<root timeformat="ticks" ppqn="1000000" loop="false" loopstart="0" loopend="4000000" timesig="4/4" bpm="120">
    <BFD2GrooveBundle name="bundle" version="3">
        <BFD2GrooveBundleInfo name="info" info_inhrt="false" info_library="BFDF" info_librarylong="Dan Foord Polyrhythmic Grooves" info_author="Dan Foord" info_usersaved="true" info_name="Fills 1" has_song="false" bpm="90" genre="Metal" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="11">
            <VDictionaryPair>
                <VValue type="int" value="0" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="2/4 Single Stroke 32nd 1 " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="2/4" denombeats="2" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="2083" len="31250" kpslot="1" kpartic="3" vel="0.968504" halftime="true" />
                            <BFD2GrooveHit pos="125000" len="31250" kpslot="1" kpartic="0" vel="0.858268" halftime="true" />
                            <BFD2GrooveHit pos="245833" len="31250" kpslot="1" kpartic="0" vel="0.708661" halftime="true" />
                            <BFD2GrooveHit pos="368750" len="31250" kpslot="1" kpartic="0" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="1" kpartic="3" vel="0.929134" halftime="true" />
                            <BFD2GrooveHit pos="627083" len="31250" kpslot="1" kpartic="0" vel="0.944882" halftime="true" />
                            <BFD2GrooveHit pos="750000" len="31250" kpslot="4" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="875000" len="31250" kpslot="4" kpartic="0" vel="0.889764" />
                            <BFD2GrooveHit pos="1008333" len="31250" kpslot="4" kpartic="0" vel="0.905512" />
                            <BFD2GrooveHit pos="1116666" len="31250" kpslot="4" kpartic="0" vel="0.708661" />
                            <BFD2GrooveHit pos="1245833" len="31250" kpslot="3" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="1377083" len="31250" kpslot="3" kpartic="0" vel="0.92126" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="3" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1622916" len="31250" kpslot="3" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="12" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="1870833" len="31250" kpslot="12" kpartic="0" vel="0.952756" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="1" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="5" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="2/4 Single Stroke 32nd 2 " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="2/4" denombeats="2" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="18">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="125000" len="31250" kpslot="1" kpartic="0" vel="0.811024" halftime="true" />
                            <BFD2GrooveHit pos="256250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="379166" len="31250" kpslot="1" kpartic="0" vel="0.80315" halftime="true" />
                            <BFD2GrooveHit pos="510416" len="31250" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="514583" len="31250" kpslot="5" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="629166" len="31250" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="760416" len="31250" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="872916" len="31250" kpslot="5" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1002083" len="31250" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="1112500" len="31250" kpslot="5" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="1245833" len="31250" kpslot="4" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="1258333" len="31250" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1366666" len="31250" kpslot="4" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="1497916" len="31250" kpslot="4" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1620833" len="31250" kpslot="4" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="3" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="1872916" len="31250" kpslot="3" kpartic="0" vel="0.944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="2" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="2/4 Single Stroke 32nd 3 " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="2/4" denombeats="2" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="2083" len="31250" kpslot="4" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="122916" len="31250" kpslot="1" kpartic="0" vel="0.795276" halftime="true" />
                            <BFD2GrooveHit pos="258333" len="31250" kpslot="1" kpartic="0" vel="0.84252" halftime="true" />
                            <BFD2GrooveHit pos="375000" len="31250" kpslot="1" kpartic="0" vel="0.874016" halftime="true" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="618750" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="752083" len="31250" kpslot="1" kpartic="0" vel="0.748031" halftime="true" />
                            <BFD2GrooveHit pos="870833" len="31250" kpslot="1" kpartic="0" vel="0.795276" halftime="true" />
                            <BFD2GrooveHit pos="993750" len="31250" kpslot="1" kpartic="0" vel="0.92126" halftime="true" />
