<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Loud Jazz.pal.png" info_name="Loud Jazz" info_rating="3" bpm="150" genre="Jazz" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="18">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="495833" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="662500" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="4167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5337500" len="337500" vel="0.858268" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="666667" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6337500" len="4167" vel="0.433071" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7337500" len="662500" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="8333" vel="0.96063" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01a" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="495833" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="437500" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="333333" vel="0.992126" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="662500" vel="0.897638" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="4167" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="337500" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3666667" len="162500" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="333333" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4337500" len="162500" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5004167" len="333333" vel="0.913386" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5329167" len="333333" vel="0.448819" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="495834" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="337500" vel="0.874016" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="8333" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6333333" len="170833" vel="0.740157" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6337500" len="333333" vel="0.551181" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7337500" len="662500" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="8333" vel="0.96063" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01b" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="495833" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="437500" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="333333" vel="0.84252" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="662500" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="4167" vel="0.299213" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3666667" len="162500" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4337500" len="162500" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4833333" len="166667" vel="0.448819" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="662500" vel="0.937008" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5329167" len="4166" vel="0.913386" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="495834" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="8333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="333333" vel="0.551181" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6333333" len="166667" vel="0.661417" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="329167" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7337500" len="662500" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="8333" vel="0.984252" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01c" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="666667" len="333333" vel="0.401575" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="495833" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.84252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="662500" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="8333" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5337500" len="337500" vel="0.858268" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.818898" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.874016" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="337500" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7337500" len="333333" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.433071" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="250000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="333333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="333333" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="662500" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="4167" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="333333" vel="0.291339" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4583333" len="83333" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5583333" len="83333" vel="0.629921" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5666667" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7004167" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.433071" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02a" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="40">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="250000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="333333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="333333" vel="0.527559" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="662500" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="4167" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="662500" vel="0.291339" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4333333" len="4167" vel="0.496063" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4662500" len="345833" vel="0.740157" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="325000" vel="0.992126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5583333" len="83333" vel="0.629921" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5666667" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6333333" len="333333" vel="0.496063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7004167" len="329167" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7337500" len="662500" vel="0.740157" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="4167" vel="0.952756" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02b" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1329167" len="666667" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1666667" len="333333" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="333333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="333333" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="333333" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.850394" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4583333" len="83333" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5579167" len="83333" vel="0.629921" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7004167" len="670833" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7333333" len="4167" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.433071" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02c" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1329167" len="666667" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="333333" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="333333" vel="0.779528" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2662500" len="329167" vel="0.700787" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.850394" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="329167" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4333333" len="329167" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4583333" len="83333" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5579167" len="83333" vel="0.629921" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.944882" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7004167" len="670833" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7333333" len="4167" vel="0.606299" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.433071" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01 fill 2" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="662500" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="658333" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2995833" len="8333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="333333" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="170833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4333333" len="329167" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4666667" len="666667" vel="0.968504" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="8333" vel="0.944882" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5337500" len="337500" vel="0.88189" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="162500" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="341667" vel="0.976378" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6662500" len="333333" vel="0.834646" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="1004167" vel="0.984252" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="337500" vel="0.692913" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 01 fill" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="33">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="495833" vel="0.653543" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1670833" len="333333" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="662500" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="4167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.417323" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="333333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="329167" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4329167" len="679166" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4666667" len="4167" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5337500" len="337500" vel="0.858268" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5670833" len="333334" vel="0.984252" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="341667" vel="0.944882" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6662500" len="333333" vel="0.80315" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="333333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="333333" vel="0.850394" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7329167" len="333333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="337500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="74" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02 fill 2" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="995833" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1662500" len="670833" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="333333" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="333333" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.850394" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4329167" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4666667" len="333333" vel="0.92126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="662500" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.968504" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="8333" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5329167" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6329167" len="333333" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.96063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="1004167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="995833" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7662500" len="333333" vel="0.535433" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="75" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 02 fill" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="36">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="250000" vel="0.645669" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="670833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1666667" len="662500" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="341667" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="4167" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2670833" len="333333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.811024" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="662500" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="4167" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3670833" len="333333" vel="0.850394" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="333333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4004167" len="1000000" vel="0.669291" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4333333" len="333333" vel="0.96063" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4670833" len="337500" vel="0.992126" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5662500" len="337500" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="333333" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="662500" vel="0.291339" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6004167" len="337500" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="6329167" len="4166" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6670833" len="333334" vel="0.96063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="1000000" vel="0.96063" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="1004167" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.897638" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.433071" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="76" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03 fill 2" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="34">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="333333" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2608333" len="387500" vel="0.740157" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2662500" len="325000" vel="0.771654" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.874016" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3329167" len="254167" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3608333" len="387500" vel="0.685039" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="1666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="4167" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="0.944882" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4612500" len="387500" vel="0.724409" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4666667" len="325000" vel="0.874016" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4995833" len="4167" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5333333" len="662500" vel="0.417323" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="4167" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="333333" vel="0.834646" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="333333" vel="0.740157" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6329167" len="333333" vel="0.535433" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6662500" len="333333" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="337500" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.748031" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.795276" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7329167" len="337500" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7662500" len="333333" vel="0.685039" kpslot="0" kpartic="1" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="77" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03 fill" info_rating="3" bpm="150" genre="Jazz" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="31">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.748031" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="662500" len="333333" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="662500" len="333333" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="329167" vel="0.559055" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="325000" vel="0.582677" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2662500" len="329167" vel="0.559055" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3329167" len="333333" vel="0.275591" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.771654" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4662500" len="333333" vel="0.80315" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5000000" len="666667" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="333333" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="662500" vel="0.330709" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6329167" len="4166" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="666667" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.992126" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7333333" len="333333" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.929134" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="84" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2666667" len="662500" vel="0.771654" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="4167" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3329167" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.692913" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6662500" len="333333" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="666667" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.748031" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.795276" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="85" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03a" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.748031" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.692913" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.913386" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3329167" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.708661" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.84252" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.669291" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="333333" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="333333" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6662500" len="333333" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="666667" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.992126" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="86" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03b" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.748031" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="662500" len="333333" vel="0.897638" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="662500" len="333333" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="995833" vel="0.559055" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3329167" len="333333" vel="0.275591" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.771654" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.661417" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4662500" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.795276" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5333333" len="333333" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="333333" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6000000" len="333333" vel="0.307087" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6333333" len="333333" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="666667" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.992126" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7666667" len="333333" vel="0.929134" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="87" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Jazz" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="loud jazz 03c" info_rating="3" bpm="150" genre="Jazz" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="27">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.692913" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.818898" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1004167" len="333333" vel="0.897638" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1662500" len="675000" vel="0.874016" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="95833" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2666667" len="662500" vel="0.771654" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="4167" vel="0.354331" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.771654" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3329167" len="333333" vel="0.251969" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="666667" vel="0.889764" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="333333" vel="0.692913" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3995833" len="4167" vel="1" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="4000000" len="333333" vel="0.661417" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="4995833" len="333333" vel="0.787402" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="5000000" len="333333" vel="0.968504" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5662500" len="666667" vel="0.834646" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="5666667" len="662500" vel="0.818898" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="4167" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5995833" len="104167" vel="0.992126" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="333333" vel="0.748031" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6666667" len="995833" vel="0.76378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6995833" len="4167" vel="0.905512" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="1000000" vel="0.937008" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="7000000" len="333333" vel="0.795276" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7662500" len="333333" vel="0.80315" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5" palettelownote="60">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
            <VObjectArray name="paletteselectedgrooves" count="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
</root>
