<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Dub.pal.png" info_name="Dub" info_rating="3" bpm="132" genre="Electronic" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="6">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01" info_rating="3" bpm="132" genre="Electronic" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="22">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="20833" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1645833" len="33333" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2000000" len="983333" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2650000" len="16667" vel="0.393701" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3645833" len="20833" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3987500" len="987500" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4641667" len="12500" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6645833" len="33333" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7008333" len="991667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7650000" len="25000" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7654167" len="345833" vel="0.976378" kpslot="1" kpartic="4" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01a" info_rating="3" bpm="132" genre="Electronic" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="20833" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1645833" len="33333" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2000000" len="983333" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2650000" len="16667" vel="0.393701" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3645833" len="20833" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3987500" len="987500" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4641667" len="12500" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4645833" len="333333" vel="0.976378" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6645833" len="33333" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7008333" len="991667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7650000" len="25000" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7654167" len="345833" vel="0.976378" kpslot="1" kpartic="4" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01b" info_rating="3" bpm="132" genre="Electronic" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.669291" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="333333" vel="0.448819" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1333333" len="333333" vel="0.401575" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="1645833" len="33333" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2000000" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.614173" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.464567" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3000000" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3641667" len="166667" vel="0.80315" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3645833" len="20833" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3987500" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4641667" len="333333" vel="0.488189" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6012500" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.645669" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6645833" len="333333" vel="0.480315" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7008333" len="991667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7020833" len="333333" vel="0.590551" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7650000" len="350000" vel="0.976378" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7650000" len="25000" vel="0.401575" kpslot="2" kpartic="8" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01c" info_rating="3" bpm="132" genre="Electronic" bars="2" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="20833" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1645833" len="33333" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2000000" len="983333" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2650000" len="16667" vel="0.393701" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3645833" len="333333" vel="0.417323" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3987500" len="987500" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4641667" len="12500" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4650000" len="333333" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6000000" len="166667" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6175000" len="320833" vel="0.84252" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6329167" len="12500" vel="0.700787" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6500000" len="166667" vel="0.574803" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6645833" len="33333" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6675000" len="320833" vel="0.448819" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="6829167" len="12500" vel="0.314961" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="7008333" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7650000" len="350000" vel="0.456693" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="7654167" len="345833" vel="0.976378" kpslot="1" kpartic="4" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="72" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01 fill 2" info_rating="3" bpm="132" genre="Electronic" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="29">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="20833" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1645833" len="333333" vel="0.385827" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2000000" len="983333" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2650000" len="16667" vel="0.393701" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3345833" len="333333" vel="0.425197" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3645833" len="333333" vel="0.456693" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3987500" len="987500" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4016667" len="1000000" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="4641667" len="12500" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4650000" len="333333" vel="0.96063" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5341667" len="637500" vel="0.433071" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5645833" len="29167" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6016667" len="500000" vel="0.952756" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6645833" len="333333" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6645833" len="33333" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7008333" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7016667" len="333333" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="7650000" len="350000" vel="0.456693" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7654167" len="345833" vel="0.976378" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="73" />
                <BFD2GrooveSlot fill="true">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Electronic" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="Dub 01 fill" info_rating="3" bpm="132" genre="Electronic" bars="2" sugguse="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="26">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="0" len="979167" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="645833" len="20833" vel="0.385827" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1012500" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1645833" len="333333" vel="0.385827" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2000000" len="983333" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="1" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="2020833" len="1000000" vel="0.622047" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="2650000" len="16667" vel="0.393701" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3000000" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3345833" len="333333" vel="0.425197" kpslot="1" kpartic="4" />
                            <BFD2GrooveHit pos="3645833" len="333333" vel="0.456693" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="3987500" len="987500" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4641667" len="12500" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="4650000" len="333333" vel="0.96063" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="4987500" len="991666" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="5645833" len="333333" vel="1" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="5645833" len="8333" vel="0.409449" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6012500" len="966667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="6016667" len="1000000" vel="0.653543" kpslot="0" kpartic="1" />
                            <BFD2GrooveHit pos="6016667" len="500000" vel="0.952756" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6645833" len="333333" vel="1" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="6645833" len="33333" vel="0.401575" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7008333" len="666667" vel="1" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="7650000" len="350000" vel="0.456693" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="7654167" len="345833" vel="0.976378" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
