<root timeformat="ticks" ppqn="1000000" loop="false" loopstart="0" loopend="4000000" timesig="4/4" bpm="126">
    <BFD2GrooveBundle name="bundle" version="3">
        <BFD2GrooveBundleInfo name="info" info_inhrt="false" info_library="AD1 Loud Beats" info_librarylong="AD1 Loud Beats" info_author="XLN Audio" info_photo="Loud Beats 05.pal." info_name="Loud Beats 05" has_song="false" bpm="126" timesig="4/4">
            <VObjectArray name="grooves" count="0" />
        </BFD2GrooveBundleInfo>
        <VDictionary name="grooves" version="2" count="5">
            <VDictionaryPair>
                <VValue type="int" value="0" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:\Users\Dr. Hook\Desktop\AD1 Loud Beats\Beat 005 8th Tom.MID" info_name="Beat 005 8th Tom" version="3" bpm="126.000126000126" timesig="4/4" denombeats="16" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="52">
                            <BFD2GrooveHit pos="13020" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="15625" len="104167" kpslot="3" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="515625" len="104167" kpslot="3" kpartic="0" vel="0.666667" />
                            <BFD2GrooveHit pos="1007812" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1013020" len="104167" kpslot="3" kpartic="0" vel="0.68254" />
                            <BFD2GrooveHit pos="1513020" len="104167" kpslot="3" kpartic="0" vel="0.587302" />
                            <BFD2GrooveHit pos="1765625" len="104167" kpslot="1" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="2005208" len="104167" kpslot="3" kpartic="0" vel="0.68254" />
                            <BFD2GrooveHit pos="2500000" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="2505208" len="104167" kpslot="3" kpartic="0" vel="0.587302" />
                            <BFD2GrooveHit pos="3002604" len="104167" kpslot="3" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="3502604" len="104167" kpslot="3" kpartic="0" vel="0.65873" />
                            <BFD2GrooveHit pos="3505208" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997395" len="104167" kpslot="3" kpartic="0" vel="0.746032" />
                            <BFD2GrooveHit pos="4494791" len="104167" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="4497395" len="104167" kpslot="3" kpartic="0" vel="0.650794" />
                            <BFD2GrooveHit pos="5010416" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5018229" len="104167" kpslot="3" kpartic="0" vel="0.833333" />
                            <BFD2GrooveHit pos="5518229" len="104167" kpslot="3" kpartic="0" vel="0.738095" />
                            <BFD2GrooveHit pos="5773437" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6015625" len="104167" kpslot="3" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="3" kpartic="0" vel="0.666667" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="6992187" len="104167" kpslot="12" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="7033854" len="104167" kpslot="3" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="7997395" len="104167" kpslot="3" kpartic="0" vel="0.650794" />
                            <BFD2GrooveHit pos="8002604" len="104166" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="8518229" len="104166" kpslot="3" kpartic="0" vel="0.833333" />
                            <BFD2GrooveHit pos="9013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9031250" len="104167" kpslot="3" kpartic="0" vel="0.714286" />
                            <BFD2GrooveHit pos="9531250" len="104167" kpslot="3" kpartic="0" vel="0.619048" />
                            <BFD2GrooveHit pos="9789062" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="10015625" len="104167" kpslot="3" kpartic="0" vel="0.753968" />
                            <BFD2GrooveHit pos="10505208" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="10515625" len="104167" kpslot="3" kpartic="0" vel="0.65873" />
                            <BFD2GrooveHit pos="10997395" len="104167" kpslot="3" kpartic="0" vel="0.785714" />
                            <BFD2GrooveHit pos="11497395" len="104167" kpslot="3" kpartic="0" vel="0.690476" />
                            <BFD2GrooveHit pos="11513020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="11997395" len="104167" kpslot="3" kpartic="0" vel="0.801587" />
                            <BFD2GrooveHit pos="12489583" len="104167" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="12497395" len="104167" kpslot="3" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="13010416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="13015625" len="104167" kpslot="3" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="13515625" len="104167" kpslot="3" kpartic="0" vel="0.634921" />
