000" vel="0.937008" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="679167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="229167" vel="0.92126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="229167" vel="0.944882" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 06 T" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="887500" vel="0.944882" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="475000" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="291667" vel="0.952756" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1325000" len="291667" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1654167" len="291667" vel="0.929134" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="291667" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2329167" len="291667" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2662500" len="291667" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="291667" vel="0.968504" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3325000" len="291667" vel="0.84252" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="308333" vel="0.905512" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 07 R" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="225000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.944882" kpslot="2" kpartic="9" />
                            <BFD2GrooveHit pos="241667" len="225000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="225000" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="225000" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="900000" vel="0.88189" kpslot="2" kpartic="9" />
                            <BFD2GrooveHit pos="1500000" len="225000" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="900000" vel="0.858268" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2491667" len="225000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="900000" vel="0.858268" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3262500" len="225000" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="458333" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 08 S" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="225000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.944882" kpslot="2" kpartic="9" />
                            <BFD2GrooveHit pos="241667" len="225000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="225000" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="225000" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="900000" vel="0.88189" kpslot="2" kpartic="9" />
                            <BFD2GrooveHit pos="1237500" len="225000" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="225000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2262500" len="225000" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="225000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2737500" len="225000" vel="0.905512" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="225000" vel="0.984252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="229167" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="229167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="229167" vel="0.866142" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 09 F" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="458333" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.944882" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="225000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="225000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="225000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="225000" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="225000" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="225000" vel="0.866142" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="225000" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2262500" len="225000" vel="0.84252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="225000" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2737500" len="225000" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="225000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="229167" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="229167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="229167" vel="0.866142" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 10 P" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="458333" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.944882" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="225000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="225000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1250000" len="225000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="225000" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="225000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2262500" len="225000" vel="0.84252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="225000" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2737500" len="225000" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="225000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="229167" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="229167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="229167" vel="0.866142" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 11 C" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="233333" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="900000" vel="0.913386" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="250000" len="233333" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="500000" len="225000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="225000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="225000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="225000" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="450000" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1741667" len="225000" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="225000" vel="0.92126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2262500" len="225000" vel="0.84252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2500000" len="437500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="225000" vel="0.88189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3241667" len="229167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="229167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3741667" len="229167" vel="0.866142" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 1-Bar 12 T" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="308333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="320833" len="300000" vel="0.897638" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="654167" len="300000" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="862500" len="433333" vel="0.732283" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="4167" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1333333" len="300000" vel="0.889764" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="300000" vel="0.913386" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="304167" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2320833" len="300000" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2654167" len="283333" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="300000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3325000" len="300000" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3650000" len="312500" vel="0.913386" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
