<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="3-4 150 Fills 1-Bar 1.pal.png" info_name="3-4 150 Fills 1-Bar 1" info_rating="3" bpm="150" genre="Metal" timesig="3/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="11">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Build" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.614173" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.590551" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="125000" vel="0.724409" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="512500" len="125000" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="125000" vel="0.669291" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="125000" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="125000" vel="0.677165" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="125000" vel="0.732283" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="125000" vel="0.653543" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.874016" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="125000" vel="0.976378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="125000" vel="0.88189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="125000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2470833" len="125000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2470833" len="125000" vel="0.913386" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2479167" len="125000" vel="0.755906" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 01" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="258333" len="125000" vel="0.440945" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="512500" len="125000" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="125000" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="125000" vel="0.905512" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1300000" len="125000" vel="0.850394" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1520833" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1758333" len="125000" vel="0.944882" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2016667" len="125000" vel="0.968504" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="125000" vel="0.755906" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2491667" len="125000" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2741667" len="125000" vel="0.92126" kpslot="0" kpartic="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 02" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="125000" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="45833" len="125000" vel="0.84252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="229167" len="125000" vel="0.944882" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="479167" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="125000" vel="0.913386" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="970833" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1233333" len="125000" vel="0.559055" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1708333" len="125000" vel="0.858268" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2025000" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2041667" len="125000" vel="0.992126" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2283333" len="125000" vel="0.874016" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2512500" len="125000" vel="0.968504" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2729167" len="125000" vel="0.929134" kpslot="0" kpartic="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 03" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.732283" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="58333" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="516667" len="125000" vel="0.84252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="525000" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="125000" vel="0.96063" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1058333" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1529167" len="125000" vel="0.96063" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1537500" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2045833" len="125000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2054167" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2525000" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2533333" len="125000" vel="0.905512" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 04" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.937008" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="262500" len="125000" vel="0.779528" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.685039" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="775000" len="125000" vel="0.866142" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1025000" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1045833" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1266667" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1304167" len="125000" vel="0.937008" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1516667" len="125000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="125000" vel="0.850394" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1775000" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1779167" len="125000" vel="0.992126" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2066667" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2300000" len="125000" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2541667" len="125000" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2766667" len="125000" vel="0.952756" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 05" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="8333" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="270833" len="125000" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="125000" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="125000" vel="0.913386" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="754167" len="125000" vel="0.984252" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="125000" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1258333" len="125000" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="125000" vel="0.976378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1512500" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1758333" len="125000" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="125000" vel="0.488189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2266667" len="125000" vel="0.944882" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2279167" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2541667" len="125000" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2762500" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 06" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.976378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="125000" vel="0.370079" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="762500" len="125000" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="125000" vel="0.952756" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1025000" len="125000" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1191667" len="125000" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1358333" len="125000" vel="0.228346" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1516667" len="125000" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1758333" len="125000" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="125000" vel="0.976378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="125000" vel="0.779528" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="125000" vel="0.88189" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2741667" len="125000" vel="1" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 07" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="125000" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="37500" len="125000" vel="0.976378" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="125000" vel="0.929134" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="537500" len="125000" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1037500" len="125000" vel="0.984252" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1229167" len="125000" vel="0.929134" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1266667" len="125000" vel="0.913386" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1504167" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1537500" len="125000" vel="0.96063" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1775000" len="125000" vel="0.96063" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1787500" len="125000" vel="0.944882" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2054167" len="125000" vel="0.811024" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2262500" len="125000" vel="0.590551" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="125000" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2716667" len="125000" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 08" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="266667" len="125000" vel="0.929134" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="279167" len="125000" vel="0.700787" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="545833" len="125000" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="783333" len="125000" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1020833" len="125000" vel="0.968504" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1033333" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1262500" len="125000" vel="0.88189" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1287500" len="125000" vel="0.976378" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1520833" len="125000" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1754167" len="125000" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2033333" len="125000" vel="0.96063" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="125000" vel="0.84252" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2508333" len="125000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2725000" len="125000" vel="0.708661" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash 09" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="15" kpclass="Cymbal" kpindex="3">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="15" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="125000" vel="0.96063" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="266667" len="125000" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="516667" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="762500" len="125000" vel="0.566929" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1025000" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1237500" len="125000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="125000" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1708333" len="125000" vel="0.732283" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1966667" len="125000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="125000" vel="1" kpslot="7" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Metal 2" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="150 3-4 Crash Build 1" info_rating="3" bpm="150" genre="Metal" bars="1" timesig="3/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="125000" vel="1" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="16667" len="125000" vel="1" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="233333" len="125000" vel="0.897638" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="270833" len="125000" vel="0.92126" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="500000" len="125000" vel="0.984252" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="529167" len="125000" vel="0.968504" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="766667" len="125000" vel="0.952756" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1062500" len="125000" vel="0.480315" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1066667" len="125000" vel="0.582677" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1554167" len="125000" vel="0.622047" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1575000" len="125000" vel="0.779528" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2037500" len="125000" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2041667" len="125000" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="125000" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2525000" len="125000" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