                            <BFD2GrooveHit pos="1114583" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="1243750" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1370833" len="31250" kpslot="4" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="1504166" len="31250" kpslot="4" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1625000" len="31250" kpslot="4" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="3" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1870833" len="31250" kpslot="3" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="3" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="2" tatumperiod="250000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="2/4 Linear 32nd " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="2/4" denombeats="2" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="5" slotindex="17">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="15">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="6" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="0" len="31250" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="120833" len="31250" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="252083" len="31250" kpslot="3" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="372916" len="31250" kpslot="4" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="506250" len="31250" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="625000" len="31250" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="756250" len="31250" kpslot="12" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="872916" len="31250" kpslot="3" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1008333" len="31250" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1125000" len="31250" kpslot="0" kpartic="0" vel="0.952756" />
                            <BFD2GrooveHit pos="1252083" len="31250" kpslot="1" kpartic="3" vel="1" halftime="true" />
                            <BFD2GrooveHit pos="1264583" len="31250" kpslot="17" kpartic="0" vel="0.818898" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="0" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1747916" len="31250" kpslot="1" kpartic="3" vel="0.968504" halftime="true" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="4" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="2/4 16th + 32nd" version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="2/4" denombeats="2" />
                        <VObjectArray name="kitpieces" count="3">
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="16">
                            <BFD2GrooveHit pos="18750" len="31250" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="137500" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="272916" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="389583" len="31250" kpslot="5" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="522916" len="31250" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="627083" len="31250" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="750000" len="31250" kpslot="4" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="868750" len="31250" kpslot="4" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="995833" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1120833" len="31250" kpslot="4" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="1245833" len="31250" kpslot="4" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="1372916" len="31250" kpslot="4" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="1495833" len="31250" kpslot="3" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="1620833" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="1747916" len="31250" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="1870833" len="31250" kpslot="3" kpartic="0" vel="0.661417" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="5" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="3/4 16th + 32nd " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="3/4" denombeats="3" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="0" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="114583" len="31250" kpslot="1" kpartic="0" vel="0.685039" halftime="true" />
                            <BFD2GrooveHit pos="233333" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="356250" len="31250" kpslot="1" kpartic="0" vel="0.787402" halftime="true" />
                            <BFD2GrooveHit pos="491666" len="31250" kpslot="1" kpartic="0" vel="0.84252" halftime="true" />
                            <BFD2GrooveHit pos="627083" len="31250" kpslot="1" kpartic="0" vel="0.716535" halftime="true" />
                            <BFD2GrooveHit pos="756250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="872916" len="4167" kpslot="1" kpartic="0" ghost="true" vel="0.472441" />
                            <BFD2GrooveHit pos="877083" len="31250" kpslot="1" kpartic="0" vel="0.708661" halftime="true" />
                            <BFD2GrooveHit pos="1018750" len="31250" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="1137500" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1272916" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="1389583" len="31250" kpslot="5" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="1522916" len="31250" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="1627083" len="31250" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="1750000" len="31250" kpslot="4" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="1868750" len="31250" kpslot="4" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="1995833" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2120833" len="31250" kpslot="4" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="2245833" len="31250" kpslot="4" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="2372916" len="31250" kpslot="4" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="2495833" len="31250" kpslot="3" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="2620833" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="2747916" len="31250" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="2870833" len="31250" kpslot="3" kpartic="0" vel="0.661417" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="6" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="5" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="3/4 Single Stroke 32nd 1" version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="3/4" denombeats="3" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="5" slotindex="17">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="25">
                            <BFD2GrooveHit pos="6250" len="31250" kpslot="17" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="6250" len="31250" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="254166" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.440945" />
