<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="3-4 150 Fills 1-Bar 2.pal.png" info_name="3-4 150 Fills 1-Bar 2" info_rating="3" bpm="150" genre="Metal" timesig="3/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="12">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Flam 01" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.874016" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="137500" len="125000" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="291667" len="125000" vel="0.645669" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="483333" len="125000" vel="0.795276" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="595833" len="125000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="816667" len="125000" vel="0.905512" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="975000" len="125000" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1462500" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1958333" len="50000" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2037500" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2454167" len="125000" vel="0.952756" kpslot="0" kpartic="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Flam 02" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="100000" len="125000" vel="0.811024" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="237500" len="125000" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="395833" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="950000" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1079167" len="125000" vel="0.952756" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="125000" vel="0.976378" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1441667" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1970833" len="54167" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2037500" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2520833" len="125000" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2529167" len="125000" vel="0.944882" kpslot="7" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Flam 03" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.968504" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="225000" len="125000" vel="0.314961" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="125000" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="125000" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1229167" len="125000" vel="0.472441" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1712500" len="125000" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="62500" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2045833" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2479167" len="125000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="125000" vel="0.874016" kpslot="0" kpartic="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Flam 04" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="0" len="54167" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="66667" len="125000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.897638" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="62500" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1054167" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1466667" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="45833" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2054167" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2470833" len="125000" vel="0.913386" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 01" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.984252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="225000" len="125000" vel="0.283465" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="458333" len="125000" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="125000" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="962500" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1220833" len="125000" vel="0.480315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1445833" len="125000" vel="0.700787" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1691667" len="125000" vel="0.80315" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1950000" len="125000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="125000" vel="0.779528" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2458333" len="125000" vel="0.661417" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2716667" len="125000" vel="0.818898" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 02" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="287500" len="125000" vel="0.464567" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="495833" len="125000" vel="0.409449" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="708333" len="125000" vel="0.637795" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="958333" len="125000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="125000" vel="0.944882" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2216667" len="125000" vel="0.826772" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2458333" len="125000" vel="0.755906" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2704167" len="125000" vel="0.88189" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 03" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.488189" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="754167" len="125000" vel="0.653543" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="125000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="125000" vel="0.80315" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="125000" vel="0.645669" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1720833" len="125000" vel="0.818898" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1970833" len="125000" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2237500" len="125000" vel="0.92126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="125000" vel="0.740157" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="125000" vel="0.889764" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 04" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.992126" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="266667" len="125000" vel="0.220472" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="766667" len="125000" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="975000" len="125000" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="125000" vel="0.590551" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1475000" len="125000" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1725000" len="125000" vel="0.937008" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="125000" vel="0.795276" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2229167" len="125000" vel="0.992126" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2470833" len="125000" vel="0.795276" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2720833" len="125000" vel="0.692913" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 05" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="208333" len="125000" vel="0.480315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="445833" len="125000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="695833" len="125000" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="125000" vel="0.952756" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1225000" len="125000" vel="0.755906" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.866142" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1729167" len="125000" vel="0.685039" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="125000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2241667" len="125000" vel="0.795276" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="125000" vel="0.669291" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2750000" len="125000" vel="0.84252" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 06" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.944882" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.92126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="241667" len="125000" vel="0.748031" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="125000" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="754167" len="125000" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1050000" len="125000" vel="0.984252" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1287500" len="125000" vel="0.622047" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="125000" vel="0.779528" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1762500" len="125000" vel="0.937008" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="125000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2266667" len="125000" vel="0.748031" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="125000" vel="0.866142" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2754167" len="125000" vel="0.795276" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 07" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="266667" len="125000" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="125000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="729167" len="125000" vel="0.472441" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="125000" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1220833" len="125000" vel="0.503937" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1716667" len="125000" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1975000" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2212500" len="125000" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2479167" len="125000" vel="0.80315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="125000" vel="0.929134" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Roll 08" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.929134" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="266667" len="125000" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="504167" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="762500" len="125000" vel="0.551181" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1025000" len="125000" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="125000" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1466667" len="125000" vel="0.448819" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1733333" len="125000" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1966667" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2212500" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="125000" vel="0.566929" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2733333" len="125000" vel="0.88189" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