                            <BFD2GrooveHit pos="13770833" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="14023437" len="104167" kpslot="3" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="14507812" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="14523437" len="104167" kpslot="3" kpartic="0" vel="0.761905" />
                            <BFD2GrooveHit pos="15013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15250000" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15510416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15763020" len="104167" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="1" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:\Users\Dr. Hook\Desktop\AD1 Loud Beats\Beat 005 HH.MID" info_name="Beat 005 HH" version="3" bpm="126.000126000126" timesig="4/4" denombeats="16" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="13020" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="15625" len="104167" kpslot="2" kpartic="9" vel="0.84127" />
                            <BFD2GrooveHit pos="1007812" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1013020" len="104167" kpslot="2" kpartic="9" vel="0.761905" />
                            <BFD2GrooveHit pos="1765625" len="104167" kpslot="1" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="2005208" len="104167" kpslot="2" kpartic="9" vel="0.761905" />
                            <BFD2GrooveHit pos="2500000" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3002604" len="104167" kpslot="2" kpartic="9" vel="0.833333" />
                            <BFD2GrooveHit pos="3505208" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997395" len="104167" kpslot="2" kpartic="9" vel="0.825397" />
                            <BFD2GrooveHit pos="4494791" len="104167" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5010416" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5018229" len="104167" kpslot="2" kpartic="9" vel="0.912698" />
                            <BFD2GrooveHit pos="5773437" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6015625" len="104167" kpslot="2" kpartic="9" vel="0.84127" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="7005208" len="104167" kpslot="3" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="7020833" len="104167" kpslot="2" kpartic="2" vel="0.753968" />
                            <BFD2GrooveHit pos="8002604" len="104166" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="8033854" len="104166" kpslot="2" kpartic="10" vel="1" />
                            <BFD2GrooveHit pos="9013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9031250" len="104167" kpslot="2" kpartic="9" vel="0.793651" />
                            <BFD2GrooveHit pos="9789062" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="10015625" len="104167" kpslot="2" kpartic="9" vel="0.833333" />
                            <BFD2GrooveHit pos="10505208" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="10997395" len="104167" kpslot="2" kpartic="9" vel="0.865079" />
                            <BFD2GrooveHit pos="11513020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="11997395" len="104167" kpslot="2" kpartic="9" vel="0.880952" />
                            <BFD2GrooveHit pos="12489583" len="104167" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="13010416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="13015625" len="104167" kpslot="2" kpartic="9" vel="0.809524" />
                            <BFD2GrooveHit pos="13770833" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="14023437" len="104167" kpslot="2" kpartic="9" vel="0.936508" />
                            <BFD2GrooveHit pos="14507812" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="15013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15250000" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15510416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15763020" len="104167" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="2" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:\Users\Dr. Hook\Desktop\AD1 Loud Beats\Beat 005 Open HH.MID" info_name="Beat 005 Open HH" version="3" bpm="126.000126000126" timesig="4/4" denombeats="16" />
                        <VObjectArray name="kitpieces" count="4">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Hihat" kpindex="0" slotindex="2">
                                <VObjectArray name="artics" count="16">
                                    <BFD2GrooveArtic articid="0" articname="Open Tip" />
                                    <BFD2GrooveArtic articid="1" articname="Open Shank" />
                                    <BFD2GrooveArtic articid="2" articname="3/4 Tip" />
                                    <BFD2GrooveArtic articid="3" articname="3/4 Shank" />
                                    <BFD2GrooveArtic articid="4" articname="Half Tip" />
                                    <BFD2GrooveArtic articid="5" articname="Half Shank" />
                                    <BFD2GrooveArtic articid="6" articname="1/4 Tip" />