                            <BFD2GrooveHit pos="491666" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="629166" len="31250" kpslot="1" kpartic="0" vel="0.787402" halftime="true" />
                            <BFD2GrooveHit pos="747916" len="31250" kpslot="1" kpartic="3" vel="0.80315" halftime="true" />
                            <BFD2GrooveHit pos="866666" len="31250" kpslot="1" kpartic="0" vel="0.80315" halftime="true" />
                            <BFD2GrooveHit pos="1000000" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="1125000" len="31250" kpslot="1" kpartic="0" vel="0.811024" halftime="true" />
                            <BFD2GrooveHit pos="1256250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="1379166" len="31250" kpslot="1" kpartic="0" vel="0.80315" halftime="true" />
                            <BFD2GrooveHit pos="1510416" len="31250" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1514583" len="31250" kpslot="5" kpartic="0" vel="0.716535" />
                            <BFD2GrooveHit pos="1629166" len="31250" kpslot="5" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="1760416" len="31250" kpslot="5" kpartic="0" vel="0.874016" />
                            <BFD2GrooveHit pos="1872916" len="31250" kpslot="5" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="2002083" len="31250" kpslot="5" kpartic="0" vel="0.88189" />
                            <BFD2GrooveHit pos="2112500" len="31250" kpslot="5" kpartic="0" vel="0.96063" />
                            <BFD2GrooveHit pos="2245833" len="31250" kpslot="4" kpartic="0" vel="0.80315" />
                            <BFD2GrooveHit pos="2258333" len="31250" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2366666" len="31250" kpslot="4" kpartic="0" vel="0.669291" />
                            <BFD2GrooveHit pos="2497916" len="31250" kpslot="4" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="2620833" len="31250" kpslot="4" kpartic="0" vel="0.897638" />
                            <BFD2GrooveHit pos="2750000" len="31250" kpslot="3" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="2872916" len="31250" kpslot="3" kpartic="0" vel="0.944882" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="7" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="3/4 Single Stroke 32nd 2" version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="3/4" denombeats="3" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="5" slotindex="17">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="23">
                            <BFD2GrooveHit pos="4166" len="31250" kpslot="17" kpartic="0" vel="0.866142" />
                            <BFD2GrooveHit pos="4166" len="31250" kpslot="0" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="250000" len="31250" kpslot="1" kpartic="3" vel="0.96063" halftime="true" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="612500" len="31250" kpslot="1" kpartic="0" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="756250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="875000" len="31250" kpslot="1" kpartic="0" vel="0.779528" halftime="true" />
                            <BFD2GrooveHit pos="1002083" len="31250" kpslot="4" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="1122916" len="31250" kpslot="1" kpartic="0" vel="0.795276" halftime="true" />
                            <BFD2GrooveHit pos="1258333" len="31250" kpslot="1" kpartic="0" vel="0.84252" halftime="true" />
                            <BFD2GrooveHit pos="1375000" len="31250" kpslot="1" kpartic="0" vel="0.874016" halftime="true" />
                            <BFD2GrooveHit pos="1500000" len="31250" kpslot="5" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1618750" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="1752083" len="31250" kpslot="1" kpartic="0" vel="0.748031" halftime="true" />
                            <BFD2GrooveHit pos="1870833" len="31250" kpslot="1" kpartic="0" vel="0.795276" halftime="true" />
                            <BFD2GrooveHit pos="1993750" len="31250" kpslot="1" kpartic="0" vel="0.92126" halftime="true" />
                            <BFD2GrooveHit pos="2114583" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="2243750" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="2370833" len="31250" kpslot="4" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="2504166" len="31250" kpslot="4" kpartic="0" vel="0.834646" />
                            <BFD2GrooveHit pos="2625000" len="31250" kpslot="4" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="2750000" len="31250" kpslot="3" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="2870833" len="31250" kpslot="3" kpartic="0" vel="0.913386" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="8" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="3/4 Single Stroke 32nd 3" version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="3/4" denombeats="3" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="19">
                            <BFD2GrooveHit pos="8333" len="31250" kpslot="0" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="12500" len="31250" kpslot="7" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="250000" len="31250" kpslot="1" kpartic="0" vel="0.755906" halftime="true" />
                            <BFD2GrooveHit pos="487500" len="31250" kpslot="1" kpartic="0" vel="0.685039" halftime="true" />
                            <BFD2GrooveHit pos="752083" len="31250" kpslot="0" kpartic="0" vel="0.992126" />
                            <BFD2GrooveHit pos="1016666" len="31250" kpslot="5" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1250000" len="31250" kpslot="3" kpartic="0" vel="0.622047" />
                            <BFD2GrooveHit pos="1529166" len="31250" kpslot="1" kpartic="0" vel="0.779528" halftime="true" />
                            <BFD2GrooveHit pos="1643750" len="31250" kpslot="1" kpartic="0" vel="0.811024" halftime="true" />
