<root timeformat="ticks" ppqn="1000000">
    <BFD2GrooveBundle name="bundle">
        <BFD2GrooveBundleInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_photo="Blues Fills 160.pal.png" info_name="Blues Fills 160" info_rating="3" bpm="160" genre="Blues" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="10">
            <VDictionaryPair>
                <VValue type="int" value="60" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Short Tom 02" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1329167" len="333333" vel="0.267717" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1629167" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="333333" vel="0.716535" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="679167" vel="0.897638" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.874016" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.377953" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="345833" vel="0.874016" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="61" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Build Snare Tom 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="28">
                            <BFD2GrooveHit pos="0" len="662500" vel="0.322835" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.299213" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.700787" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="329167" len="4167" vel="0.385827" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="333333" len="662500" vel="0.330709" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="662500" len="4167" vel="0.370079" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="675000" len="333333" vel="0.456693" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.401575" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1000000" len="333333" vel="0.425197" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="662500" vel="0.511811" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1341667" len="4167" vel="0.574803" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1345833" len="654167" vel="0.433071" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1666667" len="12500" vel="0.472441" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="1675000" len="333333" vel="0.637795" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2008333" len="658333" vel="0.503937" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2008333" len="987500" vel="0.708661" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="333333" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2316667" len="25000" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="8333" vel="0.527559" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2662500" len="4167" vel="0.826772" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2666667" len="654167" vel="0.566929" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="12500" vel="0.598425" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3008333" len="991667" vel="0.889764" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3012500" len="333333" vel="0.677165" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3337500" len="658333" vel="0.661417" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3337500" len="4167" vel="0.952756" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3658333" len="8333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3662500" len="8333" vel="0.692913" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="62" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Long Snare 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="2">
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="11">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="333333" len="654167" vel="0.677165" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="654167" len="12500" vel="0.692913" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="991667" len="333333" vel="0.795276" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1325000" len="333333" vel="0.724409" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1666667" len="333333" vel="0.771654" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2016667" len="333333" vel="0.976378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2654167" len="333333" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2658333" len="333333" vel="0.724409" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3316667" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="679167" vel="0.874016" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="63" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Medium Snare 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1629167" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="641667" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="25000" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="1012500" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="12500" vel="0.897638" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="64" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Medium Snare 02" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="645833" len="333333" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="641667" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="25000" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="1012500" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="12500" vel="0.897638" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="65" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Medium Tom 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="17">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="645833" len="333333" vel="0.732283" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.76378" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.811024" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2004167" len="333333" vel="0.559055" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="641667" vel="0.787402" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="25000" vel="0.866142" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="345833" vel="0.866142" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="3004167" len="333333" vel="0.574803" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="345833" vel="0.84252" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="66" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Medium Tom 02" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="5" kpclass="Tom" kpindex="2">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="645833" len="333333" vel="0.677165" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.944882" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1012500" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.464567" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1645833" len="333333" vel="0.637795" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.771654" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.771654" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2333333" len="641667" vel="0.787402" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="25000" vel="0.795276" kpslot="5" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="345833" vel="0.866142" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3333333" len="666667" vel="0.818898" kpslot="3" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="25000" vel="0.88189" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="67" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Short Snare 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="14">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1629167" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="333333" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="1012500" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="12500" vel="0.897638" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="68" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Short Snare 02" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1629167" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2320833" len="162500" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="458333" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="37500" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="1012500" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.905512" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.874016" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="12500" vel="0.92126" kpslot="1" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="69" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000">
                        <BFD2GrooveInfo name="info" info_library="Groove Monkee Blues" info_author="Groove Monkee" info_authurl="groovemonkee" info_name="160 Short Tom 01" info_rating="3" bpm="160" genre="Blues" bars="1" timesig="4/4" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece slotindex="0" kpclass="Kick" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="8" kpclass="Cymbal" kpindex="2">
                                <VObjectArray name="artics" count="4">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="1" kpclass="Snare" kpindex="0">
                                <VObjectArray name="artics" count="8">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="2" kpclass="Hihat" kpindex="0">
                                <VObjectArray name="artics" count="14">
                                    <BFD2GrooveArtic articid="0" articname="Open tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece slotindex="3" kpclass="Tom" kpindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="333333" vel="0.795276" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="0" len="333333" vel="0.818898" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="650000" len="333333" vel="0.543307" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="983333" len="333333" vel="0.929134" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="987500" len="333333" vel="0.677165" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1008333" len="333333" vel="0.889764" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="1629167" len="333333" vel="0.740157" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1637500" len="333333" vel="0.519685" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="1987500" len="333333" vel="0.787402" kpslot="0" kpartic="0" />
                            <BFD2GrooveHit pos="1991667" len="333333" vel="0.716535" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2320833" len="162500" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2516667" len="458333" vel="0.338583" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2641667" len="37500" vel="0.834646" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2650000" len="333333" vel="0.527559" kpslot="8" kpartic="0" />
                            <BFD2GrooveHit pos="2987500" len="679167" vel="0.968504" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="2995833" len="333333" vel="0.905512" kpslot="2" kpartic="10" />
                            <BFD2GrooveHit pos="3320833" len="12500" vel="0.417323" kpslot="1" kpartic="0" />
                            <BFD2GrooveHit pos="3654167" len="345833" vel="0.92126" kpslot="3" kpartic="0" />
                        </VObjectArray>
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
    </BFD2GrooveBundle>
</root>