                                    <BFD2GrooveArtic articid="7" articname="1/4 Shank" />
                                    <BFD2GrooveArtic articid="8" articname="Closed Tip" />
                                    <BFD2GrooveArtic articid="9" articname="Closed Shank" />
                                    <BFD2GrooveArtic articid="10" articname="Pedal" />
                                    <BFD2GrooveArtic articid="11" articname="Variable Tip" />
                                    <BFD2GrooveArtic articid="12" articname="Variable Shank" />
                                    <BFD2GrooveArtic articid="13" articname="Splash" />
                                    <BFD2GrooveArtic articid="14" articname="Bell Tip" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="13020" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="15625" len="104167" kpslot="2" kpartic="6" vel="0.84127" />
                            <BFD2GrooveHit pos="1007812" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1013020" len="104167" kpslot="2" kpartic="6" vel="0.761905" />
                            <BFD2GrooveHit pos="1765625" len="104167" kpslot="1" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="2005208" len="104167" kpslot="2" kpartic="6" vel="0.761905" />
                            <BFD2GrooveHit pos="2500000" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3002604" len="104167" kpslot="2" kpartic="6" vel="0.833333" />
                            <BFD2GrooveHit pos="3505208" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997395" len="104167" kpslot="2" kpartic="6" vel="0.825397" />
                            <BFD2GrooveHit pos="4494791" len="104167" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5010416" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5018229" len="104167" kpslot="2" kpartic="6" vel="0.912698" />
                            <BFD2GrooveHit pos="5773437" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6015625" len="104167" kpslot="2" kpartic="6" vel="0.84127" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="7005208" len="104167" kpslot="3" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="7020833" len="104167" kpslot="2" kpartic="2" vel="0.753968" />
                            <BFD2GrooveHit pos="8000000" len="104167" kpslot="2" kpartic="6" vel="0.785714" />
                            <BFD2GrooveHit pos="8002604" len="104166" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9031250" len="104167" kpslot="2" kpartic="6" vel="0.793651" />
                            <BFD2GrooveHit pos="9789062" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="10015625" len="104167" kpslot="2" kpartic="6" vel="0.833333" />
                            <BFD2GrooveHit pos="10505208" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="10997395" len="104167" kpslot="2" kpartic="6" vel="0.865079" />
                            <BFD2GrooveHit pos="11513020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="11997395" len="104167" kpslot="2" kpartic="6" vel="0.880952" />
                            <BFD2GrooveHit pos="12489583" len="104167" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="13010416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="13015625" len="104167" kpslot="2" kpartic="6" vel="0.809524" />
                            <BFD2GrooveHit pos="13770833" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="14023437" len="104167" kpslot="2" kpartic="6" vel="0.936508" />
                            <BFD2GrooveHit pos="14507812" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="15013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15250000" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15510416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15763020" len="104167" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="3" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:\Users\Dr. Hook\Desktop\AD1 Loud Beats\Beat 005 Ride.MID" info_name="Beat 005 Ride" version="3" bpm="126.000126000126" timesig="4/4" denombeats="16" />
                        <VObjectArray name="kitpieces" count="5">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="13020" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="15625" len="104167" kpslot="8" kpartic="2" vel="0.984127" />
                            <BFD2GrooveHit pos="1007812" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1013020" len="104167" kpslot="8" kpartic="2" vel="0.904762" />
                            <BFD2GrooveHit pos="1765625" len="104167" kpslot="1" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="2005208" len="104167" kpslot="8" kpartic="2" vel="0.904762" />
                            <BFD2GrooveHit pos="2500000" len="104167" kpslot="0" kpartic="0" vel="0.706349" />
                            <BFD2GrooveHit pos="3002604" len="104167" kpslot="8" kpartic="2" vel="0.896825" />