                            <BFD2GrooveHit pos="1760416" len="31250" kpslot="1" kpartic="0" vel="0.700787" halftime="true" />
                            <BFD2GrooveHit pos="1881250" len="31250" kpslot="1" kpartic="0" vel="0.716535" halftime="true" />
                            <BFD2GrooveHit pos="2020833" len="31250" kpslot="1" kpartic="0" vel="0.740157" halftime="true" />
                            <BFD2GrooveHit pos="2127083" len="31250" kpslot="1" kpartic="0" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="2258333" len="31250" kpslot="4" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="2370833" len="31250" kpslot="4" kpartic="0" vel="0.771654" />
                            <BFD2GrooveHit pos="2497916" len="31250" kpslot="4" kpartic="0" vel="0.944882" />
                            <BFD2GrooveHit pos="2620833" len="31250" kpslot="4" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="2745833" len="31250" kpslot="3" kpartic="0" vel="0.637795" />
                            <BFD2GrooveHit pos="2870833" len="31250" kpslot="3" kpartic="0" vel="0.984252" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="9" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="6/4 16th + 32nd " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="6/4" denombeats="6" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="37">
                            <BFD2GrooveHit pos="4166" len="31250" kpslot="1" kpartic="3" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="247916" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.370079" />
                            <BFD2GrooveHit pos="500000" len="31250" kpslot="1" kpartic="0" vel="0.511811" halftime="true" />
                            <BFD2GrooveHit pos="752083" len="31250" kpslot="1" kpartic="3" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="1027083" len="31250" kpslot="1" kpartic="3" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="1270833" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.299213" />
                            <BFD2GrooveHit pos="1545833" len="31250" kpslot="1" kpartic="3" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="1785416" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.307087" />
                            <BFD2GrooveHit pos="2020833" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.346457" />
                            <BFD2GrooveHit pos="2256250" len="31250" kpslot="1" kpartic="3" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="2489583" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.440945" />
                            <BFD2GrooveHit pos="2729166" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.251969" />
                            <BFD2GrooveHit pos="2993750" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="3114583" len="31250" kpslot="1" kpartic="0" vel="0.685039" halftime="true" />
                            <BFD2GrooveHit pos="3233333" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="3356250" len="31250" kpslot="1" kpartic="0" vel="0.787402" halftime="true" />
                            <BFD2GrooveHit pos="3491666" len="31250" kpslot="1" kpartic="0" vel="0.84252" halftime="true" />
                            <BFD2GrooveHit pos="3627083" len="31250" kpslot="1" kpartic="0" vel="0.716535" halftime="true" />
                            <BFD2GrooveHit pos="3756250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="3872916" len="4167" kpslot="1" kpartic="0" ghost="true" vel="0.472441" />
                            <BFD2GrooveHit pos="3877083" len="31250" kpslot="1" kpartic="0" vel="0.708661" halftime="true" />
                            <BFD2GrooveHit pos="4018750" len="31250" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="4137500" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="4272916" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="4389583" len="31250" kpslot="5" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="4522916" len="31250" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="4627083" len="31250" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="4750000" len="31250" kpslot="4" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="4868750" len="31250" kpslot="4" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="4995833" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="5120833" len="31250" kpslot="4" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="5245833" len="31250" kpslot="4" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="5372916" len="31250" kpslot="4" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="5495833" len="31250" kpslot="3" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="5620833" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="5747916" len="31250" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="5870833" len="31250" kpslot="3" kpartic="0" vel="0.661417" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="10" />
                <BFD2GrooveSlot fill="true" endtrig="fill">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0" tatumslot="4" tatumperiod="125000" calcdghost="true" calcdhalftime="true" calcdtatumslot="true">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_library="User" info_author="Dan Foord" info_name="9/4 16th + 32nd " version="3" bpm="89.9999550000225" genre="Dan Foord" timesig="9/4" denombeats="9" />
                        <VObjectArray name="kitpieces" count="7">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="0" slotindex="6">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="2" slotindex="5">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="1" slotindex="4">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="49">
                            <BFD2GrooveHit pos="14583" len="31250" kpslot="0" kpartic="0" vel="0.984252" />
                            <BFD2GrooveHit pos="20833" len="31250" kpslot="6" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="22916" len="31250" kpslot="2" kpartic="3" vel="0.409449" />
