$Page Building Audio Effects $TargetName Building Audio Effects *Learning to build an audio effect* This lesson will make you familiar with the kinds of objects and structures needed to build an audio effect. *Note:* this lesson assumes you have followed the $Link Introduction . Snipper.png *Building the Snipper device* Let’s build a device that records some audio in a buffer and plays back random segments at a random pitch. Look at track 1 to see the end result, then continue to track 2 and open the /Audio signals/ device, following the steps and continuing on to the next devices in order of appearance. *Topics* This lesson will show you how to: -> Visualize audio with scopes -> Generate repeating and random signals -> Write to and read from buffers -> Use send and receive objects -> Create delay feedback -> Maintain readability using subpatchers Bonus: -> Use multichannel connections After the last step in the last device, continue to the next Set to learn about $Link Making Instruments .