                            <BFD2GrooveHit pos="3505208" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997395" len="104167" kpslot="8" kpartic="2" vel="0.888889" />
                            <BFD2GrooveHit pos="4494791" len="104167" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5010416" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5018229" len="104167" kpslot="8" kpartic="2" vel="0.97619" />
                            <BFD2GrooveHit pos="5773437" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6015625" len="104167" kpslot="8" kpartic="2" vel="0.904762" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="0" kpartic="0" vel="0.730159" />
                            <BFD2GrooveHit pos="6989583" len="104167" kpslot="12" kpartic="0" vel="0.912698" />
                            <BFD2GrooveHit pos="7059895" len="104167" kpslot="3" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="8000000" len="104167" kpslot="8" kpartic="2" vel="0.952381" />
                            <BFD2GrooveHit pos="8002604" len="104166" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9031250" len="104167" kpslot="8" kpartic="2" vel="0.960317" />
                            <BFD2GrooveHit pos="9789062" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="10015625" len="104167" kpslot="8" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="10505208" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="10997395" len="104167" kpslot="8" kpartic="2" vel="0.928571" />
                            <BFD2GrooveHit pos="11513020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="11997395" len="104167" kpslot="8" kpartic="2" vel="0.944444" />
                            <BFD2GrooveHit pos="12489583" len="104167" kpslot="0" kpartic="0" vel="0.777778" />
                            <BFD2GrooveHit pos="13010416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="13015625" len="104167" kpslot="8" kpartic="2" vel="0.97619" />
                            <BFD2GrooveHit pos="13770833" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="14023437" len="104167" kpslot="8" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="14507812" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="15013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15250000" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15510416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15763020" len="104167" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
            <VDictionaryPair>
                <VValue type="int" value="4" />
                <BFD2GrooveSlot fill="false">
                    <BFD2Groove name="groove" timeformat="ticks" ppqn="1000000" edSt="0" edZm="0">
                        <BFD2GrooveInfo name="info" info_inhrt="false" info_path="C:\Users\Dr. Hook\Desktop\AD1 Loud Beats\Beat 005 Ride+Crash.MID" info_name="Beat 005 Ride+Crash" version="3" bpm="126.000126000126" timesig="4/4" denombeats="16" />
                        <VObjectArray name="kitpieces" count="6">
                            <BFD2GrooveKitPiece kpclass="Kick" kpindex="0" slotindex="0">
                                <VObjectArray name="artics" count="3">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="No Snare" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="2" slotindex="8">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Snare" kpindex="0" slotindex="1">
                                <VObjectArray name="artics" count="9">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Drag" />
                                    <BFD2GrooveArtic articid="2" articname="Flam" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="4" articname="Side Stick" />
                                    <BFD2GrooveArtic articid="5" articname="Half Edge" />
                                    <BFD2GrooveArtic articid="6" articname="Variable" />
                                    <BFD2GrooveArtic articid="7" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Cymbal" kpindex="1" slotindex="7">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Bell" />
                                    <BFD2GrooveArtic articid="2" articname="Edge" />
                                    <BFD2GrooveArtic articid="3" articname="Bow" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="3" slotindex="12">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                            <BFD2GrooveKitPiece kpclass="Tom" kpindex="0" slotindex="3">
                                <VObjectArray name="artics" count="5">
                                    <BFD2GrooveArtic articid="0" articname="Hit" />
                                    <BFD2GrooveArtic articid="1" articname="Alternative" />
                                    <BFD2GrooveArtic articid="2" articname="Rim Shot" />
                                    <BFD2GrooveArtic articid="3" articname="Rim Click" />
                                    <BFD2GrooveArtic articid="8000" articname="Choke" />