                            <BFD2GrooveHit pos="506250" len="31250" kpslot="2" kpartic="3" vel="0.992126" />
                            <BFD2GrooveHit pos="747916" len="31250" kpslot="0" kpartic="0" vel="0.976378" />
                            <BFD2GrooveHit pos="1018750" len="31250" kpslot="1" kpartic="0" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="1493750" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="1560416" len="31250" kpslot="1" kpartic="3" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="2029166" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.472441" />
                            <BFD2GrooveHit pos="2275000" len="31250" kpslot="1" kpartic="3" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="2522916" len="31250" kpslot="1" kpartic="3" vel="0.559055" halftime="true" />
                            <BFD2GrooveHit pos="2735416" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.23622" />
                            <BFD2GrooveHit pos="3004166" len="31250" kpslot="1" kpartic="3" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="3247916" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.370079" />
                            <BFD2GrooveHit pos="3500000" len="31250" kpslot="1" kpartic="0" vel="0.511811" halftime="true" />
                            <BFD2GrooveHit pos="3752083" len="31250" kpslot="1" kpartic="3" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="4027083" len="31250" kpslot="1" kpartic="3" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="4270833" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.299213" />
                            <BFD2GrooveHit pos="4545833" len="31250" kpslot="1" kpartic="3" vel="0.826772" halftime="true" />
                            <BFD2GrooveHit pos="4785416" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.307087" />
                            <BFD2GrooveHit pos="5020833" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.346457" />
                            <BFD2GrooveHit pos="5256250" len="31250" kpslot="1" kpartic="3" vel="0.818898" halftime="true" />
                            <BFD2GrooveHit pos="5489583" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.440945" />
                            <BFD2GrooveHit pos="5729166" len="31250" kpslot="1" kpartic="0" ghost="true" vel="0.251969" />
                            <BFD2GrooveHit pos="5993750" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="6114583" len="31250" kpslot="1" kpartic="0" vel="0.685039" halftime="true" />
                            <BFD2GrooveHit pos="6233333" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="6356250" len="31250" kpslot="1" kpartic="0" vel="0.787402" halftime="true" />
                            <BFD2GrooveHit pos="6491666" len="31250" kpslot="1" kpartic="0" vel="0.84252" halftime="true" />
                            <BFD2GrooveHit pos="6627083" len="31250" kpslot="1" kpartic="0" vel="0.716535" halftime="true" />
                            <BFD2GrooveHit pos="6756250" len="31250" kpslot="1" kpartic="0" vel="0.834646" halftime="true" />
                            <BFD2GrooveHit pos="6872916" len="4167" kpslot="1" kpartic="0" ghost="true" vel="0.472441" />
                            <BFD2GrooveHit pos="6877083" len="31250" kpslot="1" kpartic="0" vel="0.708661" halftime="true" />
                            <BFD2GrooveHit pos="7018750" len="31250" kpslot="5" kpartic="0" vel="0.850394" />
                            <BFD2GrooveHit pos="7137500" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="7272916" len="31250" kpslot="5" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="7389583" len="31250" kpslot="5" kpartic="0" vel="0.614173" />
                            <BFD2GrooveHit pos="7522916" len="31250" kpslot="5" kpartic="0" vel="0.779528" />
                            <BFD2GrooveHit pos="7627083" len="31250" kpslot="5" kpartic="0" vel="0.968504" />
                            <BFD2GrooveHit pos="7750000" len="31250" kpslot="4" kpartic="0" vel="0.700787" />
                            <BFD2GrooveHit pos="7868750" len="31250" kpslot="4" kpartic="0" vel="0.606299" />
                            <BFD2GrooveHit pos="7995833" len="31250" kpslot="4" kpartic="0" vel="0.740157" />
                            <BFD2GrooveHit pos="8120833" len="31250" kpslot="4" kpartic="0" vel="0.685039" />
                            <BFD2GrooveHit pos="8245833" len="31250" kpslot="4" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="8372916" len="31250" kpslot="4" kpartic="0" vel="0.732283" />
                            <BFD2GrooveHit pos="8495833" len="31250" kpslot="3" kpartic="0" vel="0.598425" />
                            <BFD2GrooveHit pos="8620833" len="31250" kpslot="3" kpartic="0" vel="0.858268" />
                            <BFD2GrooveHit pos="8747916" len="31250" kpslot="3" kpartic="0" vel="0.84252" />
                            <BFD2GrooveHit pos="8870833" len="31250" kpslot="3" kpartic="0" vel="0.661417" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
    <BFD2HumanizeTemplate name="fx" bypass="false" qstrength="0" timevarmax="0" timevarprob="0.25" timemult="1" timediv="1" comp="1" gain="0" simplicity="0" velvarmax="0" velvarprob="0.25" sstrength="0" ghostScale="0.5" hihatOpen="0" tatumslot="-1" openingslot="-1" openingartic="-1">
        <BFD2QuantizeTemplate name="qtemplate" div="16" divtype="normal" swing="0" />
        <BFD2SwingTemplate name="stemplate" swingname="1/16 Note">
            <VFloatVectorMapXY name="timemap" count="3">
                <element x="0" y="0" />
                <element x="0.25" y="0.333333" />
                <element x="0.5" y="0.5" />
            </VFloatVectorMapXY>
        </BFD2SwingTemplate>
    </BFD2HumanizeTemplate>
    <BFD2PatternManagerSettings name="settings" loop="false" grvactive="true" latch="false" poly="false" synctolastbar="false" autoplaygroove="-1" autofill="false" autofillperiod="16" autoplaymode="palette" autoplay="true" />
</root>
