<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="4-4 180 Fills.pal.png" info_name="4-4 180 Fills" info_rating="3" bpm="180" genre="Fusion" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="8">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 2-Bar Fill 08" info_rating="3" bpm="180" genre="Fusion" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="30">
                            <BFD2GrooveHit pos="0" len="366667" vel="0.826772" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="300000" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="312500" len="237500" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="550000" len="287500" vel="0.425197" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="837500" len="229167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1070833" len="300000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1533333" len="266667" vel="0.614173" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1804167" len="300000" vel="0.637795" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2041667" len="308333" vel="0.897638" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2550000" len="300000" vel="0.755906" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3087500" len="191667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3283333" len="262500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3550000" len="233333" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3783333" len="312500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4062500" len="245833" vel="0.606299" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4308333" len="233333" vel="0.543307" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4541667" len="250000" vel="0.598425" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4791667" len="300000" vel="0.708661" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5045833" len="237500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5283333" len="258333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5541667" len="225000" vel="0.700787" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="5766667" len="291666" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="6041667" len="241667" vel="0.692913" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6283333" len="250000" vel="0.598425" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6537500" len="175000" vel="0.425197" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6712500" len="300000" vel="0.76378" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="6987500" len="204166" vel="0.645669" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7191667" len="300000" vel="0.700787" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="7458333" len="525000" vel="0.535433" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="7720833" len="29167" vel="0.874016" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 01" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="308333" vel="0.724409" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="300000" vel="0.677165" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="554167" len="245833" vel="0.669291" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="800000" len="254167" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1054167" len="295833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1533333" len="308333" vel="0.700787" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="300000" vel="0.724409" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2541667" len="300000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="304167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3479167" len="312500" vel="0.700787" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="308333" vel="0.566929" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 02" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="391667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="462500" len="262500" vel="0.559055" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="725000" len="300000" vel="0.629921" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1004167" len="291667" vel="0.685039" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="291667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1979167" len="300000" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="295833" vel="0.685039" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="300000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3025000" len="304167" vel="0.755906" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3508333" len="291667" vel="0.850394" kpslot="4" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 03" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="100000" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="100000" len="295833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="491667" len="304167" vel="0.503937" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="300000" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1554167" len="212500" vel="0.519685" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1766667" len="233333" vel="0.645669" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="291667" vel="0.724409" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="295833" vel="0.716535" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="300000" vel="0.669291" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3537500" len="295833" vel="0.732283" kpslot="12" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 04" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="200000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="183333" vel="0.503937" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="262500" len="166667" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="520833" len="170833" vel="0.464567" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="733333" len="308333" vel="0.653543" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="754167" len="300000" vel="0.724409" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1016667" len="304167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="300000" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1508333" len="304167" vel="0.866142" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="295833" vel="0.897638" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2245833" len="204167" vel="0.503937" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2450000" len="254167" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2708333" len="270833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="295833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3200000" len="308333" vel="0.858268" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3525000" len="145833" vel="0.559055" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3766667" len="125000" vel="0.755906" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 05" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="12" kpclass="Tom" kpindex="3">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="8333" len="270833" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="279167" len="300000" vel="0.685039" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="533333" len="250000" vel="0.527559" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="783333" len="295833" vel="0.677165" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1095833" len="300000" vel="0.692913" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1308333" len="304167" vel="0.897638" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1554167" len="258333" vel="0.692913" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1816667" len="295833" vel="0.811024" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2012500" len="300000" vel="0.677165" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2341667" len="291667" vel="0.598425" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2575000" len="300000" vel="0.889764" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2812500" len="308333" vel="0.811024" kpslot="12" kpartic="0" />
                            <BFD2GrooveHit pos="3033333" len="312500" vel="0.724409" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3362500" len="275000" vel="0.708661" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="300000" vel="0.748031" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 06" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="300000" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="291667" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="537500" len="233333" vel="0.88189" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="770833" len="262500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1037500" len="304167" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1566667" len="237500" vel="0.559055" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1804167" len="229167" vel="0.472441" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2033333" len="300000" vel="0.716535" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2504167" len="304167" vel="0.889764" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3020833" len="295833" vel="0.818898" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3520833" len="295833" vel="0.748031" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Fusion" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 4-4 Fill 07" info_rating="3" bpm="180" genre="Fusion" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="333333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="545833" len="220833" vel="0.574803" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="766667" len="266667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1033333" len="300000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="300000" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2029167" len="216667" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2254167" len="295833" vel="0.488189" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2520833" len="208333" vel="0.637795" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2775000" len="295833" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3033333" len="229167" vel="0.897638" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3291667" len="208333" vel="0.692913" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3545833" len="229167" vel="0.614173" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3775000" len="191667" vel="0.685039" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