                                </VObjectArray>
                            </BFD2GrooveKitPiece>
                        </VObjectArray>
                        <VObjectArray name="hits" count="38">
                            <BFD2GrooveHit pos="13020" len="104167" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="15625" len="104167" kpslot="8" kpartic="2" vel="0.984127" />
                            <BFD2GrooveHit pos="1007812" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="1013020" len="104167" kpslot="7" kpartic="0" vel="0.904762" />
                            <BFD2GrooveHit pos="1765625" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="2005208" len="104167" kpslot="8" kpartic="2" vel="0.904762" />
                            <BFD2GrooveHit pos="2500000" len="104167" kpslot="0" kpartic="0" vel="0.920635" />
                            <BFD2GrooveHit pos="3002604" len="104167" kpslot="7" kpartic="0" vel="0.896825" />
                            <BFD2GrooveHit pos="3505208" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="3997395" len="104167" kpslot="8" kpartic="2" vel="0.888889" />
                            <BFD2GrooveHit pos="4494791" len="104167" kpslot="0" kpartic="0" vel="0.857143" />
                            <BFD2GrooveHit pos="5010416" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="5018229" len="104167" kpslot="7" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="5773437" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="6015625" len="104167" kpslot="8" kpartic="2" vel="0.904762" />
                            <BFD2GrooveHit pos="6515625" len="104167" kpslot="0" kpartic="0" vel="0.944444" />
                            <BFD2GrooveHit pos="6989583" len="104167" kpslot="12" kpartic="0" vel="0.912698" />
                            <BFD2GrooveHit pos="7059895" len="104167" kpslot="3" kpartic="0" vel="0.880952" />
                            <BFD2GrooveHit pos="8000000" len="104167" kpslot="8" kpartic="2" vel="0.952381" />
                            <BFD2GrooveHit pos="8002604" len="104166" kpslot="0" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="9031250" len="104167" kpslot="7" kpartic="0" vel="0.960317" />
                            <BFD2GrooveHit pos="9765625" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="10015625" len="104167" kpslot="8" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="10505208" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="10997395" len="104167" kpslot="7" kpartic="0" vel="0.928571" />
                            <BFD2GrooveHit pos="11513020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="11997395" len="104167" kpslot="8" kpartic="2" vel="0.944444" />
                            <BFD2GrooveHit pos="12489583" len="104167" kpslot="0" kpartic="0" vel="0.992063" />
                            <BFD2GrooveHit pos="13010416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="13015625" len="104167" kpslot="7" kpartic="0" vel="0.97619" />
                            <BFD2GrooveHit pos="13770833" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="14023437" len="104167" kpslot="8" kpartic="2" vel="1" />
                            <BFD2GrooveHit pos="14507812" len="104167" kpslot="0" kpartic="0" vel="0.865079" />
                            <BFD2GrooveHit pos="15013020" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15250000" len="104167" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15510416" len="104166" kpslot="1" kpartic="0" vel="1" />
                            <BFD2GrooveHit pos="15763020" len="104167" kpslot="1" kpartic="0" vel="1" />
                        </VObjectArray>
                        <VObjectArray name="tsanchors" count="0" />
                    </BFD2Groove>
                </BFD2GrooveSlot>
            </VDictionaryPair>
        </VDictionary>
        <BFD2BundleUserState name="userstate" gridswingamount="0.5">
            <BFD2QuantizeTemplate name="gridquantizetemplate" div="16" divtype="normal" swing="0" />
        </BFD2BundleUserState>
    </BFD2GrooveBundle>
    <BFD2HumanizeTemplate name="fx" bypass="false" qstrength="0" timevarmax="0" timevarprob="0.25" timemult="1" timediv="1" comp="1" gain="0" simplicity="0" velvarmax="0" velvarprob="0.25" sstrength="0">
        <BFD2QuantizeTemplate name="qtemplate" div="16" divtype="normal" swing="0" />
        <BFD2SwingTemplate name="stemplate" swingname="1/16 Note">
            <VFloatVectorMapXY name="timemap" count="3">
                <element x="0" y="0" />
                <element x="0.25" y="0.333333" />
                <element x="0.5" y="0.5" />
            </VFloatVectorMapXY>
        </BFD2SwingTemplate>
    </BFD2HumanizeTemplate>
    <BFD2PatternManagerSettings name="settings" loop="false" grvactive="true" latch="false" poly="false" synctolastbar="false" autofill="false" autofillperiod="16" autoplay="true" autoplaymode="palette" autoplaygroove="-1" />
</root>
