<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Country Fills 180.pal.png" info_name="Country Fills 180" info_rating="3" bpm="180" genre="Country" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="12">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 01 R" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="12500" len="1000000" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="20833" len="979167" vel="0.692913" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="512500" len="25000" vel="0.692913" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="979167" len="1000000" vel="0.858268" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="516667" vel="0.708661" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="1508333" len="487500" vel="0.708661" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2012500" len="1000000" vel="0.76378" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="983333" vel="0.716535" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2483333" len="1516667" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2512500" len="20833" vel="0.716535" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2983333" len="16667" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="516667" vel="0.700787" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="3487500" len="12500" vel="0.92126" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3516667" len="483333" vel="0.700787" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 02 S" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="20833" len="954167" vel="0.724409" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="487500" len="50000" vel="0.724409" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="987500" len="991667" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="991667" len="1000000" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="12500" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1987500" len="1000000" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="516667" vel="0.748031" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2491667" len="500000" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="491667" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="516667" vel="0.700787" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3516667" len="483333" vel="0.866142" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 03 P" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="516667" vel="0.724409" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="487500" vel="0.740157" kpslot="2" kpartic="4" />
                            <BFD2GrooveHit pos="512500" len="500000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="991667" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1491667" len="12500" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1983333" len="516667" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1995833" len="500000" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="2491667" len="500000" vel="0.858268" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="2987500" len="720833" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3000000" len="1000000" vel="0.905512" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3475000" len="29167" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3762500" len="237500" vel="0.818898" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 04 S" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="975000" vel="0.76378" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="29167" vel="0.724409" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="983333" len="1000000" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="991667" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1491667" len="487500" vel="0.779528" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="12500" vel="0.740157" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1987500" len="516667" vel="0.795276" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="1987500" len="1000000" vel="0.80315" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="500000" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="1012500" vel="0.88189" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2991667" len="516667" vel="0.76378" kpslot="2" kpartic="10" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 05 B" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="983333" vel="0.716535" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="16667" vel="0.76378" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="991667" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="500000" vel="0.811024" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="8333" vel="0.811024" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1491667" len="991667" vel="0.858268" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1500000" len="500000" vel="0.858268" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="8333" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="2000000" vel="0.905512" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="991667" vel="0.96063" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2491667" len="8333" vel="0.96063" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="8333" vel="0.984252" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="4167" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="483333" vel="0.724409" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="508333" vel="1" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="12500" vel="1" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 06 C" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="7" kpclass="Cymbal" kpindex="1">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="516667" vel="0.787402" kpslot="2" kpartic="8" />
                            <BFD2GrooveHit pos="0" len="512500" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="483333" len="487500" vel="0.669291" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="487500" vel="0.724409" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1479167" len="500000" vel="0.692913" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1487500" len="500000" vel="0.826772" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1979167" len="1000000" vel="1" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="2979167" len="516667" vel="0.905512" kpslot="7" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="491667" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="512500" vel="0.889764" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="508333" vel="0.889764" kpslot="6" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 07 R" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="4000000" vel="0.76378" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="12500" vel="0.732283" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="1000000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="1504167" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="4167" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="4167" vel="0.866142" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="266667" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="266667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="4167" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3483333" len="516667" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3745833" len="4167" vel="0.929134" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 08 S" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="10">
                            <BFD2GrooveHit pos="0" len="987500" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="4167" len="2979167" vel="0.787402" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="979167" len="1000000" vel="0.937008" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="16667" vel="0.755906" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="508333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="4167" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="512500" vel="1" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="2483333" len="516667" vel="0.952756" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="520833" vel="0.96063" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3483333" len="516667" vel="0.92126" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 09 F" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="12">
                            <BFD2GrooveHit pos="0" len="4000000" vel="0.76378" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="987500" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="500000" vel="0.984252" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="987500" len="4167" vel="0.732283" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1483333" len="266667" vel="0.889764" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1750000" len="1254167" vel="0.456693" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="1983333" len="4167" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="29167" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="12500" vel="0.905512" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="1020833" vel="0.905512" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="4167" vel="0.779528" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="3487500" len="500000" vel="0.732283" kpslot="0" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 10 P" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="6" kpclass="Cymbal" kpindex="0">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="9">
                            <BFD2GrooveHit pos="0" len="983333" vel="0.779528" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="987500" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="487500" len="500000" vel="0.937008" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="987500" len="1000000" vel="0.732283" kpslot="6" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="500000" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="1012500" vel="0.897638" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2483333" len="16667" vel="0.944882" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2979167" len="520833" vel="0.976378" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="3483333" len="516667" vel="0.944882" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="70" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 11 T" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="4" kpclass="Tom" kpindex="1">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="1000000" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="987500" vel="0.80315" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="325000" len="8333" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="654167" len="16667" vel="0.850394" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="1016667" vel="0.84252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1329167" len="4167" vel="0.84252" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1658333" len="16667" vel="0.850394" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="1016667" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2325000" len="8333" vel="0.858268" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2658333" len="12500" vel="0.866142" kpslot="4" kpartic="0" />
                            <BFD2GrooveHit pos="2983333" len="1016667" vel="0.913386" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="8333" vel="0.874016" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3658333" len="8333" vel="0.84252" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="71" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Country" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="180 1-Bar 12 R" info_rating="3" bpm="180" genre="Country" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="13">
                            <BFD2GrooveHit pos="0" len="991667" vel="0.850394" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="508333" len="500000" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="500000" vel="0.826772" kpslot="1" kpartic="3" />
                            <BFD2GrooveHit pos="1500000" len="250000" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1762500" len="487500" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2000000" len="12500" vel="1" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2487500" len="250000" vel="0.913386" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2766667" len="475000" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2991667" len="25000" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="750000" vel="0.826772" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3262500" len="479167" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3491667" len="20833" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3758333" len="250000" vel="0.787402" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